Nightlies embark on long journey towards 3.3

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  • Magnate
    Angband Devteam member
    • May 2007
    • 5110

    #16
    Originally posted by Sirridan
    Bit of a bug, playing a human warrior, dungeon level 1, walked over a light blue mushroom after killing a floating eye, and it said "you see a light blue mushroom <x10>". Quite annoying actually.
    Ah, d_m will be pleased: he reported that and we all told him he was going mad, as nobody else can reproduce it. I've opened http://trac.rephial.org/ticket/1308, so grateful if you could attach a savefile which reproduces the problem.
    "Been away so long I hardly knew the place, gee it's good to be back home" - The Beatles

    Comment

    • Sirridan
      Knight
      • May 2009
      • 560

      #17
      Originally posted by Magnate
      Ah, d_m will be pleased: he reported that and we all told him he was going mad, as nobody else can reproduce it. I've opened http://trac.rephial.org/ticket/1308, so grateful if you could attach a savefile which reproduces the problem.
      Attaching. Also, it only seems to happen when I pick up something that won't stack. To clarify:

      Walk over a single green potion, it tells me I see it 10x.
      Walk over another green potion, it picks it up automatically.

      Same thing happens with weapons, armor, etc.

      ID'ed or not it doesn't matter, if it doesn't auto-pickup because it can stack with something in inventory, it prompts a ton of times.

      Also prompt amounts vary between 6 and 10, but stay static with any given game session.

      EDIT: Also finding tons of vaults in the low levels, at least 3 or 4 before dlvl 10, normal? Lots of other special rooms too, like the checkerboards that are full of items, monsters, and traps. Makes it a lot more dangerous and interesting, I like it.
      Attached Files

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      • PowerDiver
        Prophet
        • Mar 2008
        • 2820

        #18
        Originally posted by Sirridan
        EDIT: Also finding tons of vaults in the low levels, at least 3 or 4 before dlvl 10, normal? Lots of other special rooms too, like the checkerboards that are full of items, monsters, and traps. Makes it a lot more dangerous and interesting, I like it.
        This is what I complained about in the other thread. Obviously, mileages vary.

        I went down to DL10 just for silliness. Smaug, Shelob, and Kavlax in a vault and my only resistance was an amulet for acid.

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        • Magnate
          Angband Devteam member
          • May 2007
          • 5110

          #19
          Originally posted by PowerDiver
          This is what I complained about in the other thread. Obviously, mileages vary.

          I went down to DL10 just for silliness. Smaug, Shelob, and Kavlax in a vault and my only resistance was an amulet for acid.
          Ok, the dungeon silliness has been reverted - it was an accidental change in defines.h which has been re-set.

          Sirridan: I never spotted the pickup bug because I play with pickup_always on, which means everything is picked up and the duplicate messages never happen. It's due to some reworked pickup code which went in a couple of days ago. The ticket is now confirmed so I expect it'll be fixed soon. (I am not volunteering because I don't really know that bit of the code and I'm in the middle of another branch I'm trying to finish before going back to work.)
          "Been away so long I hardly knew the place, gee it's good to be back home" - The Beatles

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          • buzzkill
            Prophet
            • May 2008
            • 2939

            #20
            Originally posted by PowerDiver
            I went down to DL10 just for silliness. Smaug, Shelob, and Kavlax in a vault and my only resistance was an amulet for acid.
            That is, quite possibly, very, very awesome.
            www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012.
            My banding life on Buzzkill's ladder.

            Comment

            • PowerDiver
              Prophet
              • Mar 2008
              • 2820

              #21
              Originally posted by buzzkill
              That is, quite possibly, very, very awesome.
              Only if you are going for a personal record on negative hitpoints.

              Comment

              • buzzkill
                Prophet
                • May 2008
                • 2939

                #22
                Originally posted by PowerDiver
                Only if you are going for a personal record on negative hitpoints.
                -1478. What you got?

                (this was DaJ)
                Last edited by buzzkill; January 4, 2011, 03:17.
                www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012.
                My banding life on Buzzkill's ladder.

