It seems like a tricky business to evaluate: how much point is there in investing skillpoints in being able to use horns effectively when each one takes up an inventory slot -- and, contrarily, you may not have any kind of guarantee that the horn(s) you want to use will be generated.
Elbereth requires experience investment, but that's about it. Horns require finding the horn, allocating an inventory slot to them, and experience investment? They'd better be seriously powerful in that case.
Again, speaking as a non-player, my guess would be that the "right" thing to do with horns is to make them powerful even when unskilled, but costly. If you do have access to the abilities they provide by other means (e.g. Elbereth) you'll generally prefer not to use a horn, but if your build doesn't lean in that direction then a horn could be a good way to cover a missing ability in an emergency.
From what I understand of Sil's mechanisms, that would tend to mean that you'd get a major bonus to skill checks when using horns, but their voice cost would be high.
Elbereth requires experience investment, but that's about it. Horns require finding the horn, allocating an inventory slot to them, and experience investment? They'd better be seriously powerful in that case.
Again, speaking as a non-player, my guess would be that the "right" thing to do with horns is to make them powerful even when unskilled, but costly. If you do have access to the abilities they provide by other means (e.g. Elbereth) you'll generally prefer not to use a horn, but if your build doesn't lean in that direction then a horn could be a good way to cover a missing ability in an emergency.
From what I understand of Sil's mechanisms, that would tend to mean that you'd get a major bonus to skill checks when using horns, but their voice cost would be high.
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