Find the post you want to quote, look in the lower right-hand side of the post, click the "Quote" button. If you're using the threaded view, then no idea, sorry.
Well, you can disagree all you like, but it's a pretty important aspect of game design. When you're designing a system like Angband's where much of the gameplay is in learning how things work and then devising strategies, you need to ensure that there's no "dumb" strategies that aren't interesting to execute but nonetheless work well.
I mean, imagine for example that searching for traps took no time whatsoever. In that situation, optimal play could well involve hitting the search key several times after every step you take. And there are players who would do that. Making searching cost time thus "protects those players from themselves" by removing an option from the game.
Anyway - Derakon said:
'... players have to be protected from themselves.'
I strongly disagree to this point of view.
'... players have to be protected from themselves.'
I strongly disagree to this point of view.
I mean, imagine for example that searching for traps took no time whatsoever. In that situation, optimal play could well involve hitting the search key several times after every step you take. And there are players who would do that. Making searching cost time thus "protects those players from themselves" by removing an option from the game.
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