The Angband Ladder: Rock, Elf Paladin by nullfame

  [Angband 3.1.1 dev (r1626) Character Dump]

 Name   Rock                                     Self  RB  CB  EB   Best
 Sex    Male         Age             90   STR:  18/38  -1  +3  +2  18/78
 Race   Elf          Height          55   INT:     14  +2  -3  +2     15
 Class  Paladin      Weight         100   WIS:     11  -1  +1  +2     13
 Title  Chevalier    Social      Feared   DEX:  18/53  +1  +0  +9 18/153
 HP     -80/415      Maximize         Y   CON:     14  -2  +2  +4     18
 SP     23/37                             CHR:     16  +1  +2  +0  18/10


 Level               36   Armor   [24,+101]     Saving Throw         71%
 Cur Exp         762955   Fight   (+19,+12)     Stealth             Fair
 Max Exp         778729   Melee   (+31,+24)     Fighting          Heroic
 Adv Exp         852500   Shoot   (+36,+19)     Shooting          Superb
 MaxDepth   2800' (L56)   Blows      5/turn     Disarming            56%
 Turns          1083161   Shots      1/turn     Magic Device      Superb
 Gold             78032   Infra       30 ft     Perception       1 in 36
 Burden       155.5 lbs   Speed           5     Searching            20%

 You are the only child of a Sindarin Prince.  You have light grey
 eyes, wavy black hair, and a fair complexion.



rAcid:......+++.... rConf:.............
rElec:*.......+.... Sound:.............
rFire:....+...+.... Shard:......+......
rCold:........+.... Nexus:...........+.
rPois:..+.......... Nethr:.............
rFear:.......+..... Chaos:.............
rLite:............+ Disen:.............
rDark:............. S.Dig:.............
rBlnd:.........+... Feath:...........+.

PLite:............. Aggrv:.............
Regen:............. Stea.:.............
  ESP:.........+... Sear.:.............
Invis:.......+..... Infra:............+
FrAct:.+.....+..+.. Tunn.:.............
HLife:............. Speed:.+....+......
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.+...........


  [Last Messages]

> The Seeker Arrow of Wounding (4d4) (+14,+12) {@f3} pierces the Dracolich.
> The Dracolich grunts with pain.
> You have 8 Seeker Arrows of Wounding (4d4) (+14,+12) {@f3} (w).
> The Seeker Arrow of Wounding breaks.
> The Dracolich breathes frost.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> You feel resistant to fire!
> You feel resistant to cold!
> The Seeker Arrow of Wounding (4d4) (+14,+12) {@f3} pierces the Dracolich.
> The Dracolich cries out in pain.
> You have 7 Seeker Arrows of Wounding (4d4) (+14,+12) {@f3} (w).
> The Dracolich breathes nether.
> You feel your life draining away!
> You die.

Killed by a Dracolich.

  [Character Equipment]

a) The Mace 'Taratol' (3d4) (+12,+12) (charging) {@w1@A2!d!k!s!v}
     *Slays* dragons.
     Branded with lightning.
     Provides immunity to lightning.
     Provides resistance to lightning.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     5 blows/round.
     Average damage/hit: 50.5 vs. creatures not resistant to
     electricity, 67.1 vs. dragons, and 33.8 vs. others.
     
b) The Long Bow of Bard (x3) (+17,+19) (+2) {@w2!d!k!s!v}
     +2 dexterity, speed, shooting power.
     Slays dragons.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
c) a Ring of Resist Poison
     Provides resistance to poison.
     
d) a Ring of Dexterity (+4)
     +4 dexterity.
     Sustains dexterity.
     
e) The Amulet of Carlammas (+2) {CON, Activate ProtEvil}
     +2 constitution.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
f) The Phial of Galadriel {@A1}
     Cannot be harmed by acid, electricity, fire, cold.
     
     Radius 3 light.
g) The Leather Scale Mail 'Thalkettoth' (-1) [10,+25] (+3) {@w0}
     +3 dexterity, speed.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) The Cloak of Thorongil [1,+10]
     Provides resistance to acid, fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
i) a Small Metal Shield of Resistance [4,+26]
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) The Hard Leather Cap of Thranduil [2,+10] (+2)
     +2 intelligence, wisdom.
     Provides resistance to blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
     +2 strength, constitution.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
l) a Pair of Steel Shod Boots of Stability [6,+5]
     Provides resistance to nexus.
     Feather Falling.  
     


