I'm not wearing both rings of escaping right now but I had been up until just now. I just found boots of speed <+5> and the good ring of the mouse I bought from the store makes it seem worth it to swap out the second +3 speed escaping (I tweaked the 4.2.5 slightly, so that rings of the mouse show up in the magic shop, and rings of escaping have a range of +2 to +4 speed, among other small changes).
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[Angband 4.2.5 Character Dump] Name Uruinin Age 22 Self RB CB EB Best Race Hobbit Height 2'10" STR: 18/65 -2 +0 +0 18/45 Class Ranger Weight 3st 12lb Int: 10 +2 +0 +0 12 9 Title Explorer Turns used: Wis: 13 +1 +2 +9 18/70 18/60 HP 310/310 Game 406238 DEX: 16 +3 +1 +4 18/60 SP 64/66 Standard 40466 CON: 18 +2 -1 +4 18/50 Resting 729 Level 31 Armor [54,+97] Saving Throw 85% Cur Exp 144170 Stealth Heroic Max Exp 144170 Melee 1d5,+10 Disarm - phys. 97% Adv Exp 180000 To-hit 58,-1 Disarm - magic 67% Blows 3.7/turn Magic Devices 75 Gold 50366 Searching 67% Burden 184.8 lb Shoot to-dam +6 Infravision 40 ft Overweight 16.9 lb To-hit 77,-9 Speed 8 (1.8x) Max Depth 2500' (L50) Shots 2.0/turn You are one of several children of a Hobbit Shirriff. You are the black sheep of the family. You have green eyes, straight brown hair, and a very fair complexion. Resistances Abilities Acid:+.......++... pFear:............. Elec:+.......+.... pBlnd:.....+....... Fire:+.....+.+.... pConf:............. Cold:+.......+.... pStun:............. Pois:.........+... HLife:............+ Light:............. Regen:+............ Dark:............. ESP:............. Sound:........+.... S.Inv:+....+....... Shard:............. FrAct:+............ Nexus:............. Feath:+............ Nethr:............. S.Dig:............. Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:+.+....++.... ImpSP:............. Sear.:............. Fear:...+......... Infra:............+ Aggrv:............. Tunn.:............. NoTel:............. Speed:...+.......+. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:............. D.Red:............. Moves:............. [Character Equipment] a) a Main Gauche (Defender) (1d5) (+14,+12) [+8] <+1> Dropped by Gorbag, the Orc Captain, at 1200 feet (level 24) +1 stealth. Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid. Sustains dexterity. Feather Falling. Speeds regeneration. Grants the ability to see invisible things. Prevents paralysis. Combat info: 3.7 blows/round. With +1 STR and +0 DEX you would get 4.1 blows With +0 STR and +2 DEX you would get 4.0 blows Average damage/round: 50.4. b) a Sling (x2) (+6,+6) Bought from a store c) a Ring of the Mouse (+0,-5) <+4> Bought from a store +4 dexterity. +4 stealth. d) a Ring of Escaping <+4> Found lying on the floor at 1450 feet (level 29) +4 speed. Makes you afraid of melee, and worse at shooting and casting spells. e) an Amulet of Wisdom <+5> Found lying on the floor of a special room at 2450 feet (level 49) +5 wisdom. Sustains wisdom. f) a Lantern of True Sight (6548 turns) Found lying on the floor at 2450 feet (level 49) Provides protection from blindness. Cannot be harmed by fire. Grants the ability to see invisible things. Intensity 3 light. g) Red Dragon Scale Mail of Craftsmanship [24,+18] (charging) Dropped by Nár, the Dwarf, at 1200 feet (level 24) Provides resistance to fire. i) a Fur Cloak of Stealth [3,+8] <+1> Found lying on the floor at 2450 feet (level 49) +1 stealth. m) a Large Metal Shield of Elvenkind [12,+12] <+1> Dropped by a mystic at 1900 feet (level 38) +1 stealth. Provides resistance to acid, lightning, fire, cold, sound. Cannot be harmed by acid. n) the Hard Leather Cap of Auglin [2,+12] <+4> Dropped by a paladin at 1000 feet (level 20) +4 wisdom. Provides resistance to acid, poison. Cannot be harmed by acid. When activated, it cures blindness. Takes 59 to 64 turns to recharge at your current speed. Your chance of success is 95.9% o) the Set of Mithril Gauntlets of Thondi [6,+17] <+4> Found lying on the floor of a special room at 2450 feet (level 49) +4 constitution. Cannot be harmed by acid, fire. p) a Pair of Steel Shod Boots of Speed [7,+11] <+5> Found lying on the floor