Started 7.47 pm, finished 11.18pm!
3hrs31mins!
High Elf Mage.
Rand artifacts.
31 uniques killed.
My goal here was... get a time under 4 hrs... and Im done with the speed runs.
The graveyard says it took about 20 attempts! About 2/3rd make it to the end game... just not fast enough. Previous best was 4hrs 10mins.
The strategy is simply.... you dive hard and dont stop!
That moment where youre thinking 'its unsafe to be below 2000ft without resist poison..... ignore that.
Artifact ring of speed +10 at 1650 ft was a big help here.
Never fight uniques unless you can kill them quick and easy.
Never fight a monster unless its worth it for the experience.
To finish the game u need to be lucky in finding Wizards Tomb of Power and Arcane controls by about level 35. Banishment essential.
You NEED dimension door.... else it just takes too long to dive.
You NEED clone monster. I went from level 36 to 50 by SHAMELESSLY farming skull drujs in a corridor. Took about 10 mins! (and this was after farming hand druj to get from level 32-35)
This is one of the few times Ive finished the game without ever finding an immunity.
I got under 4 hrs.... with a LOT of effort.
Ive got no plans to try to better it!
3hrs31mins!
High Elf Mage.
Rand artifacts.
31 uniques killed.
My goal here was... get a time under 4 hrs... and Im done with the speed runs.
The graveyard says it took about 20 attempts! About 2/3rd make it to the end game... just not fast enough. Previous best was 4hrs 10mins.
The strategy is simply.... you dive hard and dont stop!
That moment where youre thinking 'its unsafe to be below 2000ft without resist poison..... ignore that.
Artifact ring of speed +10 at 1650 ft was a big help here.
Never fight uniques unless you can kill them quick and easy.
Never fight a monster unless its worth it for the experience.
To finish the game u need to be lucky in finding Wizards Tomb of Power and Arcane controls by about level 35. Banishment essential.
You NEED dimension door.... else it just takes too long to dive.
You NEED clone monster. I went from level 36 to 50 by SHAMELESSLY farming skull drujs in a corridor. Took about 10 mins! (and this was after farming hand druj to get from level 32-35)
This is one of the few times Ive finished the game without ever finding an immunity.
I got under 4 hrs.... with a LOT of effort.
Ive got no plans to try to better it!
Code:
[Angband 4.2.3 Character Dump] Name Gelen Age 130 Self RB CB EB Best Race High-Elf Height 6'8" STR: 18/50 +1 -3 +0 18/30 Class Mage Weight 13st 9lb INT! 18/100 +3 +3 +4 18/200 Title ***WINNER*** Turns used: WIS: 15 -1 +0 +5 18/10 HP 662/662 Game 407452 Dex: 18/14 +3 +0 +6 18/104 18/94 SP 396/396 Standard 66312 CON: 18/56 +1 -2 +12 18/166 Resting 46342 Level 50 Armor [48,+113] Saving Throw 98% Cur Exp 7050700 Stealth Superb Max Exp 7050700 Melee 5d4,+8 Disarm - phys. 93% Adv Exp ******** To-hit 40,+15 Disarm - magic 100% Blows 3.0/turn Magic Devices 132 Gold 10005396 Searching 100% Burden 177.2 lb Shoot to-dam +18 Infravision 40 ft Overweight 21.3 lb To-hit 40,+14 Speed 3.1x (21) Max Depth 5000' (L100) Shots 1.0/turn You are one of several children of a Telerin Ranger. You have light grey eyes, straight black hair, and a fair complexion. Resistances Abilities Acid:+.......+.... pFear:....+.....+.. Elec:+.......+.... pBlnd:............. Fire:+.......+.... pConf:............. Cold:+.......+.... pStun:.......+..... Pois:.+..+........ HLife:............. Light:......+.....+ Regen:............. Dark:......+...+.. ESP:.........+... Sound:............. S.Inv:............+ Shard:............. FrAct:+...+........ Nexus:.+........... Feath:...........+. Nethr:........+.... S.Dig:............. Chaos:.+........... TrpIm:............. Disen:..........+.. Bless:+............ Hindrances Modifiers ImpHP:............. Stea.:.......++..+. ImpSP:............. Sear.:.+........... Fear:............. Infra:............+ Aggrv:............. Tunn.:............. NoTel:............. Speed:...+..+....+. DrExp:............. Blows:+............ Stick:............. Shots:............. Fragl:............. Might:............. Light:.+........... D.Red:............. Moves:............. [Last Messages] > You have learned the rune of stuck on. > You see Metal Brigandine Armour (Dwarven) (-3) [48,+29] <+2, +3>. > You see a Golden Crown of the Magi [0,+13] <+2>. > You see the Lucerne Hammer 'Daegluth' (2d5) (+14,+22) <+5, +4>. > You see the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]. > You have the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] (v). > You see the Lucerne Hammer 'Daegluth' (2d5) (+14,+22) <+5, +4>. > You have the Lucerne Hammer 'Daegluth' (2d5) (+14,+22) <+5, +4> (v). > The air about you becomes charged... > You have 6 Scrolls of Word of Recall (m). > You feel yourself slow down. > You feel yourself yanked upwards! > You drop the Massive Iron Crown of Morgoth [0,+0] <+50, +1> (u). > You drop the Lucerne Hammer 'Daegluth' (2d5) (+14,+22) <+5, +4> (u). > You drop the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] (u). Killed by Ripe Old Age. [Character Equipment] a) the Maul of Haniel (5d4) (+11,+5) <+4, +3, +1> Found lying on the floor in a vault at 4850 feet (level 97) +4 dexterity. +3 constitution. +1 extra blows. Slays dragons, animals. Provides resistance to Acid, Lightning, Fire, Cold. Cannot be harmed by Acid, Fire. Prevents paralysis. Blessed by the gods (combat bonuses for holy casters). Combat info: 3.0 blows/round. With +5 STR and +0 DEX you would get 3.3 blows With +0 STR and +1 DEX you would get 3.3 blows Average damage/round: 155.1 vs dragons, 112.2 vs animals, and 69.6 vs. others. b) the Sling 'Angwe' (x2) (+10,+18) <+3, +4, +1> Taken from a chest found at 2100 feet (level 42) +3 intelligence. +4 searching skill. +1 light. Provides resistance to Poison, Nexus, Chaos. Cannot be harmed by Acid, Fire. When activated, it deals 60 damage to all evil creatures that you can see. Takes 226 to 251 turns to recharge at your current speed. Your chance of success is 97.2% c) a Ring of Constitution <+6> Found lying on the floor in a vault at 4750 feet (level 95) +6 constitution. Sustains constitution. d) the Ring 'Handi' <+2, +10> Found lying on the floor in a vault at 1650 feet (level 33) +2 dexterity. +10 speed. Cannot be harmed by Lightning. e) the Jewel 'Brastir' <+5, +3> Found lying on the floor of a cavern at 1550 feet (level 31) +5 wisdom. +3 constitution. Provides resistance to Poison. Provides protection from fear. Prevents paralysis. f) a Lantern (Everburning) Found lying on the floor at 450 feet (level 9) Cannot be harmed by Fire. Intensity 3 light. No fuel required. g) Shining Dragon Scale Mail of Speed (-2) [32,+29] <+3> Found lying on the floor in a vault at 4850 feet (level 97) +3 speed. Provides resistance to Light, Dark. h) a Cloak of the Magi [1,+16] <+1, +2> Found lying on the floor in a vault at 3650 feet (level 73) +1 intelligence. +2 stealth. Provides protection from stunning. Cannot be harmed by Acid. Sustains intelligence. i) a Small Metal Shield of Elvenkind [5,+15] <+1> Found lying on the floor in a vault at 1650 feet (level 33) +1 stealth. Provides resistance to Acid, Lightning, Fire, Cold, Nether. Cannot be