  [Character Inventory]

a) 5 Holy Books of Prayers [Beginners Handbook] {@p1@b1@G1!d!k!s!v}
b) 2 Holy Books of Prayers [Words of Wisdom] {@p2@b2@G2!d!k!s!v}
c) 2 Holy Books of Prayers [Chants and Blessings] {@p3@b3@G3!d!k!s!v}
d) a Holy Book of Prayers [Godly Insights] {@p6@b6@G6!d!s!k!v}
     Cannot be harmed by acid, electricity, fire, cold.
     
e) 2 Mushrooms of Clear Mind {cure/resist confusion}
     
     When eaten, it cures confusion and hallucination, removes fear and 
     grants you temporary resistance to confusion.
     
f) 12 Potions of Cure Critical Wounds
     
     When drunk, it heals you a large amount (1/4 of your wounds, minim
     um 30HP), heals cut damage, and cures stunning, poisoning, blindne
     ss, and confusion.
     
g) 3 Potions of Speed {!*}
     When drunk, it hastens you for 2d10+20 turns.
     
h) 15 Scrolls of Phase Door {@r1}
     When read, it teleports you randomly up to 10 squares away.
     
i) 3 Scrolls of Teleport Level {@r3}
     When read, it teleports you one level up or down.
     
j) 6 Rods of Light {@z1}
     When aimed, it lights up part of the dungeon in a straight line.
     Takes 22 turns to recharge at your current speed.
     
k) a Rod of Recall
     Cannot be harmed by electricity.
     
     When activated, it returns you from the dungeon or takes you to th
     e dungeon after a short delay.
     Takes 150 turns to recharge at your current speed.
     
l) a Rod of Identify (charging) {@z5}
     Cannot be harmed by electricity.
     
     When activated, it reveals to you the extent of an item's magical 
     powers.
     Takes 25 turns to recharge at your current speed.
     
m) 4 Wands of Stone to Mud (13 charges) {@a4}
     
     When aimed, it turns rock into mud.
     
n) 4 Wands of Teleport Other (14 charges) {@a0}
     
     When aimed, it teleports a target monster away.
     
o) a Staff of *Destruction* (3 charges)
     
     When activated, it destroys an area around you in the shape of a c
     ircle radius 15, and blinds you for 1d10+10 turns.
     
p) a Staff of Speed (5 charges) {@u9}
     
     When activated, it hastens you for 2d10+20 turns.
     
q) a Ring of Damage (+0,+11)
r) The Metal Brigandine Armour of the Rohirrim [20,+15] (+2)
     +2 strength, dexterity.
     Provides resistance to acid, lightning, fire, cold, fear, 
     confusion, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     
s) a Robe of Elvenkind [2,+21] (+3 stealth) {@w0!d!k!s!v rConf}
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
t) 11 Arrows (1d4) (+5,+2) {@f2}
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 363 vs. dragons, and 121 vs. others.
     35% chance of breaking upon contact.
     
u) 25 Arrows of Slay Giant (1d4) (+5,+9)
     Slays giants.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 471.2 vs. giants, 471.2 vs. dragons, and 157
     vs. others.
     35% chance of breaking upon contact.
     
v) 4 Arrows (1d4) (+1,+2) {@f1}
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 363 vs. dragons, and 121 vs. others.
     35% chance of breaking upon contact.
     
w) 7 Seeker Arrows of Wounding (4d4) (+14,+12) {@f3}
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 639.6 vs. dragons, and 213.2 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 2 Holy Books of Prayers [Exorcism and Dispelling] {@p4@b4@G4!d!k!s!v}
b) a Holy Book of Prayers [Ethereal Openings] {@p5@b5@G5!d!k!s!v}
     Cannot be harmed by acid, electricity, fire, cold.
     
c) 2 Mushrooms of Second Sight {blind, telepathy}
     
     When eaten, it cures blindness and gives you telepathy for 6d6+12 
     turns.
     
d) 2 Potions of Restore Mana {!*}
     When drunk, it restores your mana points to maximum.
     
e) 7 Scrolls of Teleportation {@r2}
     When read, it teleports you randomly up to 100 squares away.
     