in a vault at 2500 feet (level 50) +5 speed. Cannot be harmed by fire. [Character Inventory] a) 2 Books of Nature Magics [Lesser Charms] You can read this book. b) 7 Potions of Cure Serious Wounds c) 10 Potions of Cure Critical Wounds d) 4 Potions of Healing e) 5 Potions of Speed f) 31 Scrolls of Phase Door g) 9 Scrolls of Teleportation {!r} i) 4 Scrolls of Word of Recall {!r} m) 2 Scrolls of Recharging n) 4 Rods of Treasure Location {@3} o) 3 Rods of Light (1 charging) {@4} p) a Wand of Fire Balls (2 charges) q) 4 Wands of Slow Monster (17 charges) r) 2 Wands of Teleport Other (7 charges) s) a Staff of Detect Evil (10 charges) t) 2 Staves of Teleportation (4 charges) {!u} u) a Ring of Escaping <+3> +3 speed. Makes you afraid of melee, and worse at shooting and casting spells. v) a Light Crossbow of Accuracy (x3) (+29,+7) Found lying on the floor at 2450 feet (level 49) [Character Quiver] 0) 9 Rounded Pebbles of Slay Animal (1d2) (+8,+4) Slays animals. Combat info: When fired, hits targets up to 100 feet away. Average damage/round: 92.8 vs animals and 46.4 vs. others. Average thrown damage: 33.3 vs animals and 11.1 vs. others. 0% chance of breaking upon contact. 1) 20 Rounded Pebbles of Slay Demon (1d2) (+15,+5) Slays demons. Combat info: When fired, hits targets up to 100 feet away. Average damage/round: 126.8 vs demons and 50.8 vs. others. Average thrown damage: 52.8 vs demons and 13.2 vs. others. 0% chance of breaking upon contact. 2) 3 Rounded Pebbles of Wounding (1d2) (+12,+9) Combat info: When fired, hits targets up to 100 feet away. Average damage/round: 66.8. Average thrown damage: 21.3. 0% chance of breaking upon contact. 3) 33 Bolts (1d5) (+0,+0) 4) 21 Bolts (1d5) (+2,+3) 5) 17 Bolts (1d5) (+2,+6) 6) 22 Bolts of Slay Dragon (1d5) (+12,+7) Slays dragons. 7) 28 Bolts of Wounding (1d5) (+10,+15) 8) 18 Mithril Bolts of Slay Dragon (3d5) (+12,+8) Slays dragons. Cannot be harmed by acid. [Home Inventory] a) 12 Potions of Cure Light Wounds b) 8 Potions of Cure Critical Wounds c) 7 Scrolls of Remove Curse d) 4 Scrolls of Word of Recall {!r} e) 3 Scrolls of Recharging f) 8 Scrolls of Blessing g) 23 Scrolls of Monster Confusion h) a Scroll of *Destruction* i) a Staff of Teleportation (0 charges) {!u} j) 2 Rings of Strength <+3> +3 strength. Sustains strength. k) a Ring of Constitution <+3> Found lying on the floor at 2200 feet (level 44) +3 constitution. Sustains constitution. l) a Ring of Ice [+9] Found lying on the floor at 1300 feet (level 26) Provides resistance to cold. m) the Phial 'Alastir' <+3> Dropped by Castamir the Usurper at 1900 feet (level 38) +3 light. Provides resistance to lightning, dark. Cannot be harmed by fire. Intensity 3 light. When activated, it lights up the surrounding area and creates a ball of weak light with radius 3, centred on and hitting the player, with full intensity to radius 3, dealing 2d15 damage at the centre, which your device skill increases by 30% for an average of 20.8 damage. Takes 19 to 36 turns to recharge at your current speed. Your chance of success is 96.1% n) Chain Mail (Dwarven) (-2) [32,+9] <+2> Bought from a store +2 strength. +2 constitution. +2 infravision. Cannot be harmed by acid. Prevents paralysis. o) the Hard Leather Cap of Melluil [2,+23] <+2, +3> Dropped by Angamaitë of Umbar at 1300 feet (level 26) +2 wisdom. +3 searching skill. Provides protection from blindness, stunning. Cannot be harmed by acid. p) the Broad Axe 'Negont' (2d6) (+5,+12) <+6, +3> Found lying on the floor at 1600 feet (level 32) +6 intelligence. +3 wisdom. +3 dexterity. Slays undead (powerfully), demons (powerfully), dragons, giants, trolls, orcs, evil creatures. Branded with weak poison. Provides resistance to acid, lightning. Cannot be harmed by acid, fire. Grants the ability to see invisible things. Blessed by the gods (combat bonuses for holy casters). Combat info: 2.3 blows/round. With +2 STR and +0 DEX you would get 2.8 blows With +0 STR and +1 DEX you would get 2.8 blows Average damage/round: 113.4 vs undead and demons, 78.5 vs dragons, giants, trolls, and orcs, 61 vs evil creatures and creatures not resistant to poison, and 43.6 vs. others. q) the