New option for effective speed display

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  • Ighalli
    Scout
    • Oct 2017
    • 32

    New option for effective speed display

    I made a PR to add a user option to display the effective speed of the player as a multiplier instead of as the straight numeric score. It's over here. Any feedback is welcome.

    Code:
    Show effective speed as multiplier '[effective_speed]'
      Instead of showing absolute speed modifier (e.g. 'Slow (-2)' or
      'Fast (+38)'), show the effective rate at which the character is
      moving (e.g. 'Slow (x0.8)' or 'Fast (x4.1)').
    On the character sheet, I made it show both versions of speed, with the one you've chosen as usual, and the alternative form in parenthesis. See the character dump here for an example of how that looks.
  • Derakon
    Prophet
    • Dec 2009
    • 9022

    #2
    This sounds good enough to me that it should be made the default.

    Comment

    • Gwarl
      Administrator
      • Jan 2017
      • 1025

      #3
      tbh it does, but the traditionalist in me insists that the default be the way that it's always been.

      Comment

      • Nick
        Vanilla maintainer
        • Apr 2007
        • 9638

        #4
        I might pull that in before 4.1.1; we'll see.
        One for the Dark Lord on his dark throne
        In the Land of Mordor where the Shadows lie.

        Comment

        • kandrc
          Swordsman
          • Dec 2007
          • 299

          #5
          Originally posted by Gwarl
          tbh it does, but the traditionalist in me insists that the default be the way that it's always been.
          The way it's always been? It used to be that +1 meant double speed.

          Comment

          • Pete Mack
            Prophet
            • Apr 2007
            • 6883

            #6
            Eddieband works that way more or less: it shows Energy, which is 10x what you're showing.

            Comment

            • AnonymousHero
              Veteran
              • Jun 2007
              • 1393

              #7
              Yes, please!

              Comment

              • EpicMan
                Swordsman
                • Dec 2009
                • 455

                #8
                The nice thing about the multiplier is it will teach new players (A) what the speed number means and (B) that speed increases are subject to diminishing returns after a point. It's extremely intuitive.

                Comment

                • Nick
                  Vanilla maintainer
                  • Apr 2007
                  • 9638

                  #9
                  OK, included in development
                  One for the Dark Lord on his dark throne
                  In the Land of Mordor where the Shadows lie.

                  Comment

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