The T.o.M.E. Screenshots Gallery: Dagger from BDw 2 grants six resists and more! by <xkernigh@netscape.net>


  stealth) (a).                                                                 
Swords are melee weapons.                                                       
It's the standard weapon of rogues and thieves.  The blade is a foot long.      
It increases your stealth by 4.  It sustains your intelligence.  It provides    
immunity to paralysis.  It provides resistance to acid, electricity, fire,      
cold, poison and nether.  It allows you to levitate.  It allows you to see      
invisible monsters.  It speeds your regenerative powers.  It cannot be harmed   
by acid, cold, lightning or fire.                                               
Using it you would have 1 blows and do an average damage per turn of 11.5       
against all monsters.                                                           
You found it lying on the ground on level 2 of Barrow-Downs.                    
DEX:      18       #5####         #                                             
CON:      12       ..@..          #+##4#                                        
CHR:      20       .....                   #                                    
Cur AC    35        ...    ####                       +                         
HP  140/ 140         ###   #  #                ###                              
SN   70/  70           #   ####                #8#                              
SP   26/  26       ### #                                                        
                   #2###  #####  # ######          ######                       
MH   26/  26              #   #  #### ###          #1##+#                       
                          #####  ##7###+#                                       
                 #        ##3## *                                               
                  #             *                      #                        
Full                                                                      Bree  

Dagger from BDw 2 grants six resists and more!
When I tripped on an Intelligence Trap in the dungeon, I wondered why my intelligence did not drop, because I had no apparent way to sustain intelligence. After I first encountered the yeti quest at BDw 3, I had carried a {good} dagger out of the dungeon. I had identified it as a Dagger (Defender) (1d4) (+4,+8) [+3] (+4 to stealth), but I did not try to *identify* it until now that I have recalled out of BDw 7. "It sustains your intelligence." It also has six resists, and the levitation explains how I could wander above those pits around Bree. It also does more damage then any other weapon that I have found. The ability of see invisible is negligible, because I am a High-Elf.

Posted on 1.9.2007 01:51

Related character dump:
Forewyth, L14 High-Elf Loremaster



Comments?

On 1.9.2007 04:46 xkernigh@netscape.net wrote:
I checked a spoiler on the ToME wiki, and learned that most of these traits are typical for any 'Defender' weapon. This one remains exceptional because of its discovery at BDw 2, its (+4, +8), and its poison resistance.

http://wiki.t-o-m-e.net/Spoilers_2fEgo_20Item



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