The good news is that the body count seems to be "fixed". The bad news is that player ghosts seem to be appearing despite being turned off, which is messing with the body count. I will check winners by hand
Competition 100
Collapse
X
-
hmmm - I'm not sure that is a fair or accurate way of checking for stair-scumming.
I just left a superb level after killing Ulfang the Black. I left because of Harowen the Black Hand almost killing me. I never saw the Hourglass vault, and I wasn't stairscumming, but I *needed* off that level asap. I explored about half the level and killed a unique (the point of the comp).
My notes show this:
| 791124| 1750 | 31 | Killed Ulfang the Black
| 796163| 1700 | 31 | Left the level without entering the Greater vault
| continued... | | ("Hourglass")
Thoughts on fairness of counting this as stairscumming?
In my latest game, which was a 2 million turn win in which I killed every unique except Castimir the Usurper (couldn't find him), only 3 greater vaults were generated, and I only made it inside one of them.
NPPAngband current home page: http://nppangband.bitshepherd.net/
Source code repository:
https://github.com/nppangband/NPPAngband_QT
Downloads:
https://app.box.com/s/1x7k65ghsmc31usmj329pb8415n1ux57Comment
-
It should be real simnple to verify a winning savefile at the knowledge screen, if the person e-mails the file.
If we do anything like this again in a future NPP comp, with a couple days notice I will code a special comp version that will put this information in the character dump for us.NPPAngband current home page: http://nppangband.bitshepherd.net/
Source code repository:
https://github.com/nppangband/NPPAngband_QT
Downloads:
https://app.box.com/s/1x7k65ghsmc31usmj329pb8415n1ux57Comment
-
| 551549| 1950 | 31 | You enter the Greater vault ("Twisted Cube")
| 560712| 1900 | 31 | Left the level without entering the Greater vault
| continued... | | ("Twisted Cube")
hmmm game can't decide eh I entered the gv cleared one small corner and then escaped iirc. Or did i get the same gv twice in a row?Comment
-
Depending on how notes are applied, I could see that being "same GV twice in a row" since the two notes are on different depths, or it could be that the "didn't enter vault" note doesn't get applied until after your depth has been updated. The odds of getting the same greater vault twice in a row seem pretty slim though.Comment
-
| 551549| 1950 | 31 | You enter the Greater vault ("Twisted Cube")
| 560712| 1900 | 31 | Left the level without entering the Greater vault
| continued... | | ("Twisted Cube")
hmmm game can't decide eh I entered the gv cleared one small corner and then escaped iirc. Or did i get the same gv twice in a row?NPPAngband current home page: http://nppangband.bitshepherd.net/
Source code repository:
https://github.com/nppangband/NPPAngband_QT
Downloads:
https://app.box.com/s/1x7k65ghsmc31usmj329pb8415n1ux57Comment
-
But I promise you, if this happens 15 times, we will grant you a pardon.NPPAngband current home page: http://nppangband.bitshepherd.net/
Source code repository:
https://github.com/nppangband/NPPAngband_QT
Downloads:
https://app.box.com/s/1x7k65ghsmc31usmj329pb8415n1ux57Comment
-
If you use a shaft to bypass a quest level do you fail the quest?www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012.
My banding life on Buzzkill's ladder.Comment
-
I put out a note with the original comp. Stealing is kind of a waste of time. I will improve it someday. You definitely don't want to try it in front of monsters who are awake. The only time it is really worth it is if you come across a sleeping monster who drops excellent items. The higher the monster level, the harder it is to steal from him.
One worthwhile tactic is to is hold off on killing Wormtounge, and when your brigand is at a high level, you can repeatedly steal excellent items from him.
They are only hasted +10. Hasting and slowing for NPP monsters are a timed effect. It is temporary, and it can only go to +10 or -10. The counter might have gone higher than the variable it is stored in if they are hasted for 200k turns.NPPAngband current home page: http://nppangband.bitshepherd.net/
Source code repository:
https://github.com/nppangband/NPPAngband_QT
Downloads:
https://app.box.com/s/1x7k65ghsmc31usmj329pb8415n1ux57Comment
-
How much have you tried to steal? The counter shouldn't be that long, unless you have done it hundreds of times.
I put out a note with the original comp. Stealing is kind of a waste of time. I will improve it someday. You definitely don't want to try it in front of monsters who are awake. The only time it is really worth it is if you come across a sleeping monster who drops excellent items. The higher the monster level, the harder it is to steal from him.
One worthwhile tactic is to is hold off on killing Wormtounge, and when your brigand is at a high level, you can repeatedly steal excellent items from him.
They are only hasted +10. Hasting and slowing for NPP monsters are a timed effect. It is temporary, and it can only go to +10 or -10. The counter might have gone higher than the variable it is stored in if they are hasted for 200k turns.
+10 is a lot by the way
I do remember clearing out a lesser open vault with everything asleep after the stealing, but only recently do most monsters seem to be awake and hasted, which does indeed sound like some kind of overflow... We'll see how long it lasts
edit: haha, i "fixed" the problem by going to dlvl1 and stealing from an awake snake twice. Then I got the "everyone is on a lookout, you cannot steal here any longer" message and now when I enter a new level nothing is hasted. I do still get the hunting party message.Last edited by Matthias; March 17, 2011, 16:53.Comment
Comment