WIP mage 4.2.1
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Wait does wait one player turn, which should always give you a chance against slower monsters as they move into view. But +1 extra shot or fast-cast guarantees you a turn against monsters 2x faster. At speed +5, that is almost every monster in the game.Comment
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i mean, one action. "the-smallest-possible-interval".
i guess i will be using the MM trick from now on.
OR, weird thought i know, but hear me out, or, 4.2 could have centered into tweaking the game engine to resolve these problems, instead of adding necromancers and lag.
.....aaaaaaaaaaaanyway,
i finally have the Wizard's Tome Of Power.
my all encompassing arsenal now includes Shock and Explosion - which are good spells, but not really endgame stuff - Banish and MBan (yet to see if they do anything in vaults, but otherwise TO should work just as well - they are really only needed for pits and graveyards), Mana Storm (that kinda *forces* you do get CL50 and INT 18/***), aaand .. that's it.
No haste. No slow. No berserk and hero, no buffing magic weapons, no greater recharge (so now even wands of annihilation are out), no rune, no recall (but we get create doors!), and of course none of the elemental attacks, no Rift, no chaos blast.
At least Thrust Away could (after an appropriate name change) work as a beam S2M ?
So, rather than a new and improved mage, we get a challenge-mode mage. I guess i can still build max-speed, max CON max INT, dig a big room and DD my way around morgoth and Mana Bolt him (which will force me to grind for tons of health potions), but i much rather prefer a mage that has some multi-role abilities.
4.2.1 is still .. a game. it can still be played, beaten (with some care), and while some major QOL improvements were made by Nick during these last few years (in primis the Rune system, and the balance to the obscene randart powers in 4.0), i dont see this as a step in the right direction.
.. i cannae believe i still needs to bind a key to rest.Last edited by Sky; June 12, 2020, 02:33."i can take this dracolich"Comment
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sadly, we will never know.
got greedy, and decided to fight Quulzzququaudpppp even after i got hallucination.
Then i teleported away to recover, the witch king of angmar sent me away, and some harmless hound i had next to me ... was in fact the tarrasque.
I'm pretty sure i resisted Chaos until last dive, i must have changed something.
Code:[Angband 4.2.1 Character Dump] Name Taulius Age 70 Self RB CB EB Best Race Dunadan Height 6'9" STR! 18/100 +1 -3 +10 18/180 Class Mage Weight 15st 8lb INT! 18/100 +2 +3 +7 18/*** Title Sorcerer Turns used: WIS! 18/100 +2 +0 +11 18/*** HP -135/818 Game 1234392 DEX! 18/100 +2 +0 +19 18/*** SP 193/338 Standard 159585 CON! 18/100 +3 -2 +12 18/*** Resting 88759 Level 44 Armor [67,+155] Saving Throw 93% Cur Exp 2756934 Stealth Very Good Max Exp 3009445 Melee 4d10,+25 Disarm - phys. 78% Adv Exp 2880000 To-hit 38,+47 Disarm - magic 91% Blows 4.0/turn Magic Devices 102 Gold 904496 Searching 90% Burden 183.5 lb Shoot to-dam +13 Infravision 0 ft Overweight 3.6 lb To-hit 32,+51 Speed 19 (2.9x) Max Depth 4900' (L98) Shots 1.0/turn You are one of several children of a Townsman. You are a credit to the family. You have dark brown eyes, straight brown hair, and a dark complexion. Resistances Abilities Acid:.++...+.+.... pFear:...+.....+... Elec:.+.+..+*+.... pBlnd:.......+..... Fire:.+....+.+.... pConf:+............ Cold:......+.++... pStun:............. Pois:........+.... HLife:............. Light:.....+.+..... Regen:.++......+... Dark:..+++.+...... ESP:+............ Sound:...+...+..... S.Inv:..+.......... Shard:+.+.......... FrAct:++.+.+.+..+.. Nexus:..