Angband Rand artifact speedrun 3hrs 31mins

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  • thunderf00t
    Rookie
    • Jun 2022
    • 19

    Angband Rand artifact speedrun 3hrs 31mins

    Started 7.47 pm, finished 11.18pm!
    3hrs31mins!

    High Elf Mage.
    Rand artifacts.

    31 uniques killed.

    My goal here was... get a time under 4 hrs... and Im done with the speed runs.
    The graveyard says it took about 20 attempts! About 2/3rd make it to the end game... just not fast enough. Previous best was 4hrs 10mins.

    The strategy is simply.... you dive hard and dont stop!
    That moment where youre thinking 'its unsafe to be below 2000ft without resist poison..... ignore that.

    Artifact ring of speed +10 at 1650 ft was a big help here.

    Never fight uniques unless you can kill them quick and easy.
    Never fight a monster unless its worth it for the experience.

    To finish the game u need to be lucky in finding Wizards Tomb of Power and Arcane controls by about level 35. Banishment essential.

    You NEED dimension door.... else it just takes too long to dive.

    You NEED clone monster. I went from level 36 to 50 by SHAMELESSLY farming skull drujs in a corridor. Took about 10 mins! (and this was after farming hand druj to get from level 32-35)

    This is one of the few times Ive finished the game without ever finding an immunity.

    I got under 4 hrs.... with a LOT of effort.

    Ive got no plans to try to better it!

    Code:
      [Angband 4.2.3 Character Dump]
    
     Name   Gelen        Age            130          Self  RB  CB  EB   Best
     Race   High-Elf     Height        6'8"   STR:  18/50  +1  -3  +0  18/30
     Class  Mage         Weight    13st 9lb   INT! 18/100  +3  +3  +4 18/200
     Title  ***WINNER*** Turns used:          WIS:     15  -1  +0  +5  18/10
     HP     662/662      Game        407452   Dex:  18/14  +3  +0  +6 18/104  18/94
     SP     396/396      Standard     66312   CON:  18/56  +1  -2 +12 18/166
                         Resting      46342
    
     Level                 50    Armor     [48,+113]    Saving Throw     98%
     Cur Exp          7050700                           Stealth       Superb
     Max Exp          7050700    Melee        5d4,+8    Disarm - phys.   93%
     Adv Exp         ********    To-hit       40,+15    Disarm - magic  100%
                                 Blows      3.0/turn    Magic Devices    132
     Gold            10005396                           Searching       100%
     Burden          177.2 lb    Shoot to-dam    +18    Infravision    40 ft
     Overweight       21.3 lb    To-hit       40,+14    Speed      3.1x (21)
     Max Depth   5000' (L100)    Shots      1.0/turn
    
     You are one of several children of a Telerin Ranger.  You have light
     grey eyes, straight black hair, and a fair complexion.
    
    
    Resistances         Abilities
     Acid:+.......+.... pFear:....+.....+..
     Elec:+.......+.... pBlnd:.............
     Fire:+.......+.... pConf:.............
     Cold:+.......+.... pStun:.......+.....
     Pois:.+..+........ HLife:.............
    Light:......+.....+ Regen:.............
     Dark:......+...+..   ESP:.........+...
    Sound:............. S.Inv:............+
    Shard:............. FrAct:+...+........
    Nexus:.+........... Feath:...........+.
    Nethr:........+.... S.Dig:.............
    Chaos:.+........... TrpIm:.............
    Disen:..........+.. Bless:+............
    
    Hindrances          Modifiers
    ImpHP:............. Stea.:.......++..+.
    ImpSP:............. Sear.:.+...........
     Fear:............. Infra:............+
    Aggrv:............. Tunn.:.............
    NoTel:............. Speed:...+..+....+.
    DrExp:............. Blows:+............
    Stick:............. Shots:.............
    Fragl:............. Might:.............
                        Light:.+...........
                        D.Red:.............
                        Moves:.............
    
    
      [Last Messages]
    
    > You have learned the rune of stuck on.
    > You see Metal Brigandine Armour (Dwarven) (-3) [48,+29] <+2, +3>.
    > You see a Golden Crown of the Magi [0,+13] <+2>.
    > You see the Lucerne Hammer 'Daegluth' (2d5) (+14,+22) <+5, +4>.
    > You see the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10].
    > You have the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] (v).
    > You see the Lucerne Hammer 'Daegluth' (2d5) (+14,+22) <+5, +4>.
    > You have the Lucerne Hammer 'Daegluth' (2d5) (+14,+22) <+5, +4> (v).
    > The air about you becomes charged...
    > You have 6 Scrolls of Word of Recall (m).
    > You feel yourself slow down.
    > You feel yourself yanked upwards!
    > You drop the Massive Iron Crown of Morgoth [0,+0] <+50, +1> (u).
    > You drop the Lucerne Hammer 'Daegluth' (2d5) (+14,+22) <+5, +4> (u).
    > You drop the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] (u).
    
    Killed by Ripe Old Age.
    
      [Character Equipment]
    
    a) the Maul of Haniel (5d4) (+11,+5) <+4, +3, +1>
         Found lying on the floor in a vault at 4850 feet (level 97)
         
         +4 dexterity.
         +3 constitution.
         +1 extra blows.
         Slays dragons, animals.
         Provides resistance to Acid, Lightning, Fire, Cold.
         Cannot be harmed by Acid, Fire.
         Prevents paralysis.  Blessed by the gods (combat bonuses for holy
         casters).  
         
         Combat info:
         3.0 blows/round.
         With +5 STR and +0 DEX you would get 3.3 blows
         With +0 STR and +1 DEX you would get 3.3 blows
         Average damage/round: 155.1 vs dragons, 112.2 vs animals, and 69.6
         vs. others.
         
    b) the Sling 'Angwe' (x2) (+10,+18) <+3, +4, +1>
         Taken from a chest found at 2100 feet (level 42)
         
         +3 intelligence.
         +4 searching skill.
         +1 light.
         Provides resistance to Poison, Nexus, Chaos.
         Cannot be harmed by Acid, Fire.
         
         When activated, it deals 60 damage to all evil creatures that you
         can see.
         Takes 226 to 251 turns to recharge at your current speed.
         Your chance of success is 97.2%
         
    c) a Ring of Constitution <+6>
         Found lying on the floor in a vault at 4750 feet (level 95)
         
         +6 constitution.
         Sustains constitution.
         
    d) the Ring 'Handi' <+2, +10>
         Found lying on the floor in a vault at 1650 feet (level 33)
         
         +2 dexterity.
         +10 speed.
         Cannot be harmed by Lightning.
         
    e) the Jewel 'Brastir' <+5, +3>
         Found lying on the floor of a cavern at 1550 feet (level 31)
         
         +5 wisdom.
         +3 constitution.
         Provides resistance to Poison.
         Provides protection from fear.
         Prevents paralysis.  
         
    f) a Lantern (Everburning)
         Found lying on the floor at 450 feet (level 9)
         
         Cannot be harmed by Fire.
         Intensity 3 light.  No fuel required.
         
    g) Shining Dragon Scale Mail of Speed (-2) [32,+29] <+3>
         Found lying on the floor in a vault at 4850 feet (level 97)
         
         +3 speed.
         Provides resistance to Light, Dark.
         
    h) a Cloak of the Magi [1,+16] <+1, +2>
         Found lying on the floor in a vault at 3650 feet (level 73)
         
         +1 intelligence.
         +2 stealth.
         Provides protection from stunning.
         Cannot be harmed by Acid.
         Sustains intelligence.
         
    i) a Small Metal Shield of Elvenkind [5,+15] <+1>
         Found lying on the floor in a vault at 1650 feet (level 33)
         
         +1 stealth.
         Provides resistance to Acid, Lightning, Fire, Cold, Nether.
         Cannot be harmed by Acid.
         
    j) an Iron Helm of Telepathy [7,+14]
         Found lying on the floor in a vault at 3800 feet (level 76)
         
         Grants telepathy.  
         
    k) the Set of Leather Gloves of Handol [1,+20]
         Dropped by Ufthak of Cirith Ungol at 1100 feet (level 22)
         
         Provides resistance to Dark, Disenchantment.
         Provides protection from fear.
         Cannot be harmed by Acid, Fire.
         
    l) a Pair of Leather Boots of Elvenkind [2,+14] <+2, +9>
         Found lying on the floor in a vault at 4850 feet (level 97)
         
         +2 stealth.
         +9 speed.
         Cannot be harmed by Acid, Fire.
         Feather Falling.  
         
    
    
    
    
      [Character Inventory]
    
    a) 3 Books of Magic Spells [First Spells]
         
         You can read this book.
         
    b) 3 Books of Magic Spells [Attacks and Knowledge]
         
         You can read this book.
         
    c) 3 Books of Magic Spells [Magical Defences]
         
         You can read this book.
         
    d) 3 Books of Magic Spells [Arcane Control]
         Cannot be harmed by Fire.
         
         You can read this book.
         
    e) 3 Books of Magic Spells [Wizard's Tome of Power]
         Cannot be harmed by Fire.
         
         You can read this book.
         
    f) 22 Potions of Cure Critical Wounds
    g) 10 Potions of Healing
    h) 2 Potions of *Healing*
         It can be thrown at creatures with damaging effect.
         
    i) 12 Potions of Restore Mana
    j) a Potion of Enlightenment
    k) 13 Potions of Speed
    l) 11 Scrolls of Remove Hunger
    m) 6 Scrolls of Word of Recall
    n) a Rod of Magic Mapping (charging)
    o) 4 Wands of Stone to Mud (22 charges)
    p) 2 Wands of Drain Life (5 charges)
    q) a Wand of Annihilation (3 charges)
         Cannot be harmed by Lightning.
         
    r) 3 Staves of Mapping (9 charges)
    s) a Staff of Teleportation (9 charges)
    t) 2 Staves of Speed (6 charges)
    
    
    
    
      [Character Quiver]
    
    
    
      [Home Inventory]
    
    a) a Ring of Speed <+8>
         Found lying on the floor in a vault at 3250 feet (level 65)
         
         +8 speed.
         
    b) the Amulet of Ortaldur <+4, +5>
         Found lying on the floor in a vault at 1650 feet (level 33)
         
         +4 intelligence.
         +4 wisdom.
         +5 dexterity.
         Provides resistance to Lightning, Shards.
         Sustains strength.
         Slows your metabolism.  Feather Falling.  
         
         When activated, it restores 10SP, cures confusion and
         hallucination, removes fear and grants you temporary resistance to
         confusion.
         Takes 201 to 223 turns to recharge at your current speed.
         Your chance of success is 96.2%
         
    c) the Pendant of Berimlaid
         Found lying on the floor in a vault at 1950 feet (level 39)
         
         Provides resistance to Lightning, Light, Shards, Nexus.
         Provides protection from confusion.
         Speeds regeneration.  Prevents paralysis.  
         
         When activated, it destroys doors.
         Takes 127 to 139 turns to recharge at your current speed.
         Your chance of success is 97.4%
         
    d) the Elfstone of Angas <+4, +1>
         Found lying on the floor of a cavern at 1500 feet (level 30)
         
         +4 strength.
         +1 light.
         Provides resistance to Lightning, Fire, Light, Chaos.
         
    e) White Dragon Scale Mail (Dwarven) (-2) [14,+33] <+2, +4>
         Found lying on the floor in a vault at 4850 feet (level 97)
         
         +2 strength.
         +2 constitution.
         +4 infravision.
         Provides resistance to Cold.
         Prevents paralysis.  
         
    f) Augmented Chain Mail of Elvenkind (-2) [42,+9] <+2>
         Dropped by Orfax, Son of Boldor at 1350 feet (level 27)
         
         +2 stealth.
         Provides resistance to Acid, Lightning, Fire, Cold, Dark.
         Cannot be harmed by Acid.
         
    g) a Small Metal Shield of Elvenkind [5,+12] <+1>
         Found lying on the floor in a vault at 1950 feet (level 39)
         
         +1 stealth.
         Provides resistance to Acid, Lightning, Fire, Cold, Poison.
         Cannot be harmed by Acid.
         
    h) the Massive Iron Crown of Morgoth [0,+0] <+50, +1>
         Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100)
         
         +50 strength.
         +50 intelligence.
         +50 wisdom.
         +50 dexterity.
         +50 constitution.
         +50 infravision.
         +1 light.
         Provides resistance to Acid, Lightning, Fire, Cold, Poison, Light,
         Dark, Nexus, Nether.
         Provides protection from fear, confusion.
         Cannot be harmed by Acid.
         Grants telepathy.  Grants the ability to see invisible things. 
         Can't be removed.  
         
    i) the Hard Leather Cap of Mondor [2,+23] <+3>
         Dropped by The Queen Ant at 2600 feet (level 52)
         
         +3 wisdom.
         Provides resistance to Dark, Nexus, Nether.
         Provides protection from blindness, confusion.
         Cannot be harmed by Acid.
         Sustains strength.
         Speeds regeneration.  Grants the ability to see invisible things. 
         Prevents paralysis.  
         
