Or you could change trampling so you get a random chance to either trample or push, monsters with artifacts always get pushed.
Mages, spells and rogues
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I have no strong views about trampling per se. If my proposed fix for preserve off is implemented, artifacts will be preserved when monsters carrying them are trampled.
Whatever we do, we need to avoid messages which say "this monster is carrying an artifact"."Been away so long I hardly knew the place, gee it's good to be back home" - The BeatlesComment
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This still causes problems with monster spawned at the same moment that recall kicked in. You just lost an artifact. I prefer that in preserve off artifacts in monster inventory do not count as lost. That way the change in game rules is minimal.Comment
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That is exactly what I proposed in the other thread."Been away so long I hardly knew the place, gee it's good to be back home" - The BeatlesComment
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If artifacts are untramplable, this seems like the obvious solution. Of course, I think indestructible artifacts in chests should not be exploded when the chest explodes, so what do I know?Comment
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