f) 7 Scrolls of *Destruction* {!*}
     When read, it destroys an area around you in the shape of a circle 
     radius 15, and blinds you for 1d10+10 turns.
     
g) 2 Rods of Treasure Location {@z2}
     When activated, it detects gold and objects nearby.
     Takes 125 turns to recharge at your current speed.
     
h) a Rod of Probing {@z3}
     When activated, it gives you information on the health and abiliti
     es of monsters you can see.
     Takes 250 turns to recharge at your current speed.
     
i) a Rod of Polymorph
     When aimed, it polymorphs a monster into another kind of creature.
     Takes 62 turns to recharge at your current speed.
     
j) a Rod of Teleport Other
     When aimed, it teleports a target monster away.
     Takes 62 turns to recharge at your current speed.
     
k) 3 Rods of Light {@z1}
     When aimed, it lights up part of the dungeon in a straight line.
     Takes 22 turns to recharge at your current speed.
     
l) a Wand of Polymorph (12 charges) {@a9}
     
     When aimed, it polymorphs a monster into another kind of creature.
     
m) 2 Staves of Identify (7 charges) {@u5}
     
     When activated, it reveals to you the extent of an item's magical 
     powers.
     
n) a Ring of Strength (+2)
     +2 strength.
     Sustains strength.
     
o) a Ring of Dexterity (+1)
     +1 dexterity.
     Sustains dexterity.
     
p) a Ring of Acid [+14]
     It brands your melee attacks with acid.
     Provides resistance to acid.
     Cannot be harmed by acid.
     
     When aimed, it grants acid resistance for d20+20 turns and creates 
     an acid ball of damage 70.
     Takes 127 to 250 turns to recharge at your current speed.
     
q) an Amulet of Wisdom (+3)
     +3 wisdom.
     Sustains wisdom.
     
r) White Dragon Scale Mail (-2) [30,+18]
     Provides resistance to cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a frost ball with damage 100.
     Takes 1127 to 2250 turns to recharge at your current speed.
     
s) a Cloak of Protection [1,+14] {rShard}
     Provides resistance to shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
t) The Halberd 'Osondir' (3d5) (+6,+9) (+3) {rSound}
     +3 charisma.
     Slays undead, giants.
     Branded with flames.
     Provides resistance to fire, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Grants the ability to see invisible things.  
     
     Combat info:
     5 blows/round.
     Average damage/hit: 51.8 vs. undead, 51.8 vs. giants, 51.8 vs.
     creatures not resistant to fire, and 32 vs. others.
     
u) The Short Bow of Amras (x2) (+12,+15) (+1 speed)
     +1 intelligence, wisdom, dexterity, speed, shooting speed, 
     shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  
     
v) 16 Bolts of Flame (1d5) (+8,+13)
     Branded with flames.
     Cannot be harmed by fire.
     
