The Angband Ladder: Rinwe, High-Elf Warrior by Sirridan

  [Angband 3.1.2 Character Dump]

 Name   Rinwe                                    Self  RB  CB  EB   Best
 Sex    Female       Age            104   STR:  18/42  +1  +5 +12 18/***
 Race   High-Elf     Height          82   INT:     13  +3  -2  +0     14
 Class  Warrior      Weight         220   WIS:  18/58  -1  -2  +0  18/28
 Title  Champion     Social      Feared   DEX:  18/69  +3  +2  +9 18/209
 HP     920/920      Maximize         Y   CON:  18/94  +1  +2 +11 18/***
 SP     0/0                               CHR:     13  +5  -1  +0     17

 Level               38   Armor    [46,+98]     Saving Throw         79%
 Cur Exp        1432201   Fight   (+33,+44)     Stealth           Superb
 Max Exp        1432201   Melee   (+45,+62)     Fighting       Legendary
 Adv Exp        1700000   Shoot   (+45,+15)     Shooting       Legendary
 MaxDepth   3850' (L77)   Blows      6/turn     Disarming            73%
 Game Turns      664568   Shots      1/turn     Magic Device          65
 Player Turns     74107   Infra      100 ft     Perception        1 in 4
 Active Turns     72924   Speed           5     Searching            47%
 Gold            180887   Burden  160.3 lbs

 You are the only child of a Telerin Warrior.  You have light grey
 eyes, straight black hair, and a fair complexion.



rAcid:......+.++... rConf:......+....+.
rElec:.+....+.++... Sound:......+......
rFire:.+..+.+.++... Shard:.............
rCold:.+....+.++... Nexus:......+......
rPois:.......++.... Nethr:...........+.
rFear:.........+..+ Chaos:...........+.
rLite:............+ Disen:+............
rDark:+............ S.Dig:.............
rBlnd:............. Feath:.............

Light:.........+... Aggrv:.............
Regen:.+........... Stea.:.......++....
  ESP:.........+... Sear.:+............
Invis:.........+..+ Infra:+...........+
FrAct:...........+. Tunn.:+............
HLife:............. Speed:...........+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.+...........


  [Character Equipment]

a) The Mattock of Nain (2d8) (+12,+18) (+6 searching)
     +6 strength, infravision, tunneling.
     +30% to searching.
     Slays orcs, trolls, giants, dragons.
     Provides resistance to dark, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it turns rock into mud.
     Takes 3 turns to recharge at your current speed.
     Your chance of success is 85.8%
     
     Combat info:
     6 blows/round.
     Average damage/hit: 95.6 vs. orcs, 95.6 vs. trolls, 95.6 vs.
     giants, 95.6 vs. dragons, and 75 vs. others.
     
b) The Short Bow of Amrod (x4) (+12,+15) (+2)
     +2 strength, constitution, shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
c) a Ring of Damage (+0,+11)
d) a Ring of Damage (+0,+11)
e) The Amulet of Carlammas (+4)
     +4 constitution.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants you protection from evil for 1d25 plus 3 
     times your character level turns.
     Takes 339 to 675 turns to recharge at your current speed.
     Your chance of success is 88.1%
     
f) The Phial of Galadriel
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting light-s
     ensitive creatures.
     Takes 16 to 30 turns to recharge at your current speed.
     Your chance of success is 94.7%
     
     Radius 3 light.
g) The Full Plate Armour of Isildur [26,+25] (+1)
     +1 constitution.
     Provides resistance to acid, lightning, fire, cold, confusion, 
     sound, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) an Elven Cloak of Aman [6,+15] (+5 stealth)
     +5 stealth.
     Provides resistance to poison.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) a Small Metal Shield of Elvenkind [4,+8] (+2 stealth)
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) The Iron Helm of Dor-Lomin [5,+20] (+4)
     +4 strength, dexterity, constitution.
     Provides resistance to acid, lightning, fire, cold, fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things.  
     
