Some general description of egoless play is here.
My game was based off of Vanila 3.1.2 r2041 also with a mod to mushroom frequencies.
I played it almost as a pure mage. I squelched weapons and launchers and ammo from the start. I used oil for throwing, and killed a few monsters barehanded or with a shovel, usually by accident. The change to halve mana costs for damage spells means that it is possible for mages to kill using magic rather than melee or bows, and that is obviously a big deal playing egoless
I did not do anything I considered to be abuse. No LOS tricks or ASCs or anything like that. I consider rune of protection and door creation to be abusive, so I squelched MB7 and never learned any spells in it. I've been arguing for a while that mage casters should not get the satisfy hunger spell, so I never learned that either. I used mage CLW spell, but I devoted a slot to mushrooms of purging that I could have used to carry !CLW etc which I think evens it out. I used two clone monster wands I found on swamp wyrms until they blew up on recharge, but I have decided that is equivalent to killing explosions so I am happy with it.
Here is the winner dump.
I got a bit lucky. The power DSM at DL56 was nice, but much less important than one might think. The real luck was with CON potions and gain-one-lose-one not costing much CON. Also luckily, I guess, I did not find -dObj early. I had to search more, fought more spawned monsters, and had more exp than I was used to having at each depth. I had many more hp than other egoless chars I've played at similar depths and that saved me from carelessness more than once.
My game was based off of Vanila 3.1.2 r2041 also with a mod to mushroom frequencies.
I played it almost as a pure mage. I squelched weapons and launchers and ammo from the start. I used oil for throwing, and killed a few monsters barehanded or with a shovel, usually by accident. The change to halve mana costs for damage spells means that it is possible for mages to kill using magic rather than melee or bows, and that is obviously a big deal playing egoless
I did not do anything I considered to be abuse. No LOS tricks or ASCs or anything like that. I consider rune of protection and door creation to be abusive, so I squelched MB7 and never learned any spells in it. I've been arguing for a while that mage casters should not get the satisfy hunger spell, so I never learned that either. I used mage CLW spell, but I devoted a slot to mushrooms of purging that I could have used to carry !CLW etc which I think evens it out. I used two clone monster wands I found on swamp wyrms until they blew up on recharge, but I have decided that is equivalent to killing explosions so I am happy with it.
Here is the winner dump.
I got a bit lucky. The power DSM at DL56 was nice, but much less important than one might think. The real luck was with CON potions and gain-one-lose-one not costing much CON. Also luckily, I guess, I did not find -dObj early. I had to search more, fought more spawned monsters, and had more exp than I was used to having at each depth. I had many more hp than other egoless chars I've played at similar depths and that saved me from carelessness more than once.
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