         When activated, it restores some mana but also drains either your
         strength or constitution.
         Takes 127 to 139 turns to recharge at your current speed.
         Your chance of success is 97.5%
         
    j) a Set of Leather Gloves of Free Action [1,+6]
         Dropped by Wormtongue, Agent of Saruman at 400 feet (level 8)
         
         Prevents paralysis.  
         
    k) the Broad Axe 'Duinumena' (4d6) (+15,+9) <+2, +4>
         Found lying on the floor at 1350 feet (level 27)
         
         +2 constitution.
         +4 infravision.
         Slays undead (powerfully).
         Provides resistance to Nexus.
         Cannot be harmed by Acid, Fire.
         
         Combat info:
         1.3 blows/round.
         With +3 STR and +0 DEX you would get 1.6 blows
         With +0 STR and +1 DEX you would get 1.6 blows
         Average damage/round: 121.9 vs undead and 38.5 vs. others.
         
    l) the Lucerne Hammer 'Daegluth' (2d5) (+14,+22) <+5, +4>
         Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100)
         
         +5 strength.
         +4 intelligence.
         +4 constitution.
         Branded with poison.
         Cannot be harmed by Acid, Fire.
         
         Combat info:
         1.6 blows/round.
         With +1 STR and +0 DEX you would get 2.0 blows
         With +0 STR and +1 DEX you would get 2.0 blows
         Average damage/round: 81.6 vs creatures not resistant to poison
         and 59.7 vs. others.
         
    m) the Mace of Elenellun (2d4) (+19,+18) [+8] <+4>
         Found lying on the floor in a vault at 2000 feet (level 40)
         
         +4 speed.
         Slays undead (powerfully).
         Provides resistance to Fire, Chaos.
         Cannot be harmed by Acid, Fire.
         Sustains your life force.  
         
         Combat info:
         1.3 blows/round.
         With +1 STR and +0 DEX you would get 1.6 blows
         With +0 STR and +1 DEX you would get 1.6 blows
         Average damage/round: 67.6 vs undead and 38.1 vs. others.
         
    n) the Quarterstaff of Haegyth (3d9) (+8,+9) <+3, +4, +1>
         Found lying on the floor in a vault at 2000 feet (level 40)
         
         +3 strength.
         +3 wisdom.
         +4 dexterity.
         +3 constitution.
         +1 light.
         Slays dragons, animals.
         Branded with weak poison.
         Provides resistance to Disenchantment.
         Provides protection from fear.
         Cannot be harmed by Acid, Fire.
         Blessed by the gods (combat bonuses for holy casters).  
         
         Combat info:
         2.3 blows/round.
         With +6 STR and +0 DEX you would get 2.8 blows
         With +0 STR and +1 DEX you would get 2.8 blows
         Average damage/round: 150.1 vs dragons, 110.6 vs animals and
         creatures not resistant to poison, and 70.9 vs. others.
         
    o) the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
         Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100)
         
         Slays undead (powerfully), dragons (powerfully), demons
         (powerfully), trolls, orcs, animals, evil creatures.
         Cannot be harmed by Acid, Fire.
         Grants telepathy.  Grants the ability to see invisible things. 
         Sometimes creates earthquakes on impact.  Aggravates creatures
         nearby.  
         
         Combat info:
         You are too weak to use this weapon.
         1.0 blow/round.
         With +17 STR and +0 DEX you would get 1.3 blows
         Average damage/round: 346.2 vs undead, dragons, and demons, 222.9
         vs trolls and orcs, 161.3 vs animals and evil creatures, and 99.6
         vs. others.
         
    
    
    [Player history]
          Turn   Depth  Note
             0      0'  Began the quest to destroy Morgoth.
           120     50'  Killed Fang, Farmer Maggot's Dog
           120     50'  Reached level 2
           120     50'  Reached level 3
           120     50'  Reached level 4
           679    150'  Reached level 5
          1445    250'  Reached level 6
          1938    350'  Reached level 7
          3164    400'  Reached level 8
          3415    400'  Killed Wormtongue, Agent of Saruman
          3415    400'  Reached level 9
          4028    450'  Killed Brodda, the Easterling
          4028    450'  Reached level 10
          4508    450'  Reached level 11
          5895    450'  Killed Lagduf, the Snaga
          5898    450'  Found the Phial of Nosse (LOST)
          6831    600'  Reached level 12
          7923    800'  Reached level 13
          8023    800'  Reached level 14
          8149    800'  Reached level 15
          8561    800'  Reached level 16
          8634    800'  Reached level 17
          8875    800'  Reached level 18
          9399    800'  Reached level 19
         10935   1000'  Killed Gorbag, the Orc Captain
         11451   1000'  Reached level 20
         11684   1000'  Killed Grishnákh, the Hill Orc
         11758   1000'  Killed Golfimbul, the Hill Orc Chief
         12081   1000'  Killed Bullroarer the Hobbit
         12160   1000'  Reached level 21
         13239   1100'  Killed Ufthak of Cirith Ungol
         13251   1100'  Found the Set of Leather Gloves of Handol
         13416   1100'  Reached level 22
         15232   1250'  Reached level 23
         16329   1350'  Found the Broad Axe 'Duinumena'
         16495   1350'  Reached level 24
         16781   1350'  Killed Orfax, Son of Boldor
         17535   1450'  Killed Grip, Farmer Maggot's Dog
         18996   1500'  Reached level 25
         19576   1500'  Killed Sangahyando of Umbar
         19833   1500'  Killed Angamaitë of Umbar
         20217   1500'  Killed Ulwarth, Son of Ulfang
         20554   1500'  Found the Elfstone of Angas
         20700   1550'  Found the Jewel 'Brastir'
         21139      0'  Killed Farmer Maggot
         21714   1650'  Reached level 26
         21909   1650'  Killed Bolg, Son of Azog
         23085   1650'  Found the Amulet of Ortaldur
         23170   1650'  Found the Ring 'Handi'
         23488   1650'  Reached level 27
         24772   1650'  Killed Ulfast, Son of Ulfang
         25261   1650'  Killed Ulfang the Black
         26185   1650'  Killed Ibun, Son of Mîm
         26921   1750'  Reached level 28
         27664   1950'  Killed Lugdush, the Uruk
         27671   1950'  Killed UglĂşk, the Uruk
         29231   1950'  Reached level 29
         29924   1950'  Found the Pendant of Berimlaid
         31236   2000'  Found the Mace of Elenellun
         31240   2000'  Found the Quarterstaff of Haegyth
         32355   2100'  Killed Bill the Stone Troll
         32524   2100'  Killed Tom the Stone Troll
         33401   2100'  Found the Sling 'Angwe'
         34080   2100'  Killed Itangast the Fire Drake
         34080   2100'  Reached level 30
         35146   2600'  Reached level 31
         35494   2600'  Killed The Queen Ant
         35498   2600'  Found the Hard Leather Cap of Mondor
         39617   3150'  Reached level 32
         40488   3200'  Reached level 33
         40691   3200'  Reached level 34
         40896   3200'  Reached level 35
         41846   3200'  Found the Broad Sword 'Tumurin' (LOST)
         41857   3200'  Reached level 36
         48949   3800'  Reached level 37
         49506   3800'  Reached level 38
         49527   3800'  Reached level 39
         49946   3800'  Reached level 40
         50800   3800'  Reached level 41
         51753   3800'  Reached level 42
         52074   3800'  Reached level 43
         53026   3800'  Reached level 44
         53975   3800'  Reached level 45
         54537   3800'  Reached level 46
         55287   3800'  Reached level 47
         55902   3800'  Reached level 48
         56820   3800'  Reached level 49
         57648   3800'  Reached level 50
         58421   3900'  Killed Scatha the Worm
         58946   4050'  Killed Wiruin, the Maelstrom
         60934   4600'  Found the Wicker Shield of Ellur (LOST)
         63346   4750'  Killed Hoarmurath of Dir
         63392   4750'  Found the Iron Helm 'Morth' (LOST)
         63394   4750'  Found the Mithril Plate Mail of Vantel (LOST)
         64528   4850'  Found the Maul of Haniel
         64551   4850'  Killed Old Man Willow
         65774   4950'  Killed Sauron, the Sorcerer
         66169   5000'  Killed Morgoth, Lord of Darkness
         66176   5000'  Found the Massive Iron Crown of Morgoth
         66180   5000'  Found the Lucerne Hammer 'Daegluth'
         66181   5000'  Found the Mighty Hammer 'Grond'
    
