The way the Sil system ties simple mechanics to simulation is beautiful and should not be changed under any circumstances. Besides, the early game is chancy enough without making early armor even more important than it currently is.
As for items only providing positives "making you feel awesome" and "being good game design".. eh. To each his own I suppose; I quite like weighing pros and cons against eachother, and having a naked player character as the baseline makes more sense than an arbitrary maximumally cumbersome armor or whatever.
As for items only providing positives "making you feel awesome" and "being good game design".. eh. To each his own I suppose; I quite like weighing pros and cons against eachother, and having a naked player character as the baseline makes more sense than an arbitrary maximumally cumbersome armor or whatever.
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