Hi there. I've been playing Angband for many years now. (Since it was still Moria on a VAX 11/783 mainframe with amber screens and VT100 keyboards, heh...) I've been playing the new version for a while and I had some things that I thought I'd mention and see what others thought.
1. I don't ever seem to be able to buy a lantern in the General Store anymore. It seems odd that they lost the ability to make a fairly normal piece of gear in this town...
2. The General Store doesn't buy anything any more. Bug or feature?
3. Lack of autoscum for more interesting levels. I understand this isn't something that everyone likes, but I'm a compulsive level clearer, and hitting boring level after boring level gets quite tiresome. Perhaps it could be put back in and just defaulted to off? It isn't something that you'd have to have, but it's an option that makes the game far more enjoyable to me.
4. NPPband has had some interesting changes in mage spells. I've always thought it was sad that mages spend most of their time in combat just using magic missile or meleeing. Maybe it's time for rewrite of their books? I realize that this would probably mean adding resistances (or lack thereof) to monsters to encourage intelligent spell selection, but it does seem to give more depth to the game.
These are the biggest things I've been thinking since starting Vanilla again. I was glad to see the discussion on making some of the artifacts useful, too. (I don't think I've ever worn the Paur* gloves when I found a pair...) It's really nice to see development still continuing on Angband. Thank you to all the developers and contributors over the years... I play Angband on a 30" monitor and love it when my friends stare at me as if I've got insane. I hope to still be playing Angband when the primary display method is holographic, and to still be able to tell people that game quality means more than graphics anyday.
1. I don't ever seem to be able to buy a lantern in the General Store anymore. It seems odd that they lost the ability to make a fairly normal piece of gear in this town...
2. The General Store doesn't buy anything any more. Bug or feature?
3. Lack of autoscum for more interesting levels. I understand this isn't something that everyone likes, but I'm a compulsive level clearer, and hitting boring level after boring level gets quite tiresome. Perhaps it could be put back in and just defaulted to off? It isn't something that you'd have to have, but it's an option that makes the game far more enjoyable to me.
4. NPPband has had some interesting changes in mage spells. I've always thought it was sad that mages spend most of their time in combat just using magic missile or meleeing. Maybe it's time for rewrite of their books? I realize that this would probably mean adding resistances (or lack thereof) to monsters to encourage intelligent spell selection, but it does seem to give more depth to the game.
These are the biggest things I've been thinking since starting Vanilla again. I was glad to see the discussion on making some of the artifacts useful, too. (I don't think I've ever worn the Paur* gloves when I found a pair...) It's really nice to see development still continuing on Angband. Thank you to all the developers and contributors over the years... I play Angband on a 30" monitor and love it when my friends stare at me as if I've got insane. I hope to still be playing Angband when the primary display method is holographic, and to still be able to tell people that game quality means more than graphics anyday.
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