    
      [Options]
    
      [User interface]
    
    Use the roguelike command keyset             : yes (rogue_like_commands)
    Use sound                                    : yes (use_sound)
    Show damage player deals to monsters         : yes (show_damage)
    Use old target by default                    : yes (use_old_target)
    Always pickup items                          : no  (pickup_always)
    Always pickup items matching inventory       : yes (pickup_inven)
    Show flavors in object descriptions          : no  (show_flavors)
    Highlight target with cursor                 : yes (show_target)
    Highlight player with cursor between turns   : no  (highlight_player)
    Disturb whenever viewable monster moves      : yes (disturb_near)
    Show walls as solid blocks                   : no  (solid_walls)
    Show walls with shaded background            : no  (hybrid_walls)
    Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
    Color: Shimmer multi-colored things          : no  (animate_flicker)
    Center map continuously                      : no  (center_player)
    Color: Show unique monsters in purple        : no  (purple_uniques)
    Automatically clear '-more-' prompts         : no  (auto_more)
    Color: Player color indicates % hit points   : yes (hp_changes_color)
    Allow mouse clicks to move the player        : yes (mouse_movement)
    Notify on object recharge                    : no  (notify_recharge)
    Show effective speed as multiplier           : yes (effective_speed)
    
      [Birth]
    
    Generate a new, random artifact set          : yes (birth_randarts)
    Generate connected stairs                    : yes (birth_connect_stairs)
    Force player descent (never make up stairs)  : no  (birth_force_descend)
    Word of Recall has no effect                 : no  (birth_no_recall)
    Restrict creation of artifacts               : no  (birth_no_artifacts)
    Stack objects on the floor                   : yes (birth_stacking)
    Lose artifacts when leaving level            : no  (birth_lose_arts)
    Show level feelings                          : yes (birth_feelings)
    Increase gold drops but disable selling      : no  (birth_no_selling)
    Start with a kit of useful gear              : yes (birth_start_kit)
    Monsters learn from their mistakes           : yes (birth_ai_learn)
    Know all runes on birth                      : no  (birth_know_runes)
    Know all flavors on birth                    : no  (birth_know_flavors)
    Persistent levels (experimental)             : no  (birth_levels_persist)
    To-damage is a percentage of dice (experimental): no  (birth_percent_damage)
  • Estie
    Veteran
    • Apr 2008
    • 2347

    #2
    Congratulations! very impressive.

    Now someone needs to do it in under 3 hours :P

    Comment

    • Grotug
      Veteran
      • Nov 2013
      • 1637

      #3
      Congrats! Very cool. But also a bit

      I find it interesting that you used 2X as many turns resting as you did moving and fighting. If you hadn't rested so much you'd have gotten a good turncount as well!
      Beginner's Guide to Angband 4.2.3 Part 1: https://www.youtube.com/watch?v=m9c9e2wMngM

      Detailed account of my Ironman win here.

      "My guess is that Grip and Fang have many more kills than Gothmog and Lungorthin." --Fizzix

      Comment

      • Pete Mack
        Prophet
        • Apr 2007
        • 6883

        #4
        Resting takes zero time. Playing without resting takes more careful gameplay--it'd be hard to do it in the same elapsed time.

        Comment

        • Nick
          Vanilla maintainer
          • Apr 2007
          • 9637

          #5
          Yep, there's more than one way to play "optimally", which is probably why no attempt to have a sensible scoring system has ever really worked.
          One for the Dark Lord on his dark throne
          In the Land of Mordor where the Shadows lie.

          Comment

          • Estie
            Veteran
            • Apr 2008
            • 2347

            #6
            I very much prefer real time over turncount. Never liked the artificial turn reducing measures like browsing shops from afar or buying out shops to refresh them.

            Resting taking zero real time is exactly what I love most about angband - skipping the part that is boring for the player. Other games have to manage player downtime; angband has solved this problem like no other game.

            Turncount play may be more tactical; I dont care, I want to relish in free resting.

            Comment

            • Egavactip
              Swordsman
              • Mar 2012
              • 442

              #7
              Originally posted by Nick
              Yep, there's more than one way to play "optimally", which is probably why no attempt to have a sensible scoring system has ever really worked.
              It seems to me that Angband players ought to be able to pick from different types of scoring systems each time they start a game.

              Comment

              • tom
                Apprentice
                • Dec 2020
                • 53

                #8
                Originally posted by Egavactip
                It seems to me that Angband players ought to be able to pick from different types of scoring systems each time they start a game.
                Or have multiple rankings you can flip between on the high score screen. "Fastest win", " most xp", "grizzliest death" (order by most negative hit points)...

                Comment

                • Nick
                  Vanilla maintainer
                  • Apr 2007
                  • 9637

                  #9
                  Originally posted by Egavactip
                  It seems to me that Angband players ought to be able to pick from different types of scoring systems each time they start a game.
                  That's an interesting thought.
                  One for the Dark Lord on his dark throne
                  In the Land of Mordor where the Shadows lie.

                  Comment

                  • Estie
                    Veteran
                    • Apr 2008
                    • 2347

                    #10
                    It should be possible to measure the real time played that way, no ? Start counting when the specific @ is loaded, stop counting when the game stops running.

