Hello and Merry Christmas!
A few questions about the new Angband 4.2.5 from https://rephial.org/ running on Win10.
I enjoy the game, have played it before in a different version and am wondering whether some of the following features are intentional or bugs.
Maybe you can shed some light on this?
Despite all the joy of playing, this was dampened during the first purchase. I find shops where you are offered 0 gold for the “treasures” you have collected depressing. Trading is switched off by default - the variable "birth_no_selling" = yes. Too bad, I found the possible settings in the "birth options" too late.
I was left confused by identifying:
Is it intentional that identifying e.g. "a Ruberry Mushroom" with "a Scroll of Identify Rune" doesn't work?
Or that, for example, "the Cloak of Thorongil..." retains the question marks "(?,?)" after identification? As if the identification was not complete. After restarting the game the "(?,?)" disappeared. A piece of armor that I left in a shop to be identified showed similar behavior. I think it would be good if things were fully identified, or if there was an indication of further possibilities, for example a special *identification*.
Thanks for reading and thinking this far!
I would be grateful for comments or tips, e.g. Is there a good documentation on the differences between the variants of Angband?
Thanks!
A few questions about the new Angband 4.2.5 from https://rephial.org/ running on Win10.
I enjoy the game, have played it before in a different version and am wondering whether some of the following features are intentional or bugs.
Maybe you can shed some light on this?
Despite all the joy of playing, this was dampened during the first purchase. I find shops where you are offered 0 gold for the “treasures” you have collected depressing. Trading is switched off by default - the variable "birth_no_selling" = yes. Too bad, I found the possible settings in the "birth options" too late.
I was left confused by identifying:
Is it intentional that identifying e.g. "a Ruberry Mushroom" with "a Scroll of Identify Rune" doesn't work?
Or that, for example, "the Cloak of Thorongil..." retains the question marks "(?,?)" after identification? As if the identification was not complete. After restarting the game the "(?,?)" disappeared. A piece of armor that I left in a shop to be identified showed similar behavior. I think it would be good if things were fully identified, or if there was an indication of further possibilities, for example a special *identification*.
Thanks for reading and thinking this far!
I would be grateful for comments or tips, e.g. Is there a good documentation on the differences between the variants of Angband?
Thanks!
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