harmed by Acid. j) an Iron Helm of Telepathy [7,+14] Found lying on the floor in a vault at 3800 feet (level 76) Grants telepathy. k) the Set of Leather Gloves of Handol [1,+20] Dropped by Ufthak of Cirith Ungol at 1100 feet (level 22) Provides resistance to Dark, Disenchantment. Provides protection from fear. Cannot be harmed by Acid, Fire. l) a Pair of Leather Boots of Elvenkind [2,+14] <+2, +9> Found lying on the floor in a vault at 4850 feet (level 97) +2 stealth. +9 speed. Cannot be harmed by Acid, Fire. Feather Falling. [Character Inventory] a) 3 Books of Magic Spells [First Spells] You can read this book. b) 3 Books of Magic Spells [Attacks and Knowledge] You can read this book. c) 3 Books of Magic Spells [Magical Defences] You can read this book. d) 3 Books of Magic Spells [Arcane Control] Cannot be harmed by Fire. You can read this book. e) 3 Books of Magic Spells [Wizard's Tome of Power] Cannot be harmed by Fire. You can read this book. f) 22 Potions of Cure Critical Wounds g) 10 Potions of Healing h) 2 Potions of *Healing* It can be thrown at creatures with damaging effect. i) 12 Potions of Restore Mana j) a Potion of Enlightenment k) 13 Potions of Speed l) 11 Scrolls of Remove Hunger m) 6 Scrolls of Word of Recall n) a Rod of Magic Mapping (charging) o) 4 Wands of Stone to Mud (22 charges) p) 2 Wands of Drain Life (5 charges) q) a Wand of Annihilation (3 charges) Cannot be harmed by Lightning. r) 3 Staves of Mapping (9 charges) s) a Staff of Teleportation (9 charges) t) 2 Staves of Speed (6 charges) [Character Quiver] [Home Inventory] a) a Ring of Speed <+8> Found lying on the floor in a vault at 3250 feet (level 65) +8 speed. b) the Amulet of Ortaldur <+4, +5> Found lying on the floor in a vault at 1650 feet (level 33) +4 intelligence. +4 wisdom. +5 dexterity. Provides resistance to Lightning, Shards. Sustains strength. Slows your metabolism. Feather Falling. When activated, it restores 10SP, cures confusion and hallucination, removes fear and grants you temporary resistance to confusion. Takes 201 to 223 turns to recharge at your current speed. Your chance of success is 96.2% c) the Pendant of Berimlaid Found lying on the floor in a vault at 1950 feet (level 39) Provides resistance to Lightning, Light, Shards, Nexus. Provides protection from confusion. Speeds regeneration. Prevents paralysis. When activated, it destroys doors. Takes 127 to 139 turns to recharge at your current speed. Your chance of success is 97.4% d) the Elfstone of Angas <+4, +1> Found lying on the floor of a cavern at 1500 feet (level 30) +4 strength. +1 light. Provides resistance to Lightning, Fire, Light, Chaos. e) White Dragon Scale Mail (Dwarven) (-2) [14,+33] <+2, +4> Found lying on the floor in a vault at 4850 feet (level 97) +2 strength. +2 constitution. +4 infravision. Provides resistance to Cold. Prevents paralysis. f) Augmented Chain Mail of Elvenkind (-2) [42,+9] <+2> Dropped by Orfax, Son of Boldor at 1350 feet (level 27) +2 stealth. Provides resistance to Acid, Lightning, Fire, Cold, Dark. Cannot be harmed by Acid. g) a Small Metal Shield of Elvenkind [5,+12] <+1> Found lying on the floor in a vault at 1950 feet (level 39) +1 stealth. Provides resistance to Acid, Lightning, Fire, Cold, Poison. Cannot be harmed by Acid. h) the Massive Iron Crown of Morgoth [0,+0] <+50, +1> Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100) +50 strength. +50 intelligence. +50 wisdom. +50 dexterity. +50 constitution. +50 infravision. +1 light. Provides resistance to Acid, Lightning, Fire, Cold, Poison, Light, Dark, Nexus, Nether. Provides protection from