                    [Edit: or @ dies or wins]

                    Comment

                    • thunderf00t
                      Rookie
                      • Jun 2022
                      • 19

                      #11
                      ....okay... I know I said I was done with speed running..... but had a LOT more attempts at getting the time down and though I would share :-)

                      Getting it under 4 hrs is so damn hard.

                      For only the second time ever I got it under 4 hrs (3hr50min).
                      This was after 20 or so attempts.


                      You gotta get the morgoth killing kit together, which for a mage is:
                      +30 base speed. Usually a ring of speed +10 or better and good boots of speed.

                      Arcane control you need early. Without dimension door its impossible to dive quickly.
                      Basically, detect doors and stairs... teleport to stairs.

                      Resist nether

                      Enough constitution to get over 600hp


                      .........
                      Early game you dive as hard as you can till about 500ft, kill bullroarer, and return to surface to pick up 2nd n 3rd spell books, maybe again to pick up magic mapping, stone to mud and teleport.
                      Free action by about 1000ft, resistance shortly afterwards.
                      Poison resist you need by ~2000ft... then you gotta get up to level 35! Thats always the tough grind. Most my char. get lost here.

                      If you are lucky you find a hand druj, which are easy to kill with fire, and clone them up in a corridor to get to about level 40. After this hand drujs simply arnt worth the effort.

                      Once you have Arcane control, you can dimension door to stairs and dive quickly. Skull druj is what you are after. This will get you to level 50 the quickest.

                      Once you have level 50 (or close to), you basically dive to Morgoth.

                      Curiously in this game, I never found a staff of speed, and so had to kill morgoth using potions of speed.

                      Typically the fewer uniques you kill the quicker your time. In this case it was 24!

                      Code:
                        [Angband 4.2.3 Character Dump]
                      
                       Name   Arth         Age            128          Self  RB  CB  EB   Best
                       Race   High-Elf     Height        6'2"   STR! 18/100  +1  -3  +3 18/110
                       Class  Mage         Weight   10st 11lb   INT:  18/85  +3  +3 +15 18/***
                       Title  ***WINNER*** Turns used:          WIS:     11  -1  +0  +2     12
                       HP     616/616      Game        430314   DEX:     13  +3  +0 +10  18/80
                       SP     393/393      Standard     47975   CON:  18/67  +1  -2  +9 18/147
                                           Resting      25364
                      
                       Level                 49    Armor      [15,+71]    Saving Throw     95%
                       Cur Exp          6048578                           Stealth       Superb
                       Max Exp          6048578    Melee       2d4,+28    Disarm - phys.   91%
                       Adv Exp          6525000    To-hit       39,+18    Disarm - magic  100%
                                                   Blows      2.8/turn    Magic Devices    132
                       Gold            10087948                           Searching        78%
                       Burden          165.4 lb    Shoot to-dam    +21    Infravision    40 ft
                       Overweight      -14.5 lb    To-hit       39,+31    Speed      3.4x (24)
                       Max Depth   5000' (L100)    Shots      1.0/turn
                      
                       You are one of several children of a Telerin Mage.  You have light
                       grey eyes, straight black hair, and a fair complexion.
                      
                      
                      Resistances         Abilities
                       Acid:*.....+...+.. pFear:........+....
                       Elec:......+...... pBlnd:.+...........
                       Fire:*.....+...... pConf:....+........
                       Cold:......+.+.+.. pStun:.............
                       Pois:......+..+... HLife:.............
                      Light:............+ Regen:........+.+..
                       Dark:.......++....   ESP:....+........
                      Sound:............. S.Inv:............+
                      Shard:............. FrAct:++..+........
                      Nexus:.........+... Feath:.............
                      Nethr:..........+.. S.Dig:.............
                      Chaos:............. TrpIm:.............
                      Disen:............. Bless:.............
                      
                      Hindrances          Modifiers
                      ImpHP:............. Stea.:......++.....
                      ImpSP:............. Sear.:.............
                       Fear:............. Infra:............+
                      Aggrv:............. Tunn.:.............
                      NoTel:............. Speed:..++.......+.
                      DrExp:............. Blows:.............
                      Stick:............. Shots:.............
                      Fragl:............. Might:.+...........
                                          Light:....+........
                                          D.Red:.............
                                          Moves:.............
                      
                      
                        [Last Messages]
                      
                      > You have learned the rune of stuck on.
                      > You see the Massive Iron Crown of Morgoth [0,+0] <+50, +1>.
                      > You have the Massive Iron Crown of Morgoth [0,+0] <+50, +1> (t).
                      > You see a Fur Cloak of the Magi [3,+20] <+1>.
                      > You feel yourself slow down.
                      > You see a Fur Cloak of the Magi [3,+20] <+1>.
                      > You see a Short Bow of Power (x2) (+4,+14).
                      > The air about you becomes charged...
                      > You have 8 Scrolls of Word of Recall (m).
                      > You feel yourself yanked upwards!
                      > "If you're in extreme need of food, curing potions might do you good."
                      > You bought a Potion of Enlightenment for 2400 gold.
                      > You have 4 Potions of Enlightenment (j).
                      > You drop the Massive Iron Crown of Morgoth [0,+0] <+50, +1> (t).
                      > You drop the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] (t).
                      
                      Killed by Ripe Old Age.
                      
                        [Character Equipment]
                      
                      a) the Mace of Mathlost (2d4) (+5,+19) [+2] <+4, +2>
                           Dropped by Wormtongue, Agent of Saruman at 2650 feet (level 53)
                           
                           +4 intelligence.
                           +2 dexterity.
                           Slays undead (powerfully), dragons (powerfully), demons
                           (powerfully), trolls, orcs, evil creatures.
                           Branded with weak acid.
                           Provides immunity to Acid, Fire.
                           Cannot be harmed by Acid, Fire.
                           Prevents paralysis.  
                           
                           When activated, it fires a ball of acid with radius 2, dealing 70
                           damage at the centre, which your device skill increases by 26% for
                           an average of 88.2 damage and extends acid resistance for 20+1d20
                           turns.
                           Takes 306 to 374 turns to recharge at your current speed.
                           Your chance of success is 95.7%
                           
                           Combat info:
                           2.8 blows/round.
                           With +5 STR and +0 DEX you would get 3.1 blows
                           With +0 STR and +2 DEX you would get 3.3 blows
                           Average damage/round: 165.3 vs undead, dragons, and demons, 133.6
                           vs trolls and orcs, 117.9 vs evil creatures and creatures not
                           resistant to acid, and 102 vs. others.
                           
                      b) a Long Bow of LothlĂłrien (x5) (+18,+21) <+4, +2>
                           Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100)
                           
                           +4 dexterity.
                           +2 shooting power.
                           Provides protection from blindness.
                           Cannot be harmed by Acid, Fire.
                           Prevents paralysis.  
                           