Mace of Carodh (2d4) (+11,+10) <+4, +5, +1> Dropped by Castamir the Usurper at 1900 feet (level 38) +4 dexterity. +5 infravision. +1 light. Slays demons, animals. Provides immunity to acid. Provides resistance to fire. Cannot be harmed by acid, fire. Grants the ability to see invisible things. Combat info: 3.3 blows/round. With +3 STR and +0 DEX you would get 3.5 blows With +0 STR and +2 DEX you would get 3.8 blows Average damage/round: 82 vs demons, 64.5 vs animals, and 47 vs. others. r) 6 Rounded Pebbles (1d2) (+0,+0) Combat info: When fired, hits targets up to 100 feet away. Average damage/round: 30. Average thrown damage: 3. 0% chance of breaking upon contact. s) 8 Rounded Pebbles (1d2) (+5,+5) Combat info: When fired, hits targets up to 100 feet away. Average damage/round: 50.3. Average thrown damage: 13.1. 0% chance of breaking upon contact. t) 15 Rounded Pebbles (1d2) (+7,+3) Combat info: When fired, hits targets up to 100 feet away. Average damage/round: 42.4. Average thrown damage: 9.1. 0% chance of breaking upon contact. u) 23 Iron Shots (1d4) (+1,+2) Combat info: When fired, hits targets up to 100 feet away. Average damage/round: 42.1. Average thrown damage: 9. 0% chance of breaking upon contact. v) 17 Iron Shots (1d4) (+2,+3) Combat info: When fired, hits targets up to 100 feet away. Average damage/round: 46.2. Average thrown damage: 11. 0% chance of breaking upon contact. w) 10 Iron Shots (1d4) (+5,+3) Combat info: When fired, hits targets up to 100 feet away. Average damage/round: 46.3. Average thrown damage: 11.1. 0% chance of breaking upon contact. x) 16 Seeker Bolts (4d5) (+0,+0) [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 381 50' Reached level 2 1044 50' Reached level 3 2205 100' Reached level 4 2781 100' Reached level 5 2981 150' Killed Fang, Farmer Maggot's Dog 3068 150' Reached level 6 3656 200' Reached level 7 3815 200' Reached level 8 5189 200' Reached level 9 5829 300' Reached level 10 5938 300' Killed Bullroarer the Hobbit 7090 350' Reached level 11 7689 600' Reached level 12 8003 600' Killed Brodda, the Easterling 8247 0' Killed Farmer Maggot 8661 650' Reached level 13 8869 650' Reached level 14 9138 650' Killed Grishnákh, the Hill Orc 9138 650' Reached level 15 9952 650' Reached level 16 10099 700' Killed Mughash the Kobold Lord 10690 700' Reached level 17 10826 700' Killed Ufthak of Cirith Ungol 11357 750' Killed Ulfast, Son of Ulfang 11357 750' Reached level 18 12027 850' Reached level 19 12639 850' Reached level 20 13191 850' Killed Golfimbul, the Hill Orc Chief 13563 850' Killed Orfax, Son of Boldor 13818 850' Reached level 21 13973 850' Killed Boldor, King of the Yeeks 15092 900' Reached level 22 16271 1000' Killed Grip, Farmer Maggot's Dog 16311 1000' Found the Hard Leather Cap of Auglin 16742 1000' Killed Bolg, Son of Azog 16742 1000' Reached level 23 16770 1000' Killed Wormtongue, Agent of Saruman 17345 1050' Killed Sméagol 17494 1100' Reached level 24 18744 1150' Killed Uglúk, the Uruk 19350 1150' Killed Lugdush, the Uruk 19350 1150' Reached level 25 19639 1200' Killed Nár, the Dwarf 21533 1200' Killed Gorbag, the Orc Captain 21887 1250' Reached level 26 22853 1300' Killed Angamaitë of Umbar 22856 1300' Found the Hard Leather Cap of Melluil 22961 1300' Killed Sangahyando of Umbar 24324 1350' Reached level 27 27538 1600' Found the Broad Axe 'Negont' 27677 1600' Found the Cutlass of Eranast (LOST) 28099 1650' Reached level 28 29533 1900' Reached level 29 29909 1900' Killed Castamir the Usurper 29909 1900' Found the Mace of Carodh 29914 1900' Found the Phial 'Alastir' 29943 1900' Killed Ulwarth, Son of Ulfang 34263 2200' Reached level 30 34511 2250' Found the Beaked Axe of Eilion (LOST) 36371 2300' Reached level 31 39326 2450' Found the Set of Mithril Gauntlets of Thondi [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : yes (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : yes (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : yes (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : no (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage) [Randart seed] 02fbce57
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