Hello.
I have read a few posts lately that just basically say that levels between 2500 and 4900 are not much different, and basic advice is to skip them.
So we must make them different.
Problem is that this can't be done with simple "add monsters" -strategy, because avoidance makes monsters easy to deal with no matter how dangerous any individual monster is.
Any ideas? Maybe something to do with landscape that makes diving thru those levels inconvenient and staying there interesting? Vaults? Some mid-way quest monster (Saruman?).
I have read a few posts lately that just basically say that levels between 2500 and 4900 are not much different, and basic advice is to skip them.
So we must make them different.
Problem is that this can't be done with simple "add monsters" -strategy, because avoidance makes monsters easy to deal with no matter how dangerous any individual monster is.
Any ideas? Maybe something to do with landscape that makes diving thru those levels inconvenient and staying there interesting? Vaults? Some mid-way quest monster (Saruman?).
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