I'm glad to see another roguelike on the DS. It looks great so far, the only problem I have is that I have the same problem as chunter. The screens switch as if I had pressed the L-trigger, automatically, every few seconds. The card I am using is the DSTT, and I have seen the problem occur on two separate DS lites, and one original DS.
Angband on the Nintendo DS
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Well, finally had some time to play over the weekend and I tested it on both my cards and as mentioned earlier it does work properly on both the SCDS1 and the R4DS. I'm looking forward to all your interface work, it's really hard to roll characters atm without knowing what their stats are, I played a Half-Troll Mage yesterday just for fun who had a max int of 14. :P that was fun!
O.Comment
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I'm running into a bug in the most recent version up - 2.68: the main screen goes white at odd intervals. First the splash screen at startup, then the space between the user and preconfigured buttons. Then whenever L is held down the whole map goes white - it fills back in normally according to whatever's in the @'s LOS, or if you do a screen refresh.Bands, / Those funny little plans / That never work quite right.
-Mercury RevComment
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Thanks for the great port.
You mentioned in your noted that some of the screens weren't formatted for non wide screens yet, so you're probably already aware but I thought I should make a post anyway.
The Equipment screen (e) is mostly cut off and unreadable.
Looking forward to the next version and thanks again.Comment
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Any news about this wondeful project?A(3.2.0) C "Angdiira II" DP L:36 DL:44(2200') A+ R+ Sp w:Whip of Westernesse(+10,+10)(+2)
A Mx H- D c-- f- PV+ s- d P++ M+
C- S-- I So B++ ac GHB- SQ+ RQ++ V+Comment
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Anybody playing this? How do you get around the equipment screen being cut off?
Also, what's the "Y" button for? It does the command "y" which I don't know does anything in Angband. I remapped it to Ctrl I since that seemed handy, but I thought maybe I was missing something.Comment
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Is the maintainer of this still around? If not, I'm a programmer and wouldn't mind giving a shot to fixing some of the screens that are too wide if I could get the source.Comment
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By all means make any improvements you like. The maintainer's schedule is a little, um, variable - I don't know if he'll be back around to this any time soon.One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.Comment
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The source is included as part of the angband src.
in trac. You will probably want an svn enlistment.Comment
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Compiling for NDS
I attempted to compile an NDS build, but get stuck on the fact that the current NDS code requires old (no longer available) libnds version (everything from 1.4.0 upwards does no longer compile because the IPC struct is no longer supported in 1.4.x).
Sadly older versions 1.3.X are no longer downloadable.
Does anyone still have libnds 1.3.x (and possibly other required components to go together with old libnds version like older devkitpro : I don't know whether I can just drop in an old libnds into a recent devkitpro) ?
Updated NDS code which actually compiles with libnds 1.4.x would offcourse even be better.
Please let me know : I can download it or provide a place to upload to if necessary.
Regards,
GertComment
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One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.Comment
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