I doubt that the borg knew what he was doing, but for what he was doing (being clvl 30 and clearing dlvl 20 over and over) the extra fire damage ring is probably better than the resist poison.
4.2.4 Borg
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I have a codey question about the new Borg (and its inclusion in V). Nick said he removed the Borg because with the big changes in 4.x it would have hugely increased the work. Will the Borg be a burden to variants based on 4.x? Most likely I'm guessing we can disable it being built with a #define, and it will be no trouble?Comment
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I have a codey question about the new Borg (and its inclusion in V). Nick said he removed the Borg because with the big changes in 4.x it would have hugely increased the work. Will the Borg be a burden to variants based on 4.x? Most likely I'm guessing we can disable it being built with a #define, and it will be no trouble?Comment
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I have a codey question about the new Borg (and its inclusion in V). Nick said he removed the Borg because with the big changes in 4.x it would have hugely increased the work. Will the Borg be a burden to variants based on 4.x? Most likely I'm guessing we can disable it being built with a #define, and it will be no trouble?
The hard bit of course will be making it actually play wellOne for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.Comment
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lots of activity here. Very cool to see people using the borg
Well, I do distinguish "stupid behavior" from "bugs"... it's a bug when he gets stuck and you have to manually intervene or crashes. It is stupid behavior to sell a RoS +15. I just state this because I am prioritizing bug's right now and stupidity will get fixed as time permits.
And, ya, the borg assumes he can sell stuff for money... he doesn't look at the cfg setting for that just because he still WORKS with it set, just not so well. Druids and Rangers do okay with that set because they get "free" stone to mud via the spell and can dig up all sorts of cash.
I thought he was disallowed from casting that when on a door... but my guess is he was "playing with spells" and thought "I will test this one while I am safe". I can add that to the list of spells not to play with... he will cast it at the right time eventually, no need to cast it just for the experience.
static void borg_init_svs_and_kvs(void)
{
int tval = tval_find_idx("food");
sv_food_apple = borg_lookup_sval_fail(tval, "Apple");
...
so it is going by name now instead of magic numbers.
I have a codey question about the new Borg (and its inclusion in V). Nick said he removed the Borg because with the big changes in 4.x it would have hugely increased the work. Will the Borg be a burden to variants based on 4.x? Most likely I'm guessing we can disable it being built with a #define, and it will be no trouble?Comment
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Borg behaviour:
My borg has been spending the last 2 days in town or on dlvl 1 trying to scum gold; emphasis on trying, he is terrible at it.
First off, the items he desperately wants arent worth the trouble. A rod of recall might save gold in the future but spending hours in town to get the missing 7k is foolish. Thats 14 ?wor or 7 trips worth of money.
Also, a potion of dex shouldnt incite him to start scumming for thousands of missing cash.
As for the process itself, he hides in a corner in town and waits for something to happen. Nothing happens though as apparently the townsfolk dont spawn in LOS; if I move him a bit he sees some of the fully spawned town (yes, every square thats not in LOS holds 1 townsperson) and starts killing, but once all t in LOS are dead he keeps firing attacks at empty space for a long time. However, he doesnt pick up the coins unless he randomly moves over them, instead retreating back into his corner after a while and resuming waiting. Thats a general behaviour, he also ignores gold in the dungeon unless its a vein.
He is carrying various attack rods and 57 wands of mm (yes, thats 2 stacks).
Quick fix should be to limit its scum amount to 300$; that lets him farm for ?wor and stuff he is almost able to buy. As for why he ignores gold, I have no idea whats going on.Comment
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Borg behaviour:
My borg has been spending the last 2 days in town or on dlvl 1 trying to scum gold; emphasis on trying, he is terrible at it.
First off, the items he desperately wants arent worth the trouble. A rod of recall might save gold in the future but spending hours in town to get the missing 7k is foolish. Thats 14 ?wor or 7 trips worth of money.
Also, a potion of dex shouldnt incite him to start scumming for thousands of missing cash.
As for the process itself, he hides in a corner in town and waits for something to happen. Nothing happens though as apparently the townsfolk dont spawn in LOS; if I move him a bit he sees some of the fully spawned town (yes, every square thats not in LOS holds 1 townsperson) and starts killing, but once all t in LOS are dead he keeps firing attacks at empty space for a long time. However, he doesnt pick up the coins unless he randomly moves over them, instead retreating back into his corner after a while and resuming waiting. Thats a general behaviour, he also ignores gold in the dungeon unless its a vein.
He is carrying various attack rods and 57 wands of mm (yes, thats 2 stacks).
Quick fix should be to limit its scum amount to 300$; that lets him farm for ?wor and stuff he is almost able to buy. As for why he ignores gold, I have no idea whats going on.
The reason this filters as "bug" to me is that you HAVE to intervene. If it breaks being able to use the borg as a screen saver because he is just sitting there, it is a bug.
btw, borg tip of the day, there is a "Borg Messages" window that will tell you what he thinks he is doing. He tends to be pretty chatty but if he isn't saying what he is trying to do, turn on verbose in borg.txt and he goes from chatty to overwhelming, telling you each keypress and the like.Comment
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Yea, using 4.2.5 (since there isn't a separate thread) and it's still super slow. Delay is set to 0 (I don't see an in-game option.) Been playing for 4 days straight, level 14 but I've never seen it delve more than 3 levels deep. Has a handful of torches, but also carries 5 Flasks of Oil - surely it's found a Lantern after 4 days. It's been playing 4 days; in 4 hours I'd be 14 levels deep with 3 artifacts and I know I'm a bad player.Comment
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At one point, the borg required a lantern before diving, and would scum the general store til it found one. Lantern is native to DL 5, so it may never find one on first 3 levels. If it scammed commensurate with character power, it'd do way better. (And eventual without resetting level.)Comment
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Yea, using 4.2.5 (since there isn't a separate thread) and it's still super slow. Delay is set to 0 (I don't see an in-game option.) Been playing for 4 days straight, level 14 but I've never seen it delve more than 3 levels deep. Has a handful of torches, but also carries 5 Flasks of Oil - surely it's found a Lantern after 4 days. It's been playing 4 days; in 4 hours I'd be 14 levels deep with 3 artifacts and I know I'm a bad player.Comment
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