I can't work out whether Eddie's problem is with supply per se, or just with shopping. Ammo is consumable, just like potions and scrolls. I'm with Timo that making ammo rarer would help offset the power of archery - in fact I'd rather see that happen than some of the other proposed nerfs.
Entirely separately to the issue of balancing archery, I'm against shopping. I'd much rather fix drops than debate what should and shouldn't be for sale in town. I'd like to implement Eddie's suggestion that anything which shoots arrows drops them - then if you run out of arrows in the dungeon, go find an orc pit.
Entirely separately to the issue of balancing archery, I'm against shopping. I'd much rather fix drops than debate what should and shouldn't be for sale in town. I'd like to implement Eddie's suggestion that anything which shoots arrows drops them - then if you run out of arrows in the dungeon, go find an orc pit.
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