Remember that at the same time that AC was increased, the AC scale was redrawn to make it more of a requirement to get high AC...at least, as far as damage reduction from AC is concerned. I assume that something similar was done to chance to-hit, but I haven't checked.
I always thought of the change to AC as nerfing light armor, not as buffing armor in general.
I always thought of the change to AC as nerfing light armor, not as buffing armor in general.
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