                      c) a Ring of Speed <+11>
                           Dropped by Sauron, the Sorcerer at 4950 feet (level 99)
                           
                           +11 speed.
                           
                      d) the Ring of Rascar <+2, +3>
                           Found lying on the floor in a vault at 2000 feet (level 40)
                           
                           +2 wisdom.
                           +3 constitution.
                           +3 speed.
                           Cannot be harmed by Lightning.
                           
                      e) the Elfstone 'Geldaiste' <+3, +1>
                           Dropped by a hill troll at 2000 feet (level 40)
                           
                           +3 intelligence.
                           +1 light.
                           Provides protection from confusion.
                           Grants telepathy.  Prevents paralysis.  
                           
                      f) a Lantern (10650 turns)
                           Found lying on the floor at 500 feet (level 10)
                           
                           Cannot be harmed by Fire.
                           Intensity 3 light.
                           
                      g) a Robe of Elvenkind [2,+6] <+1>
                           Found lying on the floor in a vault at 1550 feet (level 31)
                           
                           +1 stealth.
                           Provides resistance to Acid, Lightning, Fire, Cold, Poison.
                           Cannot be harmed by Acid, Fire.
                           
                      h) the Cloak of Suluch [1,+15] <+3, +4>
                           Found lying on the floor in a vault at 2000 feet (level 40)
                           
                           +3 strength.
                           +4 stealth.
                           Provides resistance to Dark.
                           Cannot be harmed by Acid, Fire.
                           
                      i) the Leather Shield of Olluinya [8,+13] <+5>
                           Found lying on the floor of a labyrinth at 2550 feet (level 51)
                           
                           +5 intelligence.
                           Provides resistance to Cold, Dark.
                           Provides protection from fear.
                           Cannot be harmed by Acid.
                           Speeds regeneration.  
                           
                      j) the Hard Leather Cap 'Tartalach' (+3,+2) [2,+13] <+3, +5>
                           Found lying on the floor at 2800 feet (level 56)
                           
                           +3 intelligence.
                           +5 constitution.
                           Provides resistance to Poison, Nexus.
                           Cannot be harmed by Acid.
                           
                      k) the Set of Leather Gloves of Vient [1,+7] <+4, +1>
                           Taken from a chest found at 2250 feet (level 45)
                           
                           +4 dexterity.
                           +1 constitution.
                           Provides resistance to Acid, Cold, Nether.
                           Cannot be harmed by Acid, Fire.
                           Speeds regeneration.  
                           
                      l) a Pair of Leather Sandals of Speed [1,+11] <+10>
                           Found lying on the floor at 3550 feet (level 71)
                           
                           +10 speed.
                           
                      
                      
                      
                      
                        [Character Inventory]
                      
                      a) 2 Books of Magic Spells [First Spells]
                           
                           You can read this book.
                           
                      b) 2 Books of Magic Spells [Attacks and Knowledge]
                           
                           You can read this book.
                           
                      c) a Book of Magic Spells [Magical Defences]
                           
                           You can read this book.
                           
                      d) 2 Books of Magic Spells [Arcane Control]
                           Cannot be harmed by Fire.
                           
                           You can read this book.
                           
                      e) a Book of Magic Spells [Wizard's Tome of Power]
                           Cannot be harmed by Fire.
                           
                           You can read this book.
                           
                      f) 23 Potions of Cure Critical Wounds
                      g) 15 Potions of Healing
                      h) 2 Potions of *Healing*
                           It can be thrown at creatures with damaging effect.
                           
                      i) 9 Potions of Restore Mana
                      j) 4 Potions of Enlightenment
                      k) 5 Potions of Speed
                      l) 18 Scrolls of Remove Hunger
                      m) 8 Scrolls of Word of Recall
                      n) 4 Rods of Magic Mapping
                      o) 5 Wands of Stone to Mud (2 charges)
                      p) a Wand of Drain Life (0 charges)
                      q) a Staff of Healing (2 charges)
                      r) 8 Staves of Teleportation (61 charges)
                      s) 2 Staves of the Magi (6 charges)
                      
                      
                      
                      
                        [Character Quiver]
                      
                      
                      
                        [Home Inventory]
                      
                      a) a Scroll of *Remove Curse*
                      b) a Ring of Constitution <+2>
                           Bought from a store
                           
                           +2 constitution.
                           Sustains constitution.
                           
                      c) a Ring of Free Action
                           Found lying on the floor at 1100 feet (level 22)
                           
                           Prevents paralysis.  
                           
                      d) the Ring of Arsinwe (+7,+4) <+2, +6, +1>
                           Found lying on the floor in a vault at 3650 feet (level 73)
                           
                           +2 strength.
                           +6 wisdom.
                           +6 searching skill.
                           +2 speed.
                           +1 light.
                           +2 damage reduction.
                           Provides resistance to Cold, Light, Dark, Nexus, Nether, Chaos.
                           Provides protection from fear, confusion.
                           Cannot be harmed by Lightning.
                           Sustains strength, wisdom, constitution.
                           Slows your metabolism.  Prevents paralysis.  
                           
                           When activated, it teleports you five levels down.
                           Takes 527 to 710 turns to recharge at your current speed.
                           Your chance of success is 96.6%
                           
                      e) the Ring of Eanfalais <+1, +5, +4>
                           Found lying on the floor in a vault at 4400 feet (level 88)
                           
                           +1 strength.
                           +5 intelligence.
                           +4 wisdom.
                           +4 dexterity.
                           +4 stealth.
                           +5 speed.
                           Provides resistance to Lightning, Fire, Cold.
                           Provides protection from fear, confusion.
                           Cannot be harmed by Lightning.
                           Slows your metabolism.  Speeds regeneration.  Prevents paralysis. 
                           
                           
                           When activated, it fires a ball of frost with radius 2, dealing 75
                           damage at the centre, which your device skill increases by 58% for
                           an average of 118.5 damage and extends cold resistance for 20+1d20
                           turns.
                           Takes 306 to 374 turns to recharge at your current speed.
                           Your chance of success is 97.4%
                           
                      f) an Amulet of Regeneration
                           Dropped by a young black dragon at 1700 feet (level 34)
                           
                           Speeds regeneration.  
                           
                      g) the Elfstone 'Baraxe' (+1,+1) <+3, +1, +4>
                           Found lying on the floor in a pit at 2350 feet (level 47)
                           
                           +3 strength.
                           +1 intelligence.
                           +3 wisdom.
                           +4 dexterity.
                           Provides resistance to Cold.
                           Sustains intelligence.
                           Feather Falling.  Speeds regeneration.  
                           
                      h) the Jewel of Orgel <+4, +3>
                           Found lying on the floor in a vault at 2000 feet (level 40)
                           
                           +4 intelligence.
                           +3 dexterity.
                           Provides immunity to Cold.
                           Provides resistance to Acid, Lightning, Fire.
                           