+...+...... Feath:..........+.. Nethr:.+.+......... S.Dig:.++...+.+.... Chaos:............. TrpIm:............. Disen:++........... Bless:............. Hindrances Modifiers ImpHP:............. Stea.:.+........... ImpSP:............. Sear.:..........+.. Fear:............. Infra:............. Aggrv:............. Tunn.:.......+.+... NoTel:............. Speed:..++.......+. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:.....+....... D.Red:............. Moves:............. [Last Messages] > You resist the effect! > The fury engulfs you. > You feel more drugged! > You miss the fury. > You shock the fury. > You miss the fury. > The fury claws you. > The fury misses you. > You shock the fury. > You have slain the fury. > You feel something roll beneath your feet. > There is a wall in the way! > The Tarrasque breathes frost. > You die. > Successfully created a spoiler file. Killed by The Tarrasque. [Character Equipment] a) the Trident of Hitholaid (4d10) (+11,+7) [+1] <+1, +5> Dropped by Saruman of Many Colours at 3350 feet (level 67) +1 strength. +5 dexterity. Slays undead, dragons. Branded with lightning. Provides resistance to Shards, Disenchantment. Provides protection from confusion. Cannot be harmed by Acid, Fire. Grants telepathy. Prevents paralysis. Combat info: 4.0 blows/round. Average damage/round: 399.6 vs undead, dragons, and creatures not resistant to lightning, and 202.8 vs. others. b) the Heavy Crossbow of Anaurim (x4) (+15,+13) <+1, +3> Found lying on the floor in a vault at 2250 feet (level 45) +1 strength. +3 dexterity. +3 stealth. Provides resistance to Acid, Lightning, Fire, Nether, Disenchantment. Cannot be harmed by Acid, Fire. Sustains intelligence. Slows your metabolism. Speeds regeneration. Prevents paralysis. c) the Ring of Gondor <+4, +5> Dropped by a ghoul at 2250 feet (level 45) +4 dexterity. +5 speed. Provides resistance to Acid, Dark, Shards, Nexus. Cannot be harmed by Lightning. Sustains wisdom. Slows your metabolism. Speeds regeneration. Grants the ability to see invisible things. When activated, it creates a large fire ball with damage 200. Takes 307 to 377 turns to recharge at your current speed. Your chance of success is 97.1% d) the Band of Eiglos <+4, +2, +5> Found lying on the floor in a pit at 4600 feet (level 92) +4 strength. +2 wisdom. +2 constitution. +5 speed. Provides resistance to Lightning, Dark, Sound, Nether. Provides protection from fear. Cannot be harmed by Lightning. Sustains strength, intelligence. Prevents paralysis. When activated, it heals 60 hitpoints, cut damage, and cures stunning, poisoning, blindness, and confusion. Takes 211 to 234 turns to recharge at your current speed. Your chance of success is 92.6% e) the Amulet 'Ladhoril' [+29] <+3, +4> Dropped by The Queen Ant at 2250 feet (level 45) +3 wisdom. +4 constitution. Provides resistance to Dark. f) the Star of Essaeglim <+3> Dropped by Nár, the Dwarf at 1650 feet (level 33) +3 wisdom. +3 light. Provides resistance to Light. Cannot be harmed by Fire. Prevents paralysis. Intensity 3 light. When activated, it maps the area around you. Takes 147 to 290 turns to recharge at your current speed. Your chance of success is 86.3% g) the Metal Brigandine Armour 'Argelion' (-3) [48,+37] <+2> Dropped by Lungorthin, the Balrog of White Fire at 4500 feet (level 90) +2 intelligence. +2 constitution. Provides resistance to Acid, Lightning, Fire, Cold, Dark, Nexus. Cannot be harmed by Acid. Slows your metabolism. h) the Cloak 'Anfalade' (+3,+1) [1,+18] <+3, +4> Dropped by Saruman of Many Colours at 3350 feet (level 67) +3 dexterity. +4 tunneling. Provides immunity to Lightning. Provides resistance to Light, Sound. Provides protection from blindness. Cannot be harmed by Acid, Fire. Sustains strength. Prevents paralysis. i) the Wicker Shield