There was a discussion on the recharge time in the thread on the r1683 bugs thread. In that discussion, someone (I think Eddie) suggested that turns be replaced with number of seconds, 10 seconds making a normal turn. I think this was dropped from the conversation, but I want to bring it back up.
Right now, the speed calculation is very opaque. It's one of those complicated table calculations where if you want to know exactly what your speed multiplier translates to, you have to look it up. Nevertheless, you learn from experience or spoilers that +10 = twice as fast as 0, and +20 is three times as fast. This is not apparent at all to a new player, and this is a problem. Even veterans are unlikely to tell you how many turns you get compared to a normal speed monster if your speed is +7 or +14.
I recommend altering the display, adding another line after the +/- speed line where it says something like 1 turn = 10.0 seconds. (you could conceivably add a second line that says 1 shot = 10.0 seconds. AFAIK that is the only action that takes more or less time.)
Then as you increase your speed, you can see exactly how fast you are in a straightforward and easily understandable way. Then, all recharge times can be changed to seconds, all spell durations can be changed to seconds (or are they player turns? either way, you can choose) All monster descriptions should be changed to, "takes about 20.0, 10.0, 5.0, 3.3, or 2.5 seconds to move."
Right now, the speed calculation is very opaque. It's one of those complicated table calculations where if you want to know exactly what your speed multiplier translates to, you have to look it up. Nevertheless, you learn from experience or spoilers that +10 = twice as fast as 0, and +20 is three times as fast. This is not apparent at all to a new player, and this is a problem. Even veterans are unlikely to tell you how many turns you get compared to a normal speed monster if your speed is +7 or +14.
I recommend altering the display, adding another line after the +/- speed line where it says something like 1 turn = 10.0 seconds. (you could conceivably add a second line that says 1 shot = 10.0 seconds. AFAIK that is the only action that takes more or less time.)
Then as you increase your speed, you can see exactly how fast you are in a straightforward and easily understandable way. Then, all recharge times can be changed to seconds, all spell durations can be changed to seconds (or are they player turns? either way, you can choose) All monster descriptions should be changed to, "takes about 20.0, 10.0, 5.0, 3.3, or 2.5 seconds to move."
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