I have a bunch of edits for the monster list that I'm going to test out shortly, but I thought some feedback/suggestions would be good. The general reasons to muck with the monster list is:
1: Some monsters need beefing up, Sauron, Gothmog, Lungorthin, Draugluin and even Morgoth
2: Weird inconsistencies in Dragon HPs*
3: Some monsters way too strong for their level: Azriel, drolem, AMHD
*Here's what I mean:
baby MH dragons have 114 hp, others have 88. MH have more
young MH dragons have 281 hp, others have 250-260. Not really a noticeable difference
mature MH have 528 hp other mature dragons have either 350 or 440
AMHDs have 1848 hp, other ancient dragons have either 880 or 630
AMHDs have 2-3 times more HP than their other counterparts. This is an unexpected difference when compared to other dragon ranks.
Anyway, here are my edit suggestions:
Increase young multi-hued HP to 350 (1.5 times green), drop to dlevel 35 from 32
Double Ancient dragons HP (and multiply xp by 1.5) Green, blue, white bronze
have 1232 hp, and red, black, gold have 1440. Drop all down 3 levels, with greens dropping further to 45.
Wyrms are fine
(monsters that are too strong)
drop AMHDs to 46 from 43.
drop drolems to 48 from 44.
drop azriel from 62 to 72
drop tarrasque from 86 to 91
(there's no reason to kill beholders, make them bags of xp)
increase beholder xp from 6000 to 9000
increase undead beholder xp from 8000 to 16000
increase beholder hive-mother xp from 17000 to 34000
increase omarax xp from 25000 to 40000
(beef up weak monsters)
DRAUGLUIN
change damage to hurt 6d8 x2 pois 6d6 x2 to hurt 8d8 x2 pois 10d6 x2. Give him IM_FIRE, since hellhounds are a common summon.
CANTORAS
change one attack from touch pois 5d5 to touch cold 8d5. remove SCARE and SLOW add MOVE_BODY
PAZUZU
change two of hit:elec 12d12 to hit:blind 12d12 and hit:confuse 12d12. Sick of him being a complete cakewalk with IM_ELEC.
LUNGORTHIN
Add IM_ELEC and IM_POIS. add BR_SHAR and BR_WALL (force) remove SCARE
GOTHMOG
Add IM_COLD and IM_POIS. Add BR_CHAO and BR_GRAV. remove SCARE.
SAURON
remove SCARE, BO_ICEE and BLIND add IM_ACID. It's time for this resistance hole to be covered up. I would consider getting rid of BA_FIRE also. Sauron's most powerful attacks are Mana storm, darkness storm and summons. Getting rid of the chaff makes him more powerful on average.
MORGOTH
add BR_NETH, BR_SOUN, BR_SHAR and BR_CHAO. time for him to breathe!
1: Some monsters need beefing up, Sauron, Gothmog, Lungorthin, Draugluin and even Morgoth
2: Weird inconsistencies in Dragon HPs*
3: Some monsters way too strong for their level: Azriel, drolem, AMHD
*Here's what I mean:
baby MH dragons have 114 hp, others have 88. MH have more
young MH dragons have 281 hp, others have 250-260. Not really a noticeable difference
mature MH have 528 hp other mature dragons have either 350 or 440
AMHDs have 1848 hp, other ancient dragons have either 880 or 630
AMHDs have 2-3 times more HP than their other counterparts. This is an unexpected difference when compared to other dragon ranks.
Anyway, here are my edit suggestions:
Increase young multi-hued HP to 350 (1.5 times green), drop to dlevel 35 from 32
Double Ancient dragons HP (and multiply xp by 1.5) Green, blue, white bronze
have 1232 hp, and red, black, gold have 1440. Drop all down 3 levels, with greens dropping further to 45.
Wyrms are fine
(monsters that are too strong)
drop AMHDs to 46 from 43.
drop drolems to 48 from 44.
drop azriel from 62 to 72
drop tarrasque from 86 to 91
(there's no reason to kill beholders, make them bags of xp)
increase beholder xp from 6000 to 9000
increase undead beholder xp from 8000 to 16000
increase beholder hive-mother xp from 17000 to 34000
increase omarax xp from 25000 to 40000
(beef up weak monsters)
DRAUGLUIN
change damage to hurt 6d8 x2 pois 6d6 x2 to hurt 8d8 x2 pois 10d6 x2. Give him IM_FIRE, since hellhounds are a common summon.
CANTORAS
change one attack from touch pois 5d5 to touch cold 8d5. remove SCARE and SLOW add MOVE_BODY
PAZUZU
change two of hit:elec 12d12 to hit:blind 12d12 and hit:confuse 12d12. Sick of him being a complete cakewalk with IM_ELEC.
LUNGORTHIN
Add IM_ELEC and IM_POIS. add BR_SHAR and BR_WALL (force) remove SCARE
GOTHMOG
Add IM_COLD and IM_POIS. Add BR_CHAO and BR_GRAV. remove SCARE.
SAURON
remove SCARE, BO_ICEE and BLIND add IM_ACID. It's time for this resistance hole to be covered up. I would consider getting rid of BA_FIRE also. Sauron's most powerful attacks are Mana storm, darkness storm and summons. Getting rid of the chaff makes him more powerful on average.
MORGOTH
add BR_NETH, BR_SOUN, BR_SHAR and BR_CHAO. time for him to breathe!
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