of Arnor [2,+7] <+4> Found lying on the floor in a vault at 2250 feet (level 45) +4 strength. +4 constitution. Provides resistance to Acid, Lightning, Fire, Cold, Poison. Cannot be harmed by Acid. Slows your metabolism. j) the Steel Helm 'Brist' [9,+16] <+5, +3> Found lying on the floor in a vault at 3200 feet (level 64) +5 intelligence. +3 wisdom. +3 tunneling. Provides resistance to Cold. Provides protection from fear. Cannot be harmed by Acid. Speeds regeneration. k) a Set of Alchemist's Gloves of Thievery (+8,+3) [0,+17] <+4, +5> Found lying on the floor in a vault at 3850 feet (level 77) +4 dexterity. +5 searching skill. Cannot be harmed by Acid, Fire. Feather Falling. Prevents paralysis. l) a Pair of Steel Shod Boots of Speed [7,+15] <+10> Dropped by Gothmog, the High Captain of Balrogs at 4800 feet (level 96) +10 speed. Cannot be harmed by Fire. [Character Inventory] a) 2 Books of Magic Spells [First Spells] You can read this book. b) 4 Books of Magic Spells [Attacks and Knowledge] You can read this book. c) 2 Books of Magic Spells [Magical Defences] You can read this book. d) a Book of Magic Spells [Arcane Control] Cannot be harmed by Fire. You can read this book. e) a Book of Magic Spells [Wizard's Tome of Power] Cannot be harmed by Fire. You can read this book. f) 4 Mushrooms of Vigor g) a Draught of the Ents h) 40 Potions of Cure Critical Wounds i) a Potion of Cure Critical Wounds j) 7 Potions of Healing k) 10 Potions of Restore Mana l) 10 Potions of Restore Life Levels m) 6 Potions of Enlightenment n) 2 Potions of Speed o) 11 Scrolls of Phase Door p) 7 Scrolls of Remove Hunger q) 6 Rods of Magic Mapping (1 charging) r) 3 Rods of Slow Monster s) 3 Rods of Healing (2 charging) Cannot be harmed by Lightning. t) 5 Rods of Teleport Other u) 2 Rods of Recall Cannot be harmed by Lightning. v) the Band of Anting (+4,+1) <+4, +5, +2> Found lying on the floor in a vault at 4600 feet (level 92) +4 intelligence. +4 wisdom. +5 dexterity. +2 constitution. +2 tunneling. Provides resistance to Acid. Provides protection from blindness. Cannot be harmed by Lightning. Prevents paralysis. [Character Quiver] 0) 17 Bolts of Wounding (1d5) (+21,+20) Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 152.6. 25% chance of breaking upon contact. 1) 18 Seeker Bolts (4d5) (+7,+6) Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 130.2. 25% chance of breaking upon contact. [Home Inventory] a) 8 Potions of *Healing* It can be thrown at creatures with damaging effect. b) 2 Scrolls of Rune of Protection c) 4 Wands of Annihilation (10 charges) Cannot be harmed by Lightning. d) the Ring 'Radorn' [+5] <+5, +6, +1> Found lying on the floor in a vault at 3200 feet (level 64) +5 strength. +6 wisdom. +1 light. Provides immunity to Acid. Provides resistance to Lightning, Fire, Cold, Dark, Nether, Disenchantment. Provides protection from fear, blindness. Cannot be harmed by Lightning. Sustains intelligence, wisdom, constitution. Feather Falling. Speeds regeneration. Prevents paralysis. Sustains your life force. When activated, it allows you to breathe sound for 150 damage. Takes 449 to 606 turns to recharge at your current speed. Your chance of success is 94.9% e) the Necklace of Galdimbar (+7,+4) <+2, +1> Conjured forth by magic at 1450 feet (level 29) +2 wisdom. +2 dexterity. +1 light. Provides resistance to Acid, Fire, Light, Dark. Provides protection from fear. When activated, it grants temporary free action for 1d10+10 turns. Takes 95 to 104 turns to recharge at your current speed. Your chance of success is 91.2% f) the Elfstone of Entaragos <+2, +1, +4> Found lying on the floor in a pit at 3700 feet (level 74) +2 strength. +1 intelligence. +4 dexterity. +2 constitution. Provides resistance to Cold. Provides protection from fear. Speeds