The Angband Ladder: Earwe, Gnome Ranger by evets

  [Angband 3.1.1 dev (r1626) Character Dump]

 Name   Earwe                                    Self  RB  CB  EB   Best
 Sex    Male         Age             71   STR:  18/71  -1  +2  +2 18/101
 Race   Gnome        Height          49   Int:     14  +2  +2  +4  18/40     18
 Class  Ranger       Weight          92   WIS:      9  +0  +0  +2     11
 Title  Guide        Social       Liked   DEX:     17  +2  +1  +2  18/40
 HP     -45/192      Maximize         Y   Con:     10  +1  +1  +0     12      9
 SP     41/41                             CHR:     13  -2  +1  +2     14


 Level               29   Armor    [14,+46]     Saving Throw         70%
 Cur Exp          95710   Fight    (+16,+9)     Stealth           Superb
 Max Exp         101618   Melee   (+26,+21)     Fighting          Superb
 Adv Exp         116250   Shoot   (+28,+10)     Shooting          Heroic
 MaxDepth   1700' (L34)   Blows      2/turn     Disarming            66%
 Turns          1149329   Shots      3/turn     Magic Device      Superb
 Gold             50412   Infra       40 ft     Perception       1 in 21
 Burden       123.7 lbs   Speed           4     Searching            30%

 You are the only child of a Gnome Warrior.  You are the black sheep of
 the family.  You have brown eyes, straight brown hair, and a very dark
 complexion.


rAcid:......+.+.... rConf:.............
rElec:......+.+.... Sound:.............
rFire:+.....+.+.... Shard:.............
rCold:+.....+.+.... Nexus:.............
rPois:............. Nethr:.............
rFear:............. Chaos:.............
rLite:............. Disen:.............
rDark:............. S.Dig:+............
rBlnd:.........+... Feath:.............

PLite:............. Aggrv:.............
Regen:............. Stea.:.......+.....
  ESP:.........+... Sear.:.............
Invis:............. Infra:............+
FrAct:............+ Tunn.:.............
HLife:............. Speed:...........+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.+...........
 Fear:............. Might:.............


  [Last Messages]

> You feel much better.
> You have 5 Viscous Pink Potions of Cure Critical Wounds (e).
> It breathes time.
> The Water troll grunts with pain.
> You feel life has clocked back.
> It breathes time.
> The Water troll grunts with pain.
> You're not as bright as you used to be...
> The Water troll hits you.
> The Water troll misses you.
> The Water troll bites you.
> It breathes time.
> The Water troll grunts with pain.
> You feel life has clocked back.
> You die.

Killed by a Time vortex.

  [Character Equipment]

a) The Pike 'Til-i-arc' (2d5) (+10,+12) [+10] (+2) {@w0!k!d!v}
     +2 intelligence.
     Slays demons, trolls, giants.
     Branded with flames, frost.
     Provides resistance to fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     Slows your metabolism.  
     
     Combat info:
     2 blows/round.
     Average damage/hit: 41.5 vs. demons, 41.5 vs. trolls, 41.5 vs.
     giants, 41.5 vs. creatures not resistant to fire, 41.5 vs.
     creatures not resistant to cold, and 28.6 vs. others.
     
b) a Long Bow of Extra Shots (x3) (+12,+10) (+1)
     +1 shooting speed.
     
c) a Moonstone Ring of Strength (+2)
     +2 strength.
     Sustains strength.
     
d) a Diamond Ring of Accuracy (+9)
e) an Obsidian Amulet of Charisma (+2)
     +2 charisma.
     Sustains charisma.
     
f) The Phial of Galadriel
     Cannot be harmed by acid, electricity, fire, cold.
     
     Radius 3 light.
g) Studded Leather Armour of Resistance (-1) [6,+15]
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Cloak of Stealth [1,-1] (+2 stealth)
     +2 stealth.
     
i) a Wicker Shield of Resistance [2,+6]
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) The Hard Leather Cap of Thranduil [2,+10] (+2)
     +2 intelligence, wisdom.
     Provides resistance to blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
k) a Set of Caestus of Agility (+0,+3) [2,+3] (+2)
     +2 dexterity.
     
l) a Pair of Leather Sandals of Speed [1,+1] (+4)
     +4 speed.
     


  [Character Inventory]

a) 3 Books of Magic Spells [Magic for Beginners] {@m0!k!d!v}
b) 2 Books of Magic Spells [Conjurings and Tricks] {@m1!k!d!v}
c) a Book of Magic Spells [Incantations and Illusions] {@m2!k!d!v}
d) 2 Books of Magic Spells [Sorcery and Evocations]
e) 5 Viscous Pink Potions of Cure Critical Wounds
     
     When drunk, it heals you a large amount (1/4 of your wