Competition 138

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  • PowerWyrm
    Prophet
    • Apr 2008
    • 2986

    #31
    Originally posted by Pete Mack
    Bug report:
    • Flasks of whisky should be
      Code:
      N:14:Flask~ of Whisky
      not
      Code:
      N:14:[COLOR="Red"]&[/COLOR] Flask~ of Whisky
    • Monsters should be able to push past no-move monsters, always. I got helped by a shimmering mold that kept Angamite blocked from a maze level.
    • Annoying when inventory/equipment screen flashes when shooting. The select menu already covers this.

    Edit: added bullet 3.
    - "& Flask~ of Whisky" is correct (see Flask of Oil)
    - only MOVE_BODY monsters should push past non moving monsters
    - I thought that was fixed (or is the ticket still open?)
    PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!

    Comment

    • PowerWyrm
      Prophet
      • Apr 2008
      • 2986

      #32
      Originally posted by Nick
      Competition 138 is now available from the competition page; it is an Angband 3.5-dev Dunadan Paladin.

      Special mention to the facts that
      • It is the same race/class combo as comp 137, to give a good comparison between 3.0.6 and where we are now and
      • I think I have persuaded all the Angband devs to play it
      I hope this has the cave_wall fix, otherwise expect a lot of crashes...
      PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!

      Comment

      • Raajaton
        Swordsman
        • May 2012
        • 296

        #33
        Just for curiosity's sake, is the randart list generated at birth, or are they individually generated on the fly?

        Just curious if everyone playing on this save file are pulling from the same randart list.

        Comment

        • Nick
          Vanilla maintainer
          • Apr 2007
          • 9629

          #34
          Originally posted by Raajaton
          Just for curiosity's sake, is the randart list generated at birth, or are they individually generated on the fly?

          Just curious if everyone playing on this save file are pulling from the same randart list.
          Yes, they're generated at birth.
          One for the Dark Lord on his dark throne
          In the Land of Mordor where the Shadows lie.

          Comment

          • Nick
            Vanilla maintainer
            • Apr 2007
            • 9629

            #35
            Originally posted by PowerWyrm
            I hope this has the cave_wall fix, otherwise expect a lot of crashes...
            Yes, that's been fixed.
            One for the Dark Lord on his dark throne
            In the Land of Mordor where the Shadows lie.

            Comment

            • fizzix
              Prophet
              • Aug 2009
              • 3025

              #36
              Originally posted by Nick
              [*]I think I have persuaded all the Angband devs to play it [/LIST]
              I'll break out the headphones and try to record some this weekend.

              Comment

              • Raajaton
                Swordsman
                • May 2012
                • 296

                #37
                Originally posted by fizzix
                I'll break out the headphones and try to record some this weekend.
                That would be cool. I watched your Let's Play Angband videos on youtube which I found to be very enjoyable and informative. My play has gotten much better as a result of watching them, as I now seem to be able to fairly consistently get towards the bottom of the dungeon as long as I survive the first few levels. I would certainly watch more if you released them.

                Comment

                • PowerWyrm
                  Prophet
                  • Apr 2008
                  • 2986

                  #38
                  Hmm I don't really like the new magma/quartz vein looking like dark granite when solid blocks is on. It's hard to tell if a wall is magma/quartz or simply an out of LOS granite wall.

                  For the rest it sounds fun... and am I the only one to enjoy stat pot rooms around 1500?
                  PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!

                  Comment

                  • PowerWyrm
                    Prophet
                    • Apr 2008
                    • 2986

                    #39
                    Something weird that won't really show with the competition char since it's force_down... the game now is saved each time you change levels, but you only get to see the message when you go UP
                    PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!

                    Comment

                    • Pete Mack
                      Prophet
                      • Apr 2007
                      • 6883

                      #40
                      Originally posted by PowerWyrm
                      Something weird that won't really show with the competition char since it's force_down... the game now is saved each time you change levels, but you only get to see the message when you go UP
                      Another thing -- in case you haven't noticed, you only need 1/2 as many ?Recall. (Just take the stairs for the trip down.)

                      Also: Teleport level sometimes takes you up a level.
                      Last edited by Pete Mack; April 26, 2013, 00:23.

                      Comment

                      • Pete Mack
                        Prophet
                        • Apr 2007
                        • 6883

                        #41
                        Bug report 2:
                        I am in a hallway a bit outside of a room with 2 Dracolisks. I'd like them to come out so I can teleport them away. But they are unable to bash down the door. (??)
                        You sense the presence of evil creatures!
                        The Dracolisk slams against the door. <4x>
                        You sense the presence of evil creatures!
                        The Dracolisk slams against the door. <4x>
                        You sense the presence of evil creatures!
                        The Dracolisk slams against the door. <4x>

                        Comment

                        • Gorbad
                          Apprentice
                          • Sep 2008
                          • 74

                          #42
                          Two things:

                          Angband crashes a lot when moving on a laptop with Fn+direction keys, I'll try to get some sort of stack trace if needed.

                          Silly typo in birth options: 'Force player decent' (yet I still start without any clothes )
                          Last edited by Gorbad; April 26, 2013, 01:20.

                          Comment

                          • Pete Mack
                            Prophet
                            • Apr 2007
                            • 6883

                            #43
                            Comp 138: Stealth, CON, archery FTW!

                            6th time's the charm.
                            Basically, I've played like a Rogue with bad detection. (Stealth is pretty good!)
                            3 critical events in the game.
                            1. Sling of Extra shots (+6,+6) @ 50'. Allowed me to cruise past 1000' at cl 12.
                            2. Rapier (Defender) <+3> @ 1400'. This was just all around a good find.(Stealth, rBase, SI,Regen, FA--all were most welcome.)
                            3. Nexus hound in dark hallway @~2200'. DEX/CON swap was huge win at that point. (I couldn't do any melee at 225HP anyway, so 4.5 blows with SoS of Extra Attacks was just not useful.)


                            Now at CL 31, 3050', which is about on par for good diving speed.

                            Comment

                            • fizzix
                              Prophet
                              • Aug 2009
                              • 3025

                              #44
                              Originally posted by Pete Mack

                              Also: Teleport level sometimes takes you up a level.
                              d'oh. I thought I checked this!

                              Comment

                              • takkaria
                                Veteran
                                • Apr 2007
                                • 1951

                                #45
                                Originally posted by Gorbad
                                Angband crashes a lot when moving on a laptop with Fn+direction keys, I'll try to get some sort of stack trace if needed.
                                What platform are you using?
                                takkaria whispers something about options. -more-

                                Comment

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