I meant selling should be on.
People are discussing "gameplay depth", having to sell consumables/swaps to buy a rare amazing item from the shops is a fun experience. One that is missed from nosell.
On the other hand, people like being able to casually use wands and staves that would normally be vendor trash. How about the costs of these things are reduced, gold piles SLIGHTLY increased from default selling game, and that way we have a situation where you only sell once in a while. Typically to refill consumables, or to sell a large number of excellents.
Going to town gives a good resting point for taking a break, another added benefit. (Remember to eat!)
People are discussing "gameplay depth", having to sell consumables/swaps to buy a rare amazing item from the shops is a fun experience. One that is missed from nosell.
On the other hand, people like being able to casually use wands and staves that would normally be vendor trash. How about the costs of these things are reduced, gold piles SLIGHTLY increased from default selling game, and that way we have a situation where you only sell once in a while. Typically to refill consumables, or to sell a large number of excellents.
Going to town gives a good resting point for taking a break, another added benefit. (Remember to eat!)
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