regeneration. Sustains your life force. g) the Wooden Torch 'Aglinar' Found lying on the floor at 1350 feet (level 27) Provides resistance to Acid, Fire, Poison, Light. Cannot be harmed by Fire. Prevents paralysis. Intensity 2 light. h) the Phial 'Andor' <+3> Found lying on the floor in a vault at 2250 feet (level 45) +3 light. Provides resistance to Dark, Chaos. Cannot be harmed by Fire. Intensity 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 31 to 58 turns to recharge at your current speed. Your chance of success is 97.1% i) the Leather Scale Mail of Astirumir (-1) [20,+10] <+2> Dropped by an ancient green dragon at 2700 feet (level 54) +2 searching skill. Provides resistance to Acid, Lightning, Fire, Cold, Nether, Chaos. Provides protection from blindness, confusion. Cannot be harmed by Acid, Fire. Feather Falling. j) the Leather Scale Mail of Mindangun (-1) [20,+8] <+3> Found lying on the floor in a vault at 2350 feet (level 47) +3 speed. Provides resistance to Fire, Poison, Shards, Disenchantment. Provides protection from blindness. Cannot be harmed by Acid, Fire. k) the Cloak 'Erian' [1,+10] <+3, +1> Dropped by an unknown monster at 1350 feet (level 27) +3 dexterity. +1 searching skill. Provides resistance to Nexus. Cannot be harmed by Acid, Fire. l) the Fur Cloak of Calacirie [3,+28] <+4> Dropped by Ar-Pharazôn the Golden at 3950 feet (level 79) +4 speed. Cannot be harmed by Acid, Fire. m) the Fur Cloak of Elladen [3,+13] <+3> Dropped by Azog, Enemy of the Dwarves at 2350 feet (level 47) +3 stealth. Provides resistance to Fire, Sound. Cannot be harmed by Acid, Fire. Speeds regeneration. Grants the ability to see invisible things. n) the Leather Shield of Arindor [8,+9] <+3, +2> Found lying on the floor in a vault at 4600 feet (level 92) +3 intelligence. +3 wisdom. +2 dexterity. +2 searching skill. Provides resistance to Acid, Fire, Cold, Poison, Sound. Cannot be harmed by Acid. Prevents paralysis. When activated, it grants temporary resistance to acid, electricity, fire, cold and poison for 1d20+20 turns. Takes 237 to 290 turns to recharge at your current speed. Your chance of success is 95.9% o) the Steel Helm of Harsil [9,+11] <+2, +6, +1> Found lying on the floor in a vault at 4550 feet (level 91) +2 intelligence. +6 wisdom. +1 light. Provides resistance to Lightning. Provides protection from blindness. Cannot be harmed by Acid. Sustains intelligence, dexterity. Grants telepathy. When activated, it speeds up you temporarily but also makes you mortally afraid. Takes 118 to 130 turns to recharge at your current speed. Your chance of success is 97.8% p) the Steel Helm of Hundos [9,+22] <+3, +1> Found lying on the floor in a vault at 2250 feet (level 45) +3 dexterity. +3 tunneling. +1 light. Provides resistance to Chaos. Cannot be harmed by Acid. Grants the ability to see invisible things. Prevents paralysis. When activated, it teleports a target monster away. Takes 261 to 319 turns to recharge at your current speed. Your chance of success is 91.2% q) the Pair of Steel Shod Boots of Dildaewe [7,+7] <+5, +3> Taken from a chest found at 3250 feet (level 65) +5 dexterity. +3 tunneling. +3 speed. Provides resistance to Cold. Provides protection from fear. Cannot be harmed by Acid, Fire. Speeds regeneration. When activated, it teleports you randomly up to 10 squares away. Takes 118 to 130 turns to recharge at your current speed. Your chance of success is 89.5% r) the Katana 'Ibunt' (3d5) (+12,+18) [+10] <+4, +3> Found lying on the floor at 3200 feet (level 64) +4 wisdom. +3 dexterity. Slays undead (powerfully). Branded with acid. Provides immunity to Fire. Provides resistance to Poison, Nexus. Provides protection from confusion. Cannot be harmed by Acid. Sustains wisdom, constitution. Speeds regeneration. Grants the ability to see