fear, confusion. Cannot be harmed by Acid. Grants telepathy. Grants the ability to see invisible things. Can't be removed. i) the Hard Leather Cap of Mondor [2,+23] <+3> Dropped by The Queen Ant at 2600 feet (level 52) +3 wisdom. Provides resistance to Dark, Nexus, Nether. Provides protection from blindness, confusion. Cannot be harmed by Acid. Sustains strength. Speeds regeneration. Grants the ability to see invisible things. Prevents paralysis. When activated, it restores some mana but also drains either your strength or constitution. Takes 127 to 139 turns to recharge at your current speed. Your chance of success is 97.5% j) a Set of Leather Gloves of Free Action [1,+6] Dropped by Wormtongue, Agent of Saruman at 400 feet (level 8) Prevents paralysis. k) the Broad Axe 'Duinumena' (4d6) (+15,+9) <+2, +4> Found lying on the floor at 1350 feet (level 27) +2 constitution. +4 infravision. Slays undead (powerfully). Provides resistance to Nexus. Cannot be harmed by Acid, Fire. Combat info: 1.3 blows/round. With +3 STR and +0 DEX you would get 1.6 blows With +0 STR and +1 DEX you would get 1.6 blows Average damage/round: 121.9 vs undead and 38.5 vs. others. l) the Lucerne Hammer 'Daegluth' (2d5) (+14,+22) <+5, +4> Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100) +5 strength. +4 intelligence. +4 constitution. Branded with poison. Cannot be harmed by Acid, Fire. Combat info: 1.6 blows/round. With +1 STR and +0 DEX you would get 2.0 blows With +0 STR and +1 DEX you would get 2.0 blows Average damage/round: 81.6 vs creatures not resistant to poison and 59.7 vs. others. m) the Mace of Elenellun (2d4) (+19,+18) [+8] <+4> Found lying on the floor in a vault at 2000 feet (level 40) +4 speed. Slays undead (powerfully). Provides resistance to Fire, Chaos. Cannot be harmed by Acid, Fire. Sustains your life force. Combat info: 1.3 blows/round. With +1 STR and +0 DEX you would get 1.6 blows With +0 STR and +1 DEX you would get 1.6 blows Average damage/round: 67.6 vs undead and 38.1 vs. others. n) the Quarterstaff of Haegyth (3d9) (+8,+9) <+3, +4, +1> Found lying on the floor in a vault at 2000 feet (level 40) +3 strength. +3 wisdom. +4 dexterity. +3 constitution. +1 light. Slays dragons, animals. Branded with weak poison. Provides resistance to Disenchantment. Provides protection from fear. Cannot be harmed by Acid, Fire. Blessed by the gods (combat bonuses for holy casters). Combat info: 2.3 blows/round. With +6 STR and +0 DEX you would get 2.8 blows With +0 STR and +1 DEX you would get 2.8 blows Average damage/round: 150.1 vs dragons, 110.6 vs animals and creatures not resistant to poison, and 70.9 vs. others. o) the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100) Slays undead (powerfully), dragons (powerfully), demons (powerfully), trolls, orcs, animals, evil creatures. Cannot be harmed by Acid, Fire. Grants telepathy. Grants the ability to see invisible things. Sometimes creates earthquakes on impact. Aggravates creatures nearby. Combat info: You are too weak to use this weapon. 1.0 blow/round. With +17 STR and +0 DEX you would get 1.3 blows Average damage/round: 346.2 vs undead, dragons, and demons, 222.9 vs trolls and orcs, 161.3 vs animals and evil creatures, and 99.6 vs. others. