Experiences with new Angband 4.2.5 and questions about Identifying and Variants

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  • PowerDiver
    Prophet
    • Mar 2008
    • 2782

    #46
    Originally posted by Michaelyx
    2. To easily start from a new terminal: It was recommended to start from the installation directory with: src/angband -c -msdl2 What speaks against starting from an other directory with a link like this: ~/Downloads/angband_28_01/src/angband -c -msdl2
    Perhaps things are better now, but in the old days there were relative paths in the code, so e.g. for the game to be able to find the "lib" directory you needed to be running in the directory above it. I continue to do it that way.

    Assuming you have a personal bin directory that appears early in your $PATH, you could put the cd and options and whatever else into a script in your bin directory. E.g. there was a time I was tracking real time played, and I used

    #! /bin/bash

    cd ~/angband/Angband-4.2.5/
    echo "" >> ../logs/log.4.2.5
    date >> ../logs/log.4.2.5
    ./angband
    date >> ../logs/log.4.2.5

    The ./angband was a symlink to src/angband. Technically I had that file in a directory of shell scripts and a symlink to it from ~/bin

    Comment

    • Michaelyx
      Rookie
      • Dec 2024
      • 12

      #47

      Thanks for the tip!
      I created a startup shortcut: With a script called “angband” in /usr/local/bin/ using an editor:
      sudo gedit /usr/local/bin/angband

      Contents:
      Code:
      #!/bin/sh
      cd /home/michaelyx/Downloads/angband_28_01
      ./src/angband -c -msdl2
      Then make this script executable: sudo chmod +x /usr/local/bin/angband

      Comment

      • Michaelyx
        Rookie
        • Dec 2024
        • 12

        #48
        Hello!
        I need your advice again.
        Increasing stats with suitable potions is no longer as successful as I remember.
        e.g. Sustain wisdom of objects does not protect. Was still reduced by a Potion of Toughness. Since all of my stats except Constitution are sustained, I was actually sure that I would only have the advantage of stat gain.
        Since when has this been like this? Is this a bug?

        Comment

        • Nick
          Vanilla maintainer
          • Apr 2007
          • 9358

          #49
          Originally posted by Michaelyx
          Hello!
          I need your advice again.
          Increasing stats with suitable potions is no longer as successful as I remember.
          e.g. Sustain wisdom of objects does not protect. Was still reduced by a Potion of Toughness. Since all of my stats except Constitution are sustained, I was actually sure that I would only have the advantage of stat gain.
          Since when has this been like this? Is this a bug?
          No, this is the way the stat swap potions have worked since they were introduced; sustains don't work against the stat loss from them.
          One for the Dark Lord on his dark throne
          In the Land of Mordor where the Shadows lie.

          Comment

          • Michaelyx
            Rookie
            • Dec 2024
            • 12

            #50
            Originally posted by Nick

            No, this is the way the stat swap potions have worked since they were introduced; sustains don't work against the stat loss from them.
            Thanks for the info! Then I remembered it wrong.

            Comment

            • Michaelyx
              Rookie
              • Dec 2024
              • 12

              #51
              Hello! I need your advice again.

              In the current Angband version of git, the following characters don't work: „=“, „*“ and „/“.

              The "=" key is particularly missing: So the „options menu“ aren't accessible via the "=" key. It is with Enter, Utility, Interact with Options...

              Inscribing objects e.g. with "=g4," doesn't work either. If I press "=", nothing happens.

              "Create a keymap" doesn't work either because the "=" character is missing for the closing.

              Do you have any idea how to change this?

              Comment

              • fruviad
                Apprentice
                • Jan 2011
                • 66

                #52
                I just tried an SDL2 build of 4.2.5-389-g1b3978f8d on an Ubuntu 22.04 system and the "= / *" worked for me.

                Do you have multiple installs on your system? If so, then is the latest build the only one exhibiting this behavior?

                Comment

                • tangar
                  Knight
                  • Mar 2015
                  • 978

                  #53
                  Originally posted by Michaelyx
                  Is there a good documentation on the differences between the variants of Angband?
                  https://tangaria.com/variants/ gives a comprehensive all-in-one overview of variant features.
                  https://tangaria.com - Angband multiplayer variant
                  tangaria.com/variants - Angband variants table
                  igroglaz.com - my website ⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽
                  youtube.com/GameGlaz — streams in English ⍽ youtube.com/StreamGuild — streams in Russian

                  Comment

                  • backwardsEric
                    Knight
                    • Aug 2019
                    • 534

                    #54
                    Originally posted by Michaelyx
                    Hello! I need your advice again.

                    In the current Angband version of git, the following characters don't work: „=“, „*“ and „/“.
                    With the SDL2 front end and some keyboard layouts (the ones that have been trouble in the past are non-English layouts), you will need to turn off the option to "Send the Keypad Modifier". That is in menu for the SDL2 front end's primary window: move the mouse to hover over "Menu" in the upper right corner, then move the mouse down to hover over "Send the Keypad Modifier", and click the left mouse button to change that option. That option is remembered when you shut down the front end, so you should only have to reset it if it is the first time you run the game on a system or if you wiped out the sdl2init.txt file in Angband's user directory.

                    When that option is on, the SDL2 front end tries to distinguish between keypresses from the main keyboard and from the numerical keypad so that there's a larger number of keys available for keymaps. That process assumes an English layout (where '/', '*', and '=' can be entered either from the main keyboard or the numerical keypad).

                    Comment

                    • Michaelyx
                      Rookie
                      • Dec 2024
                      • 12

                      #55
                      THX! For your help!
                      Originally posted by backwardsEric
                      ... turn off the option to "Send the Keypad Modifier". ...
                      That was the solution!

                      Comment

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