A thread for dumb questions

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  • sffp
    Swordsman
    • Apr 2020
    • 434

    #76
    Originally posted by Werbaer
    I in fact survived once being knocked out by a Master Mystic (not grand) . After i was knocked out, he made the mistake to summon a large group of phase spiders. They had fun phasing me around the room. After what must have been hundreds of -more- keystrokes, i woke up.
    That is awesome.

    Another possibility is reading a recall scroll before being knocked out...

    But that wasn't me. I just died slowly watching myself get nibbled to death.
    Just stay away from mystics unless you've got resist stun... (expecially the grandmasters

    Comment

    • will_asher
      DaJAngband Maintainer
      • Apr 2007
      • 1124

      #77
      Originally posted by Werbaer
      I in fact survived once being knocked out by a Master Mystic (not grand) . After i was knocked out, he made the mistake to summon a large group of phase spiders. They had fun phasing me around the room. After what must have been hundreds of -more- keystrokes, i woke up.
      Why do you assume it was a mistake? He probably had fun watching you get phased around the room.
      Will_Asher
      aka LibraryAdventurer

      My old variant DaJAngband:
      http://sites.google.com/site/dajangbandwebsite/home (defunct and so old it's forked from Angband 3.1.0 -I think- but it's probably playable...)

      Comment

      • kineahora
        Apprentice
        • Sep 2021
        • 82

        #78
        Originally posted by Pete Mack
        Makes you helpless. In a monster, it makes him helpless.
        Your accuracy and damage go down, and spell rate fail goes up.
        For the monster, accuracy and damage go down, and their speed is reduced by 1/10.
        It is critical for the blackguard class to stun his enemy, and force him to fight via aggravation.

        Also, there are only 3 levels for stunning: stun, heavy stun, and knocked out. The last is invariably unsurvivable. A grand master mystic can knock out a normal speed player in a single turn, with a bit of bad luck.
        This is why I prefer crowns of serenity to most non-artifact headgear and many artifacts as well, and I *love* the crown of Gondor...

        So many monsters can stun you: anything that breathes plasma, sound attacks, mystics and titans...

        Comment

        • Selkie
          Swordsman
          • Aug 2020
          • 434

          #79
          Originally posted by kineahora
          This is why I prefer crowns of serenity to most non-artifact headgear and many artifacts as well, and I *love* the crown of Gondor...

          So many monsters can stun you: anything that breathes plasma, sound attacks, mystics and titans...
          Playing as a blackguard made me realise just how powerful stunning monsters can be. Before I'd always discarded wands of stunning as a bit junky. Now my early characters always carry them. Especially against orc uniques it can be powerful at tipping the tide in your balance

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          • Pete Mack
            Prophet
            • Apr 2007
            • 6883

            #80
            I managed to melee a horned reaper once as a mage, with the original spell set. Just used Ice storm, rune, and a MoD of Gondolin.
            And yes, those wands of stunning are excellent.

            Comment

            • kineahora
              Apprentice
              • Sep 2021
              • 82

              #81
              Originally posted by Pete Mack
              I managed to melee a horned reaper once as a mage, with the original spell set. Just used Ice storm, rune, and a MoD of Gondolin.
              And yes, those wands of stunning are excellent.
              Will keep wands of stunning in mind for early characters. I shoulda figured this out because Paladins get shield bash which stuns and yes stunning is good. I had mostly thought of getting stunned as bad without fully appreciating it works both ways.

              If my current character wins, I will definitely regard his beating a Hand Druj at level 19-ish and maybe 300 hp with a non-ego main gauche and a wand of acid balls and killing 40 gravity hounds with only 1.6 speed as a big deal...

              It is so weird my last winner just never ran into gravity hounds early...

              Comment

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