w) 10 Arrows of Wounding (1d4) (+9,+11) {@f2}
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 502.1 vs. dragons, and 167.3 vs. others.
     35% chance of breaking upon contact.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      1296      0'    1   Killed Farmer Maggot
      7433     50'    2   Reached level 2
     11015    100'    2   Killed Grip, Farmer Maggot's dog
     11015    100'    3   Reached level 3
     12346    100'    4   Reached level 4
     12586    100'    5   Reached level 5
     22251    200'    6   Reached level 6
     30846    250'    7   Reached level 7
     40385    350'    8   Reached level 8
     45792    400'    9   Reached level 9
     48345    400'   10   Reached level 10
     79287    450'   10   Killed Fang, Farmer Maggot's dog
     79747    450'   11   Reached level 11
     88555    500'   12   Reached level 12
    102345    550'   13   Reached level 13
    105923    550'   14   Reached level 14
    155842    200'   15   Reached level 15
    187882    500'   15   Killed Bullroarer the Hobbit
    204826    550'   16   Reached level 16
    206786    550'   16   Killed Lagduf, the Snaga
    209389    550'   16   _Elm, _Spruce
    228673    250'   16   _Spruce
    255183    800'   17   Reached level 17
    270774    800'   18   Reached level 18
    283898    800'   18   Killed Brodda, the Easterling
    290404    800'   19   Reached level 19
    303408    850'   19   Killed Grishnakh, the Hill Orc
    312150    850'   20   Reached level 20
    334034    900'   20   Killed Wormtongue, Agent of Saruman
    334034    900'   21   Reached level 21
    356952   1000'   22   Reached level 22
    366893   1050'   22   Killed Shagrat, the Orc Captain
    390469   1150'   23   Reached level 23
    429168   1150'   24   Reached level 24
    445144   1150'   25   Reached level 25
    472046   1150'   25   Killed Ulfast, Son of Ulfang
    525991   1200'   25   Killed Ufthak of Cirith Ungol
    534622   1200'   26   Reached level 26
    545336   1200'   26   Killed Orfax, Son of Boldor
    554183   1200'   26   Killed Sangahyando of Umbar
    570856   1200'   26   Killed Nar, the Dwarf
    582973   1200'   26   Killed Gorbag, the Orc Captain
    637210    500'   27   Reached level 27
    642244    500'   27   ?"tras insitus" =? remove curse?
    663693    850'   27   ?"per ingras ma" = Summon Undead?
    663693    850'   27   -Magnesium = Slow or Clone?
    668089    900'   27   Killed Golfimbul, the Hill Orc Chief
    668210    900'   27   Found The Cloak of Thorongil
    693329   1400'   27   Found The Set of Leather Gloves 'Cambeleg'
    717970   1500'   27   Found The Long Bow of Bard
    718156   1500'   27   ?Acquired 'Bard'
    735112   1550'   27   Killed Khim, Son of Mim
    736129   1550'   28   Reached level 28
    737985   1550'   28   Found The Set of Gauntlets 'Paurhach' (LOST)
    791039   1850'   28   !DEX
    798208   1900'   29   Reached level 29
    809069   1950'   28   Found The Dagger 'Narthanc' (LOST)
    826502   2050'   29   !CON
    834827   2050'   30   Reached level 30
    839990   2050'   30   Found The Mace 'Taratol'
    858222   2250'   31   Reached level 31
    879095   2250'   31   Killed Draebor, the Imp
    911211   2350'   31   Found The Halberd 'Osondir'
    913570   2350'   31   Found The Leather Scale Mail 'Thalkettoth'
    922311   2400'   32   Reached level 32
    931873   2450'   32   Found The Short Bow of Amras
    958039   2500'   32   Killed Gorlim, Betrayer of Barahir
    959281   2500'   33   Reached level 33
    980105   2600'   33   Killed Scatha the Worm
    982999   2600'   33   Killed Ugluk, the Uruk
    990540   2650'   33   Found The Hard Leather Cap of Thranduil
    993720   2650'   33   Killed Beorn, the Shape-Changer
    993732   2650'   33   Found The Amulet of Carlammas
    994682   2650'   33   Killed Itangast the Fire Drake
    994682   2650'   34   Reached level 34
    994809   2650'   34   Found The Phial of Galadriel
   1001395   2650'   34   Found The Dagger 'Dethanc' (LOST)
   1005938   2650'   34   Killed Ji Indur Dawndeath
   1007843   2650'   34   Killed Bill the Stone Troll
   1007967   2650'   35   Reached level 35
   1013913   2700'   35   Killed Bolg, Son of Azog
   1014549   2700'   34   Killed Ren the Unclean
   1035244   2750'   36   Reached level 36
   1041002   2750'   36   Found The Set of Leather Gloves 'Cammithrim' (LOST)
   1067592   2750'   36   Killed Adunaphel the Quiet
   1067612   2750'   36   Found The Short Sword 'Dagmor'
   1078771   2750'   36   Killed Ariel, Queen of Air
   1083120   2750'   36   Found The Metal Brigandine Armour of the Rohirrim


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 18.12.2009 06:09
Last updated on 21.12.2009 06:57

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9439. on the Ladder (of 19090)
3965. on the Angband Ladder (of 6561)
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On 18.12.2009 06:09 nullfame wrote:
dl50, rarefied air. Got dinged up by a Time Vortex I couldn't escape in some dark hallways like 7-10 levels ago. Second trip back to town and still no !rWis. My fail rate is 20% (was 10%) so magic is unreliable but I'm surviving.

On 21.12.2009 06:57 nullfame wrote:
Certainly I can survive one more breath. Famous last words.

The Dracolich breaths nether.
You feel your life draining away!
You die.

I just found Rohirrim (in that room) and thought things are looking up now so I'll fight this Dracolich. After all, I'm invincible!

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