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  • murphy
    Adept
    • Sep 2009
    • 101

    hehe wow!!

    Comment

    • Roch
      Adept
      • Oct 2008
      • 104

      The last messages are good:

      > You spin around. (x5)
      ...
      > Death hits you.
      > You die.

      The spin moves to try to confuse death are something I'll tuck away for later. Should have worked.

      Comment

      • wobbly
        Prophet
        • May 2012
        • 2631

        Next week is pretty much Christmas, are we having a Sil Christmas present comp? Doriath? As much as I hate Christmas carrols I have to admit it is fun to sing a slaying song.

        Comment

        • darkdrone
          Apprentice
          • Apr 2007
          • 72

          Originally posted by PowerWyrm
          Ok here we go:

          - download latest PWMAngband binaries (it should say version 1.1.11 beta 2) at http://powerwyrm.monsite-orange.fr (or use the direct link here: http://1drv.ms/1R4XR19)
          - unzip the file somewhere
          - get the attached file (rydia.zip)
          - replace mangband.cfg and mangclient.ini at the root of the directory
          - copy "account", "Admin", "Rydia" and "server" in /lib/user/save
          - run mangband.exe
          - launch mangclient.exe
          - and that's it...

          Character: Rydia, Human Summoner. She's hot and dominating.

          From the help file:

          A Summoner is the weakest of all classes you may choose. They have pathetic
          stats, no fighting abilities, and little spells to kill enemies with magic.
          However, all these weaknesses don't trouble them much, because they can
          summon creatures to help them in battle, and still gain some experience from
          their kills. Summoners use wisdom to cast spells and summon allies, and to
          determine how many of them they can control and how effectively they can
          control them.

          To compensate for the weakness of the class, the character starts with a Whip of Flame (and I felt it was appropriate). If you play the starting character and you die, you have two ways of playing another character: you can simply relaunch the client (mangclient.exe), choose the deceased character, choose to reroll the same character and use the quickstart mode (in that case you won't start with the Whip of Flame); or you can ctrl-c the server, copy the original "Rydia" and "server" files again in /lib/user/save, relaunch mangband.exe and mangclient.exe and choose the starting character again.

          Here are the main server options that were set in the configuration file:
          - ALLOW_RANDOM_ARTIFACTS = true (random artifacts)
          - LIMIT_STAIRS = 1 (non-connected stairs)
          - NO_GHOST = true (permanent death)
          - TOWN_WALL = true (no wilderness)
          - BASE_MONSTERS = true and EXTRA_MONSTERS = true (PWMAngband monsters)
          - PRESERVE_ARTIFACTS = 1 (preserve on, but artifacts are lost if left behind)
          - TURN_BASED = true (turn-based mode)
          - LIMITED_ESP = true (Angband-like telepathy)

          Birth options are the same as default Angband options (this means no selling is on).

          This will make a really challenging game, but I'm confident that there will be wins (or close calls). Just look at the last comp


          How do I do a post death dump ? (I'm guessing , "I don't") ...
          "When you look into an abyss, the abyss also looks into you." - Friedrich Nietzsche.
          (does this mean the RNG learns my worst fears, mummy?)

          Comment

          • PowerWyrm
            Prophet
            • Apr 2008
            • 2986

            Originally posted by darkdrone
            How do I do a post death dump ? (I'm guessing , "I don't") ...
            An automatic dump is generated if you either die or win. Dumps are in /lib/user if you play locally (server + client using the same /lib). If you don't play locally, you have to launch the client after death, choose your deceased character and choose a) Get a character dump.
            PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!

            Comment

            • debo
              Veteran
              • Oct 2011
              • 2402

              Starting Dec 24 we'll do our yearly Sil Xmas Presents Competition. I'll keep it short this year (probably 7-10 days.)
              Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.'

              Comment

              • taptap
                Knight
                • Jan 2013
                • 710

                Originally posted by debo
                Starting Dec 24 we'll do our yearly Sil Xmas Presents Competition. I'll keep it short this year (probably 7-10 days.)
                Where is it?

                Comment

                • debo
                  Veteran
                  • Oct 2011
                  • 2402

                  Originally posted by taptap
                  Where is it?
                  Been too busy to post it -- also I changed my mind. We'll be doing a different festive competition instead. Will try to get it out soon.
                  Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.'

                  Comment

                  • PowerWyrm
                    Prophet
                    • Apr 2008
                    • 2986

                    A nice competition would be to take any variant and tweak the code so that Morgoth gets generated on *every* level, starting at 50ft. The goal being to kill him before he kills you...
                    PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!

                    Comment

                    • HugoVirtuoso
                      Veteran
                      • Jan 2012
                      • 1237

                      Let's say the winner would be the one with the most Morgoth kills
                      My best try at PosChengband 7.0.0's nightmare-mode on Angband.live:
                      https://www.youtube.com/watch?v=rwAR0WOphUA

                      If I'm offline I'm probably in the middle of maintaining Gentoo or something-Linux or other.

                      As of February 18th, 2022, my YouTube username is MidgardVirtuoso

                      Comment

                      • Thraalbee
                        Knight
                        • Sep 2010
                        • 707

                        And small levels only. Otherwise too easy. Right?

                        Comment

                        • wobbly
                          Prophet
                          • May 2012
                          • 2631

                          Why wait for 50'? Surely Morgoth pops in to town from time to time to do his shopping.

                          Comment

                          • fph
                            Veteran
                            • Apr 2009
                            • 1030

                            Sounds accurate...

                            Evil Overlord List item #80: If my weakest troops fail to eliminate a hero, I will send out my best troops instead of wasting time with progressively stronger ones as he gets closer and closer to my fortress.
                            Last edited by fph; January 8, 2016, 18:15.
                            --
                            Dive fast, die young, leave a high-CHA corpse.

                            Comment

                            • Yottle
                              Apprentice
                              • Dec 2008
                              • 51

                              What about a Tome 2.3.5 lost soul maia rogue with small levels and connected stairs off? You start out at dungeon level 99 with inherent aggravate. Winner would be the first player to get to turn count 100.

                              Comment

                              • caruso
                                Adept
                                • May 2011
                                • 164

                                Originally posted by Yottle
                                What about a Tome 2.3.5 lost soul maia rogue with small levels and connected stairs off? You start out at dungeon level 99 with inherent aggravate. Winner would be the first player to get to turn count 100.
                                I like that one

                                Or how about an UnAngband comp, to celebrate that a new version has been released after almost four years?

                                Comment

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