                      i) the Jewel of Gorgil <+3>
                           Found lying on the floor in a vault at 2750 feet (level 55)
                           
                           +3 strength.
                           +3 speed.
                           Provides resistance to Dark.
                           Sustains intelligence.
                           Slows your metabolism.  
                           
                      j) Metal Brigandine Armour (Dwarven) (-3) [48,+23] <+2, +3>
                           Dropped by Tom the Stone Troll at 2300 feet (level 46)
                           
                           +2 strength.
                           +2 constitution.
                           +3 infravision.
                           Cannot be harmed by Acid.
                           Prevents paralysis.  
                           
                      k) a Robe of Elvenkind [2,+11] <+1>
                           Found lying on the floor in a vault at 1550 feet (level 31)
                           
                           +1 stealth.
                           Provides resistance to Acid, Lightning, Fire, Cold, Nether.
                           Cannot be harmed by Acid, Fire.
                           
                      l) Leather Scale Mail of Elvenkind (-1) [20,+10] <+1>
                           Found lying on the floor at 2600 feet (level 52)
                           
                           +1 stealth.
                           Provides resistance to Acid, Lightning, Fire, Cold, Chaos.
                           Cannot be harmed by Acid, Fire.
                           
                      m) the Leather Shield of Vathil [8,+21] <+1>
                           Found lying on the floor in a vault at 2750 feet (level 55)
                           
                           +1 light.
                           Provides resistance to Acid, Lightning, Fire, Cold, Poison, Light.
                           Provides protection from fear, blindness.
                           Cannot be harmed by Acid.
                           Sustains wisdom.
                           Feather Falling.  Speeds regeneration.  Prevents paralysis.  
                           
                      n) the Massive Iron Crown of Morgoth [0,+0] <+50, +1>
                           Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100)
                           
                           +50 strength.
                           +50 intelligence.
                           +50 wisdom.
                           +50 dexterity.
                           +50 constitution.
                           +50 infravision.
                           +1 light.
                           Provides resistance to Acid, Lightning, Fire, Cold, Poison, Light,
                           Dark, Nexus, Nether.
                           Provides protection from fear, confusion.
                           Cannot be harmed by Acid.
                           Grants telepathy.  Grants the ability to see invisible things. 
                           Can't be removed.  
                           
                      o) the Iron Helm 'Amarosser' [7,+13] <+6>
                           Taken from a chest found at 2250 feet (level 45)
                           
                           +6 wisdom.
                           Provides resistance to Fire.
                           Provides protection from fear.
                           Cannot be harmed by Acid.
                           Grants telepathy.  
                           
                           When activated, it breathes a cone of fire or frost with width 30
                           degrees, dealing 80 damage at the source.
                           Takes 221 to 244 turns to recharge at your current speed.
                           Your chance of success is 97.6%
                           
                      p) the Set of Leather Gloves of Avast (+4,+6) [1,+17] <+4>
                           Found lying on the floor in a vault at 2000 feet (level 40)
                           
                           +4 strength.
                           Provides resistance to Light, Chaos, Disenchantment.
                           Cannot be harmed by Acid, Fire.
                           
                      q) the Set of Leather Gloves 'Sulkas' (+5,+2) [1,+19] <+2>
                           Found lying on the floor in a vault at 3300 feet (level 66)
                           
                           +2 intelligence.
                           Provides resistance to Cold, Shards.
                           Cannot be harmed by Acid, Fire.
                           Slows your metabolism.  Feather Falling.  Speeds regeneration. 
                           Prevents paralysis.  
                           
                      r) the Pair of Steel Shod Boots of Uianen [7,+7] <+1, +4>
                           Dropped by Ibun, Son of Mîm at 4150 feet (level 83)
                           
                           +1 constitution.
                           +1 stealth.
                           +4 speed.
                           +1 extra moves.
                           Provides resistance to Chaos.
                           Provides protection from blindness.
                           Cannot be harmed by Acid, Fire.
                           Slows your metabolism.  Speeds regeneration.  Prevents paralysis. 
                           
                           
                           When activated, it restores your strength.
                           Takes 278 to 340 turns to recharge at your current speed.
                           Your chance of success is 97.4%
                           
                      s) the Short Sword of Asteleb (1d7) (+12,+16) [+5] <+3>
                           Found lying on the floor in a vault at 4400 feet (level 88)
                           
                           +3 dexterity.
                           Slays undead (powerfully), dragons (powerfully), demons
                           (powerfully), giants, trolls, orcs, animals, evil creatures.
                           Branded with weak poison.
                           Provides immunity to Acid.
                           Provides resistance to Cold, Sound.
                           Provides protection from fear.
                           Cannot be harmed by Acid.
                           Speeds regeneration.  
                           
                           Combat info:
                           3.1 blows/round.
                           With +2 STR and +0 DEX you would get 3.5 blows
                           With +0 STR and +1 DEX you would get 3.5 blows
                           Average damage/round: 151.9 vs undead, dragons, and demons, 124.4
                           vs giants, trolls, and orcs, 110.7 vs animals, evil creatures, and
                           creatures not resistant to poison, and 97 vs. others.
                           
                      t) the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
                           Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100)
                           
                           Slays undead (powerfully), dragons (powerfully), demons
                           (powerfully), trolls, orcs, animals, evil creatures.
                           Cannot be harmed by Acid, Fire.
                           Grants telepathy.  Grants the ability to see invisible things. 
                           Sometimes creates earthquakes on impact.  Aggravates creatures
                           nearby.  
                           
                           Combat info:
                           You are too weak to use this weapon.
                           1.0 blow/round.
                           With +9 STR and +0 DEX you would get 1.6 blows
                           Average damage/round: 410.2 vs undead, dragons, and demons, 266.2
                           vs trolls and orcs, 194.2 vs animals and evil creatures, and 122.2
                           vs. others.
                           