invisible things. Prevents paralysis. Blessed by the gods (combat bonuses for holy casters). Aggravates creatures nearby. Combat info: 4.0 blows/round. Average damage/round: 356.4 vs undead, 274 vs creatures not resistant to acid, and 192 vs. others. s) the Zweihander of Nargoth (3d6) (+8,+16) <+2, +4> Dropped by Bolg, Son of Azog at 2350 feet (level 47) +2 strength. +4 intelligence. Slays dragons. Branded with weak fire. Provides resistance to Lightning, Fire, Light. Cannot be harmed by Acid. Prevents paralysis. When activated, it restores 10 hit points, removes fear and grants you resistance to fear and +12 to-hit for 1d25+25 turns. Takes 165 to 182 turns to recharge at your current speed. Your chance of success is 95.9% Combat info: 4.0 blows/round. Average damage/round: 299.6 vs dragons, 250.4 vs creatures not resistant to fire, and 201.2 vs. others. t) the Pike of Echand (4d5) (+17,+14) <+2> Found lying on the floor in a vault at 3200 feet (level 64) +2 attack speed. Slays evil creatures. Branded with lightning. Provides resistance to Lightning, Fire. Cannot be harmed by Acid, Fire. Slows your metabolism. Grants the ability to see invisible things. Combat info: 6.0 blows/round. Average damage/round: 448.8 vs creatures not resistant to lightning, 366 vs evil creatures, and 283.2 vs. others. u) the Two-Handed Great Flail 'Galagon' (5d6) (+7,+14) <+2, +3, +4> Found lying on the floor in a pit at 4600 feet (level 92) +2 strength. +3 wisdom. +2 dexterity. +3 constitution. +4 infravision. Cannot be harmed by Acid, Fire. Feather Falling. Speeds regeneration. Combat info: 4.0 blows/round. Average damage/round: 230. v) the Short Bow of Hilin (x4) (+13,+10) <+3, +2> Found lying on the floor in a vault at 3200 feet (level 64) +3 stealth. +2 shooting power. Provides resistance to Acid, Nether, Chaos. Cannot be harmed by Acid, Fire. Prevents paralysis. [B]w) the Long Bow 'Nevrin' (x5) (+7,+30) <+5, +2> Found lying on the floor in a vault at 3850 feet (level 77) +5 wisdom. +2 shooting power. Branded with weak poison. Provides resistance to Lightning, Fire. Cannot be harmed by Acid, Fire. Sustains dexterity. Slows your metabolism. When activated, it grants fire resistance for d20+20 turns and creates a fire ball of damage 80. Takes 261 to 319 turns to recharge at your current speed. Your chance of success is 91.9%[/B] x) the Long Bow of Bringweth (x6) (+14,+12) <+4, +2, +3> Dropped by Maeglin, the Traitor of Gondolin at 4550 feet (level 91) +4 intelligence. +2 dexterity. +3 shooting power. Branded with weak lightning. Provides protection from blindness. Cannot be harmed by Acid, Fire. Prevents paralysis. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 285 50' Reached level 2 1007 50' Reached level 3 2706 100' Reached level 4 3522 150' Killed Fang, Farmer Maggot's Dog 3522 150' Reached level 5 4574 150' Reached level 6 5398 150' Reached level 7 6281 200' Killed Grip, Farmer Maggot's Dog 6785 500' Reached level 8 7303 500' Reached level 9 7488 500' Reached level 10 8085 0' Reached level 11 10335 550' Reached level 12 11191 550' Reached level 13 12984 800' Reached level 14 13602 800' Reached level 15 14088 800' Reached level 16 15353 800' Reached level 17 16873 1000' Reached level 18 18084 1050' Reached level 19 19394 1050' Reached level 20 20903 0' Killed Farmer Maggot 21338 0' Reached level 21 23575 1250' Reached level 22 24340 1250' Reached level 23 25796 1300' Reached level 24 27789 1350' Found the Wooden Torch 'Aglinar' 28216 1350' Found the Wooden Torch of Enost (LOST) 28296 1350' Reached level 25 28689 1350' Killed Ulfast, Son of Ulfang 29053 1350' Killed Ulwarth, Son of Ulfang 37616 1350' Reached level 26 37894 1350' Found the Cloak 'Erian' 39043 1350' Found the Set of Leather Gloves of Dirniving (LOST) 66733 1350' Reached level 27 