     Radius 1 light.
k) a Set of Gauntlets of Slaying (+3,+2) [3,+0]
l) The Pair of Leather Boots 'Dal-i-thalion' [2,+15] (+5)
     +5 dexterity, speed.
     Provides resistance to confusion, nether, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.  
     
     When activated, it cures you of fear and poison.
     Takes 7 turns to recharge at your current speed.
     Your chance of success is 94.2%
     


  [Character Quiver]

n) 12 Seeker Arrows of Wounding (4d4) (+15,+15)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 168.
     35% chance of breaking upon contact.
     
o) 28 Arrows of Slay Animal (1d4) (+14,+11)
     Slays animals.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 239.4 vs. animals, and 119.7 vs. others.
     35% chance of breaking upon contact.
     
p) 28 Arrows of Slay Evil (1d4) (+8,+9)
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 220.5 vs. evil creatures, and 110.2 vs. others.
     35% chance of breaking upon contact.
     
q) 24 Mithril Arrows of Holy Might (3d4) (+20,+16)
     Slays evil creatures, undead, demons.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 323.4 vs. evil creatures, 485.1 vs. undead, 
     485.1 vs. demons, and 161.7 vs. others.
     35% chance of breaking upon contact.
     
r) 23 Seeker Arrows of Slay Dragon (4d4) (+8,+11)
     Slays dragons.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 449.3 vs. dragons, and 149.7 vs. others.
     35% chance of breaking upon contact.
     
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 6 Mushrooms of Emergency
     
b) 19 Potions of Cure Serious Wounds
     
c) 9 Potions of Cure Critical Wounds
     
d) a Potion of Healing
     
e) a Potion of Enlightenment
f) 27 Scrolls of Phase Door
g) 11 Scrolls of Teleportation
h) 8 Scrolls of Identify
i) a Scroll of *Destruction*
j) 2 Rods of Detection {!!}
     Cannot be harmed by electricity.
     
k) 2 Rods of Recall {!!!*}
     Cannot be harmed by electricity.
     
l) a Wand of Stone to Mud (5 charges)
     
m) 2 Wands of Teleport Other (7 charges)
     
n) 2 Staves of Teleportation (9 charges)
     
o) a Staff of Speed (1 charge)
     


  [Home Inventory]

a) a Mushroom of Vigor
     
b) a Mushroom of Clear Mind
     
c) 34 Potions of Cure Serious Wounds
     
d) 14 Potions of Cure Critical Wounds
     
e) a Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
f) a Potion of Life
     It can be thrown at creatures with damaging effect.
     
g) a Potion of Restore Strength
h) a Potion of Restore Dexterity
i) a Potion of Restore Life Levels
j) 26 Scrolls of Identify
k) a Ring of Strength (+3)
     +3 strength.
     Sustains strength.
     
l) a Ring of Acid [+15]
     It brands your melee attacks with acid.
     Provides resistance to acid.
     Cannot be harmed by acid.
     
m) a Ring of Lightning [+11]
     It brands your melee attacks with lightning.
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
n) The Amulet of Ingwe (+3)
     +3 intelligence, wisdom, charisma, infravision.
     Provides resistance to acid, lightning, cold, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     When activated, it deals five times your level's damage to all evi
     l creatures that you can see.
     Takes 76 to 150 turns to recharge at your current speed.
     Your chance of success is 84.5%
     
o) The Iron Helm of Gorlim (+8,+8) [5,+10] (-5) {cursed}
     Heavily cursed.
     -5 intelligence, wisdom.
     -25% to searching.
     Provides resistance to fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     Aggravates creatures nearby.  
     
p) The Pair of Steel Shod Boots of Thror [6,+20] (+3)
     +3 strength, constitution, speed.
     Provides resistance to fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
q) The Broad Sword 'Arunruth' (3d5) (+20,+12) (+4)
     +4 dexterity.
     Slays demons, orcs.
     Provides resistance to cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  Feather Falling.  Prevents paralysis.  
     
