Yes, that's a vault. That vault is completely surrounded by permanent rock, except in one or two places around the edge. If you want to explore inside it, you have to dig around the outside until you find a soft spot. (If you really wanted to know, you could probably look in lib/edit/vault.txt - it will show you where the entrances are.)
It's probably best to leave it alone unless you're sure you can handle anything inside it. Out of depth monsters are common in vaults (but so it out of depth treasure).
Come play Metroplexity!
Un, V MX H- D c-- f- PV s- d+ P++ M+
c-- S I++ So+ B+ ac- !GHB SQ RQ+ V+
Another method is to change visuals so that permanent wall is a different character or tile. That's what I do, saved in a .prf file.
There are fonts available here designed to make this easy and natural (among other things). Here is an example (from FAangband, where I also have permanent rock and granite different in the standard .prf files):
One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.
(But don't ask me how looking up edit files isn't cheating...)
I might possibly agree except for the targeting thing. It is clear to the player in multiple ways, so showing it obviously is just superior UI rather than abuse. Why not save the player from manually scrolling the cursor all over?
I might possibly agree except for the targeting thing. It is clear to the player in multiple ways, so showing it obviously is just superior UI rather than abuse. Why not save the player from manually scrolling the cursor all over?
Yes, I'm with Eddie on this one. Making permanent walls obvious seems to me to be in the same spirit as making an item list window (to pick a random example )
One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.
Regarding spoilering for vaults or other things, I don't consider these cheating. It is just providing you with the knowledge that you would learn over time but you can instead learn now.
A(3.1.0b) CWS "Fyren_V" NEW L:50 DL:127 A++ R+++ Sp+ w:The Great Axe of Eonwe
A/FA W H- D c-- !f PV+++ s? d P++ M+
C- S+ I- !So B ac++ GHB? SQ? !RQ V F:
Yes, I'm with Eddie on this one. Making permanent walls obvious seems to me to be in the same spirit as making an item list window (to pick a random example )
Agreed. It helps that I'm the item list patch author.
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