67009 1350' Killed Lugdush, the Uruk 67013 1350' Killed Uglúk, the Uruk 67460 1350' Reached level 27 68113 1350' Reached level 28 68311 1350' Reached level 29 69955 1350' Killed Khîm, Son of Mîm 70969 1350' Killed Ufthak of Cirith Ungol 70974 1350' Killed Ibun, Son of Mîm 71085 1350' Found the Broad Sword of Menin (LOST) 71818 1450' Found the Necklace of Galdimbar 73572 1500' Killed Wormtongue, Agent of Saruman 76172 1500' Reached level 30 76172 1500' Reached level 31 76172 1500' Reached level 32 79413 1650' Killed Nár, the Dwarf 79414 1650' Found the Star of Essaeglim 80259 1700' Killed Gorbag, the Orc Captain 80354 1750' Found the Lucerne Hammer of Duirman (LOST) 80409 1750' Killed Shagrat, the Orc Captain 81005 1750' Reached level 33 81069 1750' Killed Sangahyando of Umbar 81077 1750' Killed Angamaitë of Umbar 87905 1800' Killed Orfax, Son of Boldor 90619 1900' Killed Sméagol 91227 1950' Reached level 33 96091 0' Reached level 33 96183 1950' Found the Beaked Axe 'Finwe' (LOST) 102105 2250' Killed Lokkak, the Ogre Chieftain 102108 2250' Found the Elfstone of Radrim (LOST) 102109 2250' Found the Glaive 'Feildur' (LOST) 103845 2250' Found the Ring of Gondor 104720 2250' Reached level 34 105514 2250' Killed Rogrog the Black Troll 107925 2250' Found the Steel Helm of Hundos 108351 2250' Killed Kavlax the Many-Headed 110480 2250' Killed Lorgan, Chief of the Easterlings 110569 2250' Found the Short Sword of Natalath (LOST) 112085 2250' Reached level 35 112810 2250' Found the Wicker Shield of Arnor 113435 2250' Found the Phial 'Andor' 113615 2250' Killed The Queen Ant 113620 2250' Found the Amulet 'Ladhoril' 114205 2250' Found the Heavy Crossbow of Anaurim 115710 2350' Reached level 35 116640 2350' Killed Bolg, Son of Azog 116650 2350' Found the Great Hammer of Calad (LOST) 116652 2350' Found the Zweihander of Nargoth 116768 2350' Killed Azog, Enemy of the Dwarves 116769 2350' Found the Fur Cloak of Elladen 116770 2350' Found the Cutlass 'Estein' (LOST) 116910 2350' Killed Scatha the Worm 117194 2350' Reached level 36 117427 2350' Reached level 36 118662 2350' Found the Broad Axe 'Halaindil' (LOST) 118668 2350' Found the Leather Scale Mail of Mindangun 119172 2350' Killed Bill the Stone Troll 119223 2350' Killed Bert the Stone Troll 119244 2350' Killed Tom the Stone Troll 123335 2450' Killed Grishnákh, the Hill Orc 123337 2450' Killed Bullroarer the Hobbit 123338 2450' Killed Golfimbul, the Hill Orc Chief 123387 2450' Found the Broad Sword of Aramir (LOST) 124697 2450' Reached level 37 124817 2450' Killed Mughash the Kobold Lord 126094 2700' Found the Leather Scale Mail of Astirumir 127865 2700' Killed The Phoenix 128792 3200' Killed Draebor, the Imp 129043 3200' Found the Scythe of Slicing 'Amaraul' (LOST) 129422 3200' Found the Short Bow of Hilin 130176 3200' Found the War Hammer of Aramind (LOST) 130508 3200' Killed Ji Indur Dawndeath 130508 3200' Reached level 38 130703 3200' Found the Pike of Echand 130745 3200' Found the Ring 'Radorn' 130759 3200' Found the Steel Helm 'Brist' 132077 3200' Found the Cutlass of Annor (LOST) 132517 3200' Killed Quaker, Master of Earth 133299 3200' Killed Eöl, the Dark Elf 133520 3200' Found the Katana 'Ibunt' 133865 3200' Reached level 39 134626 3250' Found the Pair of Steel Shod Boots of Dildaewe 136999 3300' Killed Brodda, the Easterling 137230 3350' Reached level 40 137865 3350' Killed Saruman of Many Colours 137865 3350' Reached level 40 137870 3350' Found the Trident of Hitholaid 137878 3350' Found the Cloak 'Anfalade' 138944 3700' Found the Elfstone of Entaragos 139719 3700' Found the Soft Leather Armour 'Anoeg' (LOST) 140691 3850' Killed Smaug the Golden 140694 3850' Found the Short Sword of Dirdi (LOST) 140695 3850' Found the Scythe 'Berin' (LOST) 140947 3850' Killed Itangast the Fire Drake 