Dan's OFFICIAL Angband Question Thread
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Are the rules for missile critical hits still same as they were in 3.0.x? Only way to get really great critical with missiles was to throw something like large steel chest. Shooter accuracy and shooter multiplier should count a lot more than missile weight. Especially shooter multiplier: an xbow shot can penetrate things nearly as well as medium caliber rifle shot if shot at close range and a longbow isn't much worse.Comment
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Are the rules for missile critical hits still same as they were in 3.0.x? Only way to get really great critical with missiles was to throw something like large steel chest. Shooter accuracy and shooter multiplier should count a lot more than missile weight. Especially shooter multiplier: an xbow shot can penetrate things nearly as well as medium caliber rifle shot if shot at close range and a longbow isn't much worse.Comment
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Is regeneration cumulative? e.g. If I have more than one item with regeneration do I regenerate faster?Comment
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No, and neither are resistances, protections, or any other flag without a numerical value. Only exception: temporary resistances (as from the spell, for instance) stack with the ones granted from items.--
Dive fast, die young, leave a high-CHA corpse.Comment
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If I am not mistaken, an elemental resist reduces damage to 1/3rd, while a double resist takes it all the way down to a minimal 1/9th.
Has any thought been put into adjusting the way regen works? I kinda like the idea of wearing various artifacts with cumulative regen and healing fast enough to assist during combat. Just an interesting idea. Worth considering I'd say. Probably too powerful, but that, of course, can be tweaked in various ways to nerf and beast as necessary.Comment
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One inportant feature of Angband is non-stacking stuff. Otherwize items that give a lot of things will be too powerfull. It is possible to make all stuff stacking, but it will require full review and rebalancing objects, etc.Comment
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Another idea is to create a regen spell, allowing for a double regen situation similar to the elemental resist spells. Suddenly that sounds like an awesome idea. Anyone agree?Comment
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Another question: Do extra attacks ever show up on randart weapons? I don't feel like I have ever seen one. I just found a quarterstaff of extra attacks <+2> in the temple that does a little more damage than my artifact Tulwar, (although I would lose all types of other benefits so it isn't worth it) but it got me thinkin'Comment
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Extra attacks can certainly show up on randarts, and even, very rarely, on non-weapon randarts (so e.g. you could have a shield that gives you +1 attack). Extra attacks are in general very powerful, though, so they aren't especially common on artifacts or randarts.
As for Staff of Recall, *shrug*. I wouldn't use one; staves are 5 pounds and can be destroyed by a single fire attack. You could carry 10 scrolls for the same weight and be at much less risk of being unable to recall.Comment
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Because it is useless.
The Rod of recall is indestructible, so it's safe to use (assuming no thefts), and only weighs 1 or 2 pounds, depending on whether you have a spare.
The scroll of recall is destructible, but still only weighs 3 or 4 pounds, depending on whether you carry more than 5 or not.
The staff of recalls weighs a minimum 10lbs, assuming only a single backup copy.Comment
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Extra attacks can certainly show up on randarts, and even, very rarely, on non-weapon randarts (so e.g. you could have a shield that gives you +1 attack). Extra attacks are in general very powerful, though, so they aren't especially common on artifacts or randarts.
As for Staff of Recall, *shrug*. I wouldn't use one; staves are 5 pounds and can be destroyed by a single fire attack. You could carry 10 scrolls for the same weight and be at much less risk of being unable to recall.
Oh, and now that you mention the weight, I can see why that wouldn't matter much!Comment
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Because it is useless.
The Rod of recall is indestructible, so it's safe to use (assuming no thefts), and only weighs 1 or 2 pounds, depending on whether you have a spare.
The scroll of recall is destructible, but still only weighs 3 or 4 pounds, depending on whether you carry more than 5 or not.
The staff of recalls weighs a minimum 10lbs, assuming only a single backup copy.Comment
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