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 120 50' Killed Fang, Farmer Maggot's Dog 120 50' Reached level 2 120 50' Reached level 3 120 50' Reached level 4 679 150' Reached level 5 1445 250' Reached level 6 1938 350' Reached level 7 3164 400' Reached level 8 3415 400' Killed Wormtongue, Agent of Saruman 3415 400' Reached level 9 4028 450' Killed Brodda, the Easterling 4028 450' Reached level 10 4508 450' Reached level 11 5895 450' Killed Lagduf, the Snaga 5898 450' Found the Phial of Nosse (LOST) 6831 600' Reached level 12 7923 800' Reached level 13 8023 800' Reached level 14 8149 800' Reached level 15 8561 800' Reached level 16 8634 800' Reached level 17 8875 800' Reached level 18 9399 800' Reached level 19 10935 1000' Killed Gorbag, the Orc Captain 11451 1000' Reached level 20 11684 1000' Killed Grishnákh, the Hill Orc 11758 1000' Killed Golfimbul, the Hill Orc Chief 12081 1000' Killed Bullroarer the Hobbit 12160 1000' Reached level 21 13239 1100' Killed Ufthak of Cirith Ungol 13251 1100' Found the Set of Leather Gloves of Handol 13416 1100' Reached level 22 15232 1250' Reached level 23 16329 1350' Found the Broad Axe 'Duinumena' 16495 1350' Reached level 24 16781 1350' Killed Orfax, Son of Boldor 17535 1450' Killed Grip, Farmer Maggot's Dog 18996 1500' Reached level 25 19576 1500' Killed Sangahyando of Umbar 19833 1500' Killed Angamaitë of Umbar 20217 1500' Killed Ulwarth, Son of Ulfang 20554 1500' Found the Elfstone of Angas 20700 1550' Found the Jewel 'Brastir' 21139 0' Killed Farmer Maggot 21714 1650' Reached level 26 21909 1650' Killed Bolg, Son of Azog 23085 1650' Found the Amulet of Ortaldur 23170 1650' Found the Ring 'Handi' 23488 1650' Reached level 27 24772 1650' Killed Ulfast, Son of Ulfang 25261 1650' Killed Ulfang the Black 26185 1650' Killed Ibun, Son of Mîm 26921 1750' Reached level 28 27664 1950' Killed Lugdush, the Uruk 27671 1950' Killed Uglúk, the Uruk 29231 1950' Reached level 29 29924 1950' Found the Pendant of Berimlaid 31236 2000' Found the Mace of Elenellun 31240 2000' Found the Quarterstaff of Haegyth 32355 2100' Killed Bill the Stone Troll 32524 2100' Killed Tom the Stone Troll 33401 2100' Found the Sling 'Angwe' 34080 2100' Killed Itangast the Fire Drake 34080 2100' Reached level 30 35146 2600' Reached level 31 35494 2600' Killed The Queen Ant 35498 2600' Found the Hard Leather Cap of Mondor 39617 3150' Reached level 32 40488 3200' Reached level 33 40691 3200' Reached level 34 40896 3200' Reached level 35 41846 3200' Found the Broad Sword 'Tumurin' (LOST) 41857 3200' Reached level 36 48949 3800' Reached level 37 49506 3800' Reached level 38 49527 3800' Reached level 39 49946 3800' Reached level 40 50800 3800' Reached level 41 51753 3800' Reached level 42 52074 3800' Reached level 43 53026 3800' Reached level 44 53975 3800' Reached level 45 54537 3800' Reached level 46 55287 3800' Reached level 47 55902 3800' Reached level 48 56820 3800' Reached level 49 57648 3800' Reached level 50 58421 3900' Killed Scatha the Worm 58946 4050' Killed Wiruin, the Maelstrom 60934 4600' Found the Wicker Shield of Ellur (LOST) 63346 4750' Killed Hoarmurath of Dir 63392 4750' Found the Iron Helm 'Morth' (LOST) 63394 4750' Found the Mithril Plate Mail of Vantel (LOST) 64528 4850' Found the Maul of Haniel 64551 4850' Killed Old Man Willow 65774 4950' Killed Sauron, the Sorcerer 66169 5000' Killed Morgoth, Lord of Darkness 66176 5000' Found the Massive Iron Crown of Morgoth 66180 5000' Found the Lucerne Hammer 'Daegluth' 66181 5000' Found the Mighty Hammer 'Grond' [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : yes (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : yes (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : yes (effective_speed) [Birth] Generate a new, random artifact set : yes (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : no (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)
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