You would be committed to firing a particular bolt....
Hadn't thought that through, but yeah, and that could be a problem. Even given the switch to adding the brand's effect, having the right round 'in the chamber' would be very important.
The comparison with guns might be fitting...depends. Are there different types of ammo that have differing impacts on monsters, or is all the ammo 'vanilla' damage? What's the ratios of "number of rounds available" versus damage per round versus what damage can I do with other ranged attacks?
What would have to be the case, is that the crossbow does a LOT more damage than the bow, to make up for the grossly lower rate of fire, and being forced to pre-select your ammo.
Hadn't thought that through, but yeah, and that could be a problem. Even given the switch to adding the brand's effect, having the right round 'in the chamber' would be very important.
The comparison with guns might be fitting...depends. Are there different types of ammo that have differing impacts on monsters, or is all the ammo 'vanilla' damage? What's the ratios of "number of rounds available" versus damage per round versus what damage can I do with other ranged attacks?
What would have to be the case, is that the crossbow does a LOT more damage than the bow, to make up for the grossly lower rate of fire, and being forced to pre-select your ammo.
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