Ah, d_m will be pleased: he reported that and we all told him he was going mad, as nobody else can reproduce it. I've opened http://trac.rephial.org/ticket/1308, so grateful if you could attach a savefile which reproduces the problem.
Nightlies embark on long journey towards 3.3
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Attaching. Also, it only seems to happen when I pick up something that won't stack. To clarify:Ah, d_m will be pleased: he reported that and we all told him he was going mad, as nobody else can reproduce it. I've opened http://trac.rephial.org/ticket/1308, so grateful if you could attach a savefile which reproduces the problem.
Walk over a single green potion, it tells me I see it 10x.
Walk over another green potion, it picks it up automatically.
Same thing happens with weapons, armor, etc.
ID'ed or not it doesn't matter, if it doesn't auto-pickup because it can stack with something in inventory, it prompts a ton of times.
Also prompt amounts vary between 6 and 10, but stay static with any given game session.
EDIT: Also finding tons of vaults in the low levels, at least 3 or 4 before dlvl 10, normal? Lots of other special rooms too, like the checkerboards that are full of items, monsters, and traps. Makes it a lot more dangerous and interesting, I like it.Attached FilesComment
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This is what I complained about in the other thread. Obviously, mileages vary.
I went down to DL10 just for silliness. Smaug, Shelob, and Kavlax in a vault and my only resistance was an amulet for acid.Comment
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Ok, the dungeon silliness has been reverted - it was an accidental change in defines.h which has been re-set.
Sirridan: I never spotted the pickup bug because I play with pickup_always on, which means everything is picked up and the duplicate messages never happen. It's due to some reworked pickup code which went in a couple of days ago. The ticket is now confirmed so I expect it'll be fixed soon. (I am not volunteering because I don't really know that bit of the code and I'm in the middle of another branch I'm trying to finish before going back to work.)"Been away so long I hardly knew the place, gee it's good to be back home" - The BeatlesComment
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www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012.
My banding life on Buzzkill's ladder.Comment
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Last edited by buzzkill; January 4, 2011, 03:17.www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012.
My banding life on Buzzkill's ladder.Comment
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Okay, this may be a dumb question but I can't figure it out.
I'd like to poke around the source code, but I like randarts.
So how do I pull a revision level of the source at the 3.2 release level?
With the old svn system this was pretty easy, I'd just pull the revision # that was one less than any change I wanted to yank out. I can't seem to figure out how to backtrace the trac issue list to source code files. (i.e. commited to master as 480b5ba) <-- how do I find that?
- FrankComment
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The code for vulnerabilities exists in V, so if anything actually gives a vulnerability then -2400 would be possible. I'm not sure anything does though.
Someone posted a TOME char dump recently with -2300 HP. They had an extreme vulnerability which I guess means double damage.Comment
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I have got somewhere around same against Tarrasque forgetting to put (back) on Narya and not having any other fire resist. Don't remember actual number, but IIRC it went like this: T breathes cold, I ignore, T breathes disenchantment, I resist but get hurt enough to need to drink potion of healing, T breathers fire. RIP -screen. Me: What?? (checking dead char equipment) Doh!Not that good. I am pretty sure I posted it to rgra, but I can't find the post.
Maybe around -1200? The funny thing is that I was deep and playing seriously, attempting to win at the time.
Hmm - maybe it was this one. A paltry -925.Comment
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I had something similar removing Vilya *on purpose* [maybe to switch in Narya], getting hit by elec breath from Ancalagon who I confused with Glaurung [whichever I fought, I thought only the other could breathe elec]. I don't remember how negative I went. Maybe I never knew. I think I was too stunned to save the dump.I have got somewhere around same against Tarrasque forgetting to put (back) on Narya and not having any other fire resist. Don't remember actual number, but IIRC it went like this: T breathes cold, I ignore, T breathes disenchantment, I resist but get hurt enough to need to drink potion of healing, T breathers fire. RIP -screen. Me: What?? (checking dead char equipment) Doh!Comment
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