     When aimed, it creates a frost bolt with damage 12d8.
     Takes 75 turns to recharge at your current speed.
     Your chance of success is 93.0%
     
     Combat info:
     6 blows/round.
     Average damage/hit: 79.5 vs. demons, 79.5 vs. orcs, and 59.5 vs.
     others.
     
r) The Beaked Axe of Hurin (3d6) (+12,+15) (+2)
     +2 strength, constitution.
     Slays trolls, dragons.
     *Slays* demons.
     Branded with acid.
     Provides resistance to acid, fire, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 121 to 240 turns to recharge at your current speed.
     Your chance of success is 93.0%
     
     Combat info:
     6 blows/round.
     Average damage/hit: 90.3 vs. trolls, 90.3 vs. dragons, 90.3 vs.
     creatures not resistant to acid, 113.8 vs. demons, and 66.8 vs.
     others.
     
     Radius 1 light.
s) The Scythe 'Avavir' (5d3) (+18,+12) [+30] (+3)
     +3 dexterity, charisma, speed.
     Branded with flames, frost.
     Provides resistance to fire, cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     When activated, it returns you from the dungeon or takes you to th
     e dungeon after a short delay.
     Takes 300 turns to recharge at your current speed.
     Your chance of success is 90.0%
     
     Combat info:
     6 blows/round.
     Average damage/hit: 83.2 vs. creatures not resistant to fire, 83.2
     vs. creatures not resistant to cold, and 60.8 vs. others.
     
     Radius 1 light.
t) The Short Bow of Amras (x3) (+12,+15) (+1 speed)
     +1 intelligence, wisdom, dexterity, speed, shooting speed, 
     shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  
     
