I thought an easy interim fix might just be to have Morgoth get progressively more 'enraged' as he takes damage. Perhaps at level 1, his damage and evasion could increase, at L2 he gets a speed boost, etc. This would let chars who are just trying to steal a Sil have the "normal" experience, while providing a bit more challenge for those dead-set on killing him.
I do think that for newer players who are just trying to steal the Sil, Morgoth is at an appropriate level of difficulty right now. I.e. Dangerous but approachable.
I do think that for newer players who are just trying to steal the Sil, Morgoth is at an appropriate level of difficulty right now. I.e. Dangerous but approachable.
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