140951 3850' Found the Light Crossbow of Rahar (LOST) 141581 3850' Found the Mattock 'Uingauron' (LOST) 141584 3850' Found the Long Bow 'Nevrin' 142422 3850' Killed Uvatha the Horseman 142422 3850' Reached level 41 142747 3850' Killed Adunaphel the Quiet 143438 3900' Killed Fundin Bluecloak 143753 3900' Killed Makar, the Warrior 144428 3950' Found the Throwing Axe 'Felva' (LOST) 144856 3950' Killed Ar-Pharazôn the Golden 144861 3950' Found the Fur Cloak of Calacirie 145538 4050' Killed Thuringwethil, the Vampire Messenger 145546 4050' Found the Mattock of Tuoros 146749 4150' Killed Dwar, Dog Lord of Waw 146749 4150' Reached level 42 147151 4200' Killed Ren the Unclean 147153 4200' Killed Khamûl, the Black Easterling 147203 4200' Killed Hoarmurath of Dir 147239 4200' Killed Akhorahil the Blind 147239 4200' Reached level 43 147486 4200' Reached level 43 147958 4250' Killed The Balrog of Moria 147967 4250' Found the Pike 'Belroth' 148468 4250' Killed Ulfang the Black 150033 4500' Killed Lungorthin, the Balrog of White Fire 150033 4500' Reached level 44 150039 4500' Found the Metal Brigandine Armour 'Argelion' 150451 4550' Killed Harowen the Black Hand 150751 4550' Killed Maeglin, the Traitor of Gondolin 150757 4550' Found the Long Bow of Bringweth 151198 4550' Found the Steel Helm of Harsil 151272 4600' Killed Boldor, King of the Yeeks 151808 4600' Found the Band of Eiglos 151829 4600' Found the Two-Handed Great Flail 'Galagon' 151841 4600' Found the Katana of Wiliendol (LOST) 152760 4600' Found the Leather Shield of Arindor 153409 4600' Found the Band of Anting 153745 4800' Killed Gothmog, the High Captain of Balrogs 154926 4850' Killed Nan, the Giant 154926 4850' Found the Lance of Morfin 155508 4850' Killed Feagwath, the Undead Sorcerer 156563 4850' Killed Tevildo, Prince of Cats 156563 4850' Reached level 45 158048 4850' Found the Blade of Chaos of Avanas [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : yes (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : no (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)
"i can take this dracolich"Comment
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My commiserations, that sounds like a painful end.
From my experiences with post 4.2 mages, in the later game you shouldn't be in melee range of anything remotely dangerous.
You have great control over the battlefield and particularly with Mana Storm do a ton of damage from level 45. Even with the fail rate nothing else will come close.
Use the slots that used to be for books for the missing essentials.
Because you don't need to worry about damage from weapons, you can choose purely based on Int, Con, speed and resistances.
Good luck next timeComment
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no no ..
Ok so. I had cleared the level (fairly empty level) and was at the last room, which had the good stuff in it. I banished everything, and then i discovered that Quzzp was there. I stupidly decided to melee him, and he kept summoning uniques which i would teleport away.
i got hallucinated;
At one point i go mana-blasted by the witch king (while still meleeing Quzp) and decided to teleport away.
I found a safe spot and started resting. By pressing my "rest" key, i thought i had ended the hallucination. Keep in mind that i just did a 11h shift at work.
I get teleported again, and i read "the witch kind commands you to go away".
Ok, i am in an empty corridor, and there is only one tiny useless mob about 8 squares away, it can't do anything .. think, could hound, or bandit. Something dumb like that.
Except, that was still an hallucination. It was actually the Tarrasque, which does 400 dmg with a resisted cold breath (1600 base).
dead."i can take this dracolich"Comment
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