                      
                      
                      [Player history]
                            Turn   Depth  Note
                               0      0'  Began the quest to destroy Morgoth.
                             407    100'  Reached level 2
                             694    100'  Reached level 3
                             848    100'  Reached level 4
                            1457    250'  Reached level 5
                            1733    250'  Reached level 6
                            2169    300'  Reached level 7
                            3291    350'  Reached level 8
                            3428    350'  Killed Fang, Farmer Maggot's Dog
                            4806    350'  Reached level 9
                            5427    350'  Reached level 10
                            6455    450'  Reached level 11
                            6964    500'  Reached level 12
                            7307    500'  Reached level 13
                            8075    800'  Reached level 14
                            8777    800'  Killed Bullroarer the Hobbit
                            9129    800'  Killed Grishnákh, the Hill Orc
                            9655    800'  Reached level 15
                           10071    800'  Killed Golfimbul, the Hill Orc Chief
                           10958    900'  Reached level 16
                           11326   1000'  Killed Brodda, the Easterling
                           11331   1000'  Found the Broad Sword 'Endind' (LOST)
                           11558      0'  Killed Farmer Maggot
                           11816   1000'  Reached level 17
                           12296   1100'  Killed Shagrat, the Orc Captain
                           12439   1100'  Reached level 18
                           13378   1100'  Killed Old Man Willow
                           13378   1100'  Reached level 19
                           13378   1100'  Reached level 20
                           13683   1100'  Reached level 21
                           15013   1150'  Reached level 22
                           16128   1150'  Reached level 23
                           17539   1150'  Killed Mughash the Kobold Lord
                           18348   1300'  Reached level 24
                           18720   1400'  Killed Angamaitë of Umbar
                           19261   1400'  Killed Sangahyando of Umbar
                           19736   1450'  Reached level 25
                           22612   1550'  Found the Katana of Athruinor (LOST)
                           22740   1550'  Reached level 26
                           24184   1550'  Reached level 27
                           24184   1550'  Reached level 28
                           24481   1550'  Found the Mace 'Lomardan' (LOST)
                           25833   1750'  Killed Draebor, the Imp
                           26924   2000'  Reached level 29
                           27965   2000'  Found the Elfstone 'Geldaiste'
                           27970   2000'  Found the Ring of Rascar
                           27974   2000'  Found the Set of Leather Gloves of Avast
                           27986   2000'  Found the Jewel of Orgel
                           29205   2000'  Found the Cloak of Suluch
                           31236   2150'  Reached level 30
                           32768   2200'  Reached level 31
                           33695   2250'  Found the Necklace of Enaxe (LOST)
                           34310   2250'  Killed Ufthak of Cirith Ungol
                           34318   2250'  Found the Set of Leather Gloves of Vient
                           34341   2250'  Found the Iron Helm 'Amarosser'
                           34355   2250'  Found the Broad Sword of Daglandi (LOST)
                           34752   2300'  Found the Cutlass 'Fauglon' (LOST)
                           34842   2300'  Killed Itangast the Fire Drake
                           34842   2300'  Reached level 32
                           34972   2300'  Killed Bert the Stone Troll
                           34979   2300'  Killed Tom the Stone Troll
                           34987   2300'  Killed Bill the Stone Troll
                           35826   2350'  Found the Elfstone 'Baraxe'
                           36773   2550'  Found the Leather Shield of Olluinya
                           37454   2650'  Killed Wormtongue, Agent of Saruman
                           37463   2650'  Found the Mace of Mathlost
                           37573   2650'  Killed Khîm, Son of Mîm
                           37793   2750'  Killed Scatha the Worm
                           37793   2750'  Reached level 33
                           38061   2750'  Reached level 34
                           38803   2750'  Found the Jewel of Gorgil
                           38819   2750'  Found the Leather Shield of Vathil
                           39308   2800'  Found the Hard Leather Cap 'Tartalach'
                           39471   2800'  Found the Set of Caestus 'Teloth' (LOST)
                           39930   3000'  Reached level 35
                           40003   3000'  Reached level 36
                           40100   3000'  Reached level 37
                           40188   3000'  Reached level 38
                           40315   3000'  Reached level 39
                           40409   3000'  Reached level 40
                           41511   3250'  Reached level 41
                           41632   3250'  Reached level 42
                           41759   3250'  Reached level 43
                           41850   3250'  Reached level 44
                           41957   3250'  Reached level 45
                           42053   3250'  Reached level 46
                           42156   3250'  Reached level 47
                           42309   3250'  Reached level 48
                           42537   3250'  Reached level 49
                           42782   3300'  Found the Set of Leather Gloves 'Sulkas'
                           43177   3650'  Found the Ring of Arsinwe
                           44151   4050'  Killed Wiruin, the Maelstrom
                           44561   4150'  Killed Ibun, Son of Mîm
                           44576   4150'  Found the Pair of Steel Shod Boots of Uianen
                           45419   4400'  Found the Ring of Eanfalais
                           45612   4400'  Found the Short Sword of Asteleb
                           46547   4950'  Killed Sauron, the Sorcerer
                           47607   5000'  Killed Morgoth, Lord of Darkness
                           47616   5000'  Found the Massive Iron Crown of Morgoth
                           47617   5000'  Found the Mighty Hammer 'Grond'
                      
                      
                        [Options]
                      
                        [User interface]
                      
                      Use the roguelike command keyset             : yes (rogue_like_commands)
                      Use sound                                    : yes (use_sound)
                      Show damage player deals to monsters         : yes (show_damage)
                      Use old target by default                    : yes (use_old_target)
                      Always pickup items                          : no  (pickup_always)
                      Always pickup items matching inventory       : yes (pickup_inven)
                      Show flavors in object descriptions          : no  (show_flavors)
                      Highlight target with cursor                 : yes (show_target)
                      Highlight player with cursor between turns   : no  (highlight_player)
                      Disturb whenever viewable monster moves      : yes (disturb_near)
                      Show walls as solid blocks                   : no  (solid_walls)
                      Show walls with shaded background            : no  (hybrid_walls)
                      Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
                      Color: Shimmer multi-colored things          : no  (animate_flicker)
                      Center map continuously                      : no  (center_player)
                      Color: Show unique monsters in purple        : no  (purple_uniques)
                      Automatically clear '-more-' prompts         : no  (auto_more)
                      Color: Player color indicates % hit points   : yes (hp_changes_color)
                      Allow mouse clicks to move the player        : yes (mouse_movement)
                      Notify on object recharge                    : no  (notify_recharge)
                      Show effective speed as multiplier           : yes (effective_speed)
                      
                        [Birth]
                      
                      Generate a new, random artifact set          : yes (birth_randarts)
                      Generate connected stairs                    : yes (birth_connect_stairs)
                      Force player descent (never make up stairs)  : no  (birth_force_descend)
                      Word of Recall has no effect                 : no  (birth_no_recall)
                      Restrict creation of artifacts               : no  (birth_no_artifacts)
                      Stack objects on the floor                   : yes (birth_stacking)
                      Lose artifacts when leaving level            : no  (birth_lose_arts)
                      Show level feelings                          : yes (birth_feelings)
                      Increase gold drops but disable selling      : no  (birth_no_selling)
                      Start with a kit of useful gear              : yes (birth_start_kit)
                      Monsters learn from their mistakes           : yes (birth_ai_learn)
                      Know all runes on birth                      : no  (birth_know_runes)
                      Know all flavors on birth                    : no  (birth_know_flavors)
                      Persistent levels (experimental)             : no  (birth_levels_persist)
                      To-damage is a percentage of dice (experimental): no  (birth_percent_damage)

                      Comment

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