IMO, the starting depth for the weakest Balrog should be at least 700ft. More often than not, the weakest Balrog shows up at 500ft. This is before my first FireResist source, and that forces me to leave the level. Unfortunately, even the weakest one can be *very* hard to fight at 500ft.
Sil: What are your least liked features of Sil?
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My best try at PosChengband 7.0.0's nightmare-mode on Angband.live:
https://www.youtube.com/watch?v=rwAR0WOphUA
If I'm offline I'm probably in the middle of maintaining Gentoo or something-Linux or other.
As of February 18th, 2022, my YouTube username is MidgardVirtuoso -
I think Duruin is an appropriate difficulty for where he's usually encountered. Just barely doable for a strong Noldor, terrifying to everyone else -- which seems about right. I think e.g. Gilim is pretty darn near as dangerous, and he can hit you from afar (albeit with very low accuracy).Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.'Comment
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I've groused enough about Mewlip amnesia on this forum, but I'd like to go on record in this thread that I still consider amnesia the single most annoying, unfun feature of the game. I won't try to claim again that I can write down the whole map whenever I encounter a Mewlip (admittedly that was a stupid argument) but I can still say that in a year of playing Sil I've never run into a situation where I felt I was in danger due to amnesia—at least violet molds do your character actual harm.Comment
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My best try at PosChengband 7.0.0's nightmare-mode on Angband.live:
https://www.youtube.com/watch?v=rwAR0WOphUA
If I'm offline I'm probably in the middle of maintaining Gentoo or something-Linux or other.
As of February 18th, 2022, my YouTube username is MidgardVirtuosoComment
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I think Duruin is an appropriate difficulty for where he's usually encountered. Just barely doable for a strong Noldor, terrifying to everyone else -- which seems about right. I think e.g. Gilim is pretty darn near as dangerous, and he can hit you from afar (albeit with very low accuracy).Comment
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I just remembered a new one. It's a very minor nitpick, but it almost messes me up every time I get to the deep depths.
Can we change Thuringwethil's color to be a bit more obvious / standoutish? Every time I meet her, I assume she's just a normal vamp. Her coloration is very close to the lesser vampire, which she definitely is not lol
This often ends hilariously with me thinking she's just a normal monster and OHKOing her, but the times when it doesn't usually go in the exact opposite direction.
Like, can we make her bright red or something?
Then again, maybe this is just me...Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.'Comment
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I just remembered a new one. It's a very minor nitpick, but it almost messes me up every time I get to the deep depths.
Can we change Thuringwethil's color to be a bit more obvious / standoutish? Every time I meet her, I assume she's just a normal vamp. Her coloration is very close to the lesser vampire, which she definitely is not lol
This often ends hilariously with me thinking she's just a normal monster and OHKOing her, but the times when it doesn't usually go in the exact opposite direction.
Like, can we make her bright red or something?
Then again, maybe this is just me...My best try at PosChengband 7.0.0's nightmare-mode on Angband.live:
https://www.youtube.com/watch?v=rwAR0WOphUA
If I'm offline I'm probably in the middle of maintaining Gentoo or something-Linux or other.
As of February 18th, 2022, my YouTube username is MidgardVirtuosoComment
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When hallucinating you see monsters that aren't even in the game, such as Ent wives. (I wasn't sure whether this is on purpose.)
I don't like the abundance of artefact weapons. It feels wrong if you have the choice between 3 artefact swords, 1 axe, 1 polearm, 2 daggers in endgame. While there should be a reasonable likelihood of them, it would be nice if an artefact was something you build around instead of discarding it with ease.Last edited by taptap; July 16, 2013, 20:17.Comment
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When hallucinating you see monsters that aren't even in the game, such as Ent wives.
I don't like the abundance of artefact weapons. It feels wrong if you have the choice between 3 artefact swords, 1 axe, 1 polearm, 2 daggers in endgame. While there should be a reasonable likelihood of them, it would be nice if an artefact was something you build around instead of discarding it with ease.Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.'Comment
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I don't like the abundance of artefact weapons. It feels wrong if you have the choice between 3 artefact swords, 1 axe, 1 polearm, 2 daggers in endgame. While there should be a reasonable likelihood of them, it would be nice if an artefact was something you build around instead of discarding it with ease.Comment
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