My savefile is in a different format: evidently the PC executable is different from the source version.
I've looked into this "Fiddled save file" problem, and the issue is that the game savefile records the time that the savefile was created, and then when you start the game and read the file, it compares that internally saved time against the time that the filesystem reports as the last time the file was changed, aborting with the Fiddled message if they aren't nearly equal. I can change this in the source version, but the only way I see around this in the pre-built executable is to start the game as a wizard ("-w" option on startup). To do that, you need to add a line with your user id to the lib/files/wizards file.
I've looked into this "Fiddled save file" problem, and the issue is that the game savefile records the time that the savefile was created, and then when you start the game and read the file, it compares that internally saved time against the time that the filesystem reports as the last time the file was changed, aborting with the Fiddled message if they aren't nearly equal. I can change this in the source version, but the only way I see around this in the pre-built executable is to start the game as a wizard ("-w" option on startup). To do that, you need to add a line with your user id to the lib/files/wizards file.
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