                Comment

                • ChodTheWacko
                  Adept
                  • Jul 2007
                  • 155

                  #23
                  Originally posted by Magnate
                  So if you're playing nightlies you might want to stick with standarts until further notice.
                  Okay, this may be a dumb question but I can't figure it out.

                  I'd like to poke around the source code, but I like randarts.
                  So how do I pull a revision level of the source at the 3.2 release level?

                  With the old svn system this was pretty easy, I'd just pull the revision # that was one less than any change I wanted to yank out. I can't seem to figure out how to backtrace the trac issue list to source code files. (i.e. commited to master as 480b5ba) <-- how do I find that?

                  - Frank

                  Comment

                  • Sirridan
                    Knight
                    • May 2009
                    • 560

                    #24
                    Originally posted by buzzkill
                    -1478. What you got?
                    -1600 is possible, and highest I believe.

                    Comment

                    • pampl
                      RePosBand maintainer
                      • Sep 2008
                      • 225

                      #25
                      The code for vulnerabilities exists in V, so if anything actually gives a vulnerability then -2400 would be possible. I'm not sure anything does though.

                      Someone posted a TOME char dump recently with -2300 HP. They had an extreme vulnerability which I guess means double damage.

                      Comment

                      • PowerDiver
                        Prophet
                        • Mar 2008
                        • 2820

                        #26
                        Originally posted by buzzkill
                        -1478. What you got?
                        Not that good. I am pretty sure I posted it to rgra, but I can't find the post.

                        Maybe around -1200? The funny thing is that I was deep and playing seriously, attempting to win at the time.

                        Hmm - maybe it was this one. A paltry -925.

                        Comment

                        • Timo Pietilä
                          Prophet
                          • Apr 2007
                          • 4096

                          #27
                          Originally posted by Sirridan
                          -1600 is possible, and highest I believe.
                          Actually -5000 was the highest possible (not anymore). That you got by drinking potion of death. I don't think I have done that, but I bet there has been someone who has.

                          Comment

                          • Timo Pietilä
                            Prophet
                            • Apr 2007
                            • 4096

                            #28
                            Originally posted by PowerDiver
                            Not that good. I am pretty sure I posted it to rgra, but I can't find the post.

                            Maybe around -1200? The funny thing is that I was deep and playing seriously, attempting to win at the time.

                            Hmm - maybe it was this one. A paltry -925.
                            I have got somewhere around same against Tarrasque forgetting to put (back) on Narya and not having any other fire resist. Don't remember actual number, but IIRC it went like this: T breathes cold, I ignore, T breathes disenchantment, I resist but get hurt enough to need to drink potion of healing, T breathers fire. RIP -screen. Me: What?? (checking dead char equipment) Doh!

                            Comment

                            • PowerDiver
                              Prophet
                              • Mar 2008
                              • 2820

                              #29
                              Originally posted by Timo Pietilä
                              I have got somewhere around same against Tarrasque forgetting to put (back) on Narya and not having any other fire resist. Don't remember actual number, but IIRC it went like this: T breathes cold, I ignore, T breathes disenchantment, I resist but get hurt enough to need to drink potion of healing, T breathers fire. RIP -screen. Me: What?? (checking dead char equipment) Doh!
                              I had something similar removing Vilya *on purpose* [maybe to switch in Narya], getting hit by elec breath from Ancalagon who I confused with Glaurung [whichever I fought, I thought only the other could breathe elec]. I don't remember how negative I went. Maybe I never knew. I think I was too stunned to save the dump.

                              Comment

                              • ChodTheWacko
                                Adept
                                • Jul 2007
                                • 155

                                #30
                                Originally posted by ChodTheWacko
                                I'd like to poke around the source code, but I like randarts.
                                So how do I pull a revision level of the source at the 3.2 release level?
                                After screwing around with git bisect, the last commit with 'old pvals' is apparently:
                                git checkout e1812132

                                - Frank

                                Comment

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