Dear Angbanders of the world,
I've decided that it's time for me to give up the role of maintainer of Angband. When I took over the game (five years ago!) I had a lot of time, energy, and enthusiasm. My energies have slowly wanted over the years and it's time for me to move on. I leave the responsibility for where and how the game goes wholly in the hands of the community and the development team. I fully expect I'll come back to do some background hacking at some point (refactoring old code can be a bit like doing sodoku, logical and highly addictive). But for now, adieu.
I'd like to say thanks to all the people who've contributed to the game in the past five years, all the people who've put their energy and effort into tweaking - whether it's been arguing over mechanics on the forums or tens or thousands of lines of patches. Special thanks go to all the people who've been part of the development team over the years! It's been inspiring and rewarding to work with you all. Angband is a game that lives and dies with its community, and I'm sure both will be around for many years to come.
Thanks for having me! May you find Ringil soon.
Yours sincerely,
Andi Sidwell
*disappears in a puff of smoke*
I've decided that it's time for me to give up the role of maintainer of Angband. When I took over the game (five years ago!) I had a lot of time, energy, and enthusiasm. My energies have slowly wanted over the years and it's time for me to move on. I leave the responsibility for where and how the game goes wholly in the hands of the community and the development team. I fully expect I'll come back to do some background hacking at some point (refactoring old code can be a bit like doing sodoku, logical and highly addictive). But for now, adieu.
I'd like to say thanks to all the people who've contributed to the game in the past five years, all the people who've put their energy and effort into tweaking - whether it's been arguing over mechanics on the forums or tens or thousands of lines of patches. Special thanks go to all the people who've been part of the development team over the years! It's been inspiring and rewarding to work with you all. Angband is a game that lives and dies with its community, and I'm sure both will be around for many years to come.
Thanks for having me! May you find Ringil soon.
Yours sincerely,
Andi Sidwell
*disappears in a puff of smoke*
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