u) 33 Bolts (1d5) (+3,+5)
v) 27 Bolts (1d5) (+2,+3)
w) 30 Mithril Bolts of Slay Evil (3d5) (+7,+8)
     Slays evil creatures.
     Cannot be harmed by acid, fire.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      6930    100'    2   Reached level 2
      9202    100'    3   Reached level 3
     13085    150'    3   Killed Fang, Farmer Maggot's dog
     15106    150'    4   Reached level 4
     16806    150'    4   Killed Grip, Farmer Maggot's dog
     19364    150'    5   Reached level 5
     27844    200'    6   Reached level 6
     37482    250'    7   Reached level 7
     53583    400'    8   Reached level 8
     63299    500'    9   Reached level 9
     66141    550'   10   Reached level 10
     66321    550'   11   Reached level 11
     70929    550'   12   Reached level 12
     81474    600'   13   Reached level 13
     81564    600'   13   Killed Lagduf, the Snaga
     83872    600'   13   Killed Wormtongue, Agent of Saruman
     89237    600'   13   Killed Smeagol
     90628    600'   14   Reached level 14
    100144    600'   14   Killed Brodda, the Easterling
    110931    600'   15   Reached level 15
    117826    650'   16   Reached level 16
    145589    750'   17   Reached level 17
    153278    750'   17   Killed Golfimbul, the Hill Orc Chief
    153920    750'   17   Found The Rapier 'Careth Asdriag' (LOST)
    170873    750'   18   Reached level 18
    182040    800'   19   Reached level 19
    188749    850'   20   Reached level 20
    204303    850'   20   Killed Boldor, King of the Yeeks
    208920    850'   21   Reached level 21
    210162    850'   21   Killed Mughash the Kobold Lord
    238592    900'   22   Reached level 22
    252269   1000'   22   Killed Ugluk, the Uruk
    252299   1000'   23   Reached level 23
    262692   1050'   24   Reached level 24
    277624   1050'   25   Reached level 25
    284405      0'   25   Killed Farmer Maggot
    317497   1050'   25   Killed Gorbag, the Orc Captain
    318894   1050'   26   Reached level 26
    334474   1250'   26   Found The Phial of Galadriel
    365615   1350'   26   Found The Metal Cap of Thengel (LOST)
    369424   1400'   26   Found The Short Bow of Amrod
    375264   1500'   26   Killed Shagrat, the Orc Captain
    379844   1500'   26   Found The Chain Mail of Arvedui (LOST)
    380690   1550'   27   Reached level 27
    388117   1550'   27   Killed Beorn, the Shape-Changer
    390537   1550'   27   Killed Ulfast, Son of Ulfang
    396365   1550'   27   Found The Broad Sword 'Arunruth'
    397711   1550'   27   Killed Azog, King of the Uruk-Hai
    414960   1600'   27   Found The Iron Helm of Gorlim
    415053   1600'   28   Reached level 28
    428597   1850'   28   Killed Angamaite of Umbar
    428632   1850'   28   Found The Pair of Leather Boots of Wormtongue
    450337   1950'   29   Reached level 29
    473371   2100'   29   Killed Castamir the Usurper
    483506   2200'   29   Killed Draebor, the Imp
    492187   2250'   30   Reached level 30
    503622   2300'   30   Found The Iron Helm of Dor-Lomin
    511254   2400'   31   Reached level 31
    514122   2350'   31   Killed Bert the Stone Troll
    526924   2550'   31   Killed Eol, the Dark Elf
    527016   2550'   31   Found The Amulet of Carlammas
    539933   2600'   31   Killed Adunaphel the Quiet
    544834   2650'   31   Killed Vargo, Tyrant of Fire
    547829   2650'   31   Killed Ufthak of Cirith Ungol
    551137   2650'   32   Reached level 32
    564804   2800'   32   Killed Bolg, Son of Azog
    579410   3000'   32   Found The Beaked Axe of Hurin
    585956   3050'   31   Killed Shelob, Spider of Darkness
    590777   3050'   33   Found The Pair of Steel Shod Boots of Thror
    591818   3050'   32   Killed Dwar, Dog Lord of Waw
    598829   3200'   33   Found The Scythe 'Avavir'
    598876   3200'   33   Killed Kavlax the Many-Headed
    598925   3200'   33   Found The Mattock of Nain
    600121   3200'   33   Found The Full Plate Armour of Isildur
    608885   3300'   33   Killed Quaker, Master of Earth
    616530   3400'   34   Reached level 34
    618353   3400'   34   Found The Pair of Leather Boots 'Dal-i-thalion'
    619000   3400'   35   Reached level 35
    619203   3400'   35   Found The Set of Gauntlets 'Pauraegen' (LOST)
    624817   3450'   36   Reached level 36
    629164   3500'   35   Killed Gorlim, Betrayer of Barahir
    629662   3500'   36   Killed Waldern, King of Water
    634068   3500'   36   Killed Bullroarer the Hobbit
    636589   3500'   35   Killed Hoarmurath of Dir
    655529   3800'   37   Reached level 37
    655582   3800'   37   Found The Zweihander 'Mormegil' (LOST)
    655594   3800'   37   Found The Short Bow of Amras
    656668   3800'   37   Killed Scatha the Worm
    658016   3800'   37   Found The Amulet of Ingwe
    662634   3800'   37   Killed Saruman of Many Colours
    662634   3800'   38   Reached level 38


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 9.2.2010 00:30
Last updated on 9.2.2010 07:23

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8818. on the Ladder (of 19090)
3736. on the Angband Ladder (of 6561)
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Comments

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On 9.2.2010 00:30 Sirridan wrote:
Cloak of aman with rpoison (and 5 stealth!) and elvenkind with rpoison.

Saw another elvenkind with rpoison in bm shop, gonna have to check on it, otherwise the old rpoison bug may be here.

In any case, im at stat gain with a good weapon, good armor, and the critical resists covered except blindness. Dive time after I gain a few more levels.

On 9.2.2010 01:50 Sirridan wrote:
Going to dive for speed rings and better artifacts. Doing good damage, now with 6blows, and of course telepathy, I feel much safer going down fast.

On 9.2.2010 07:23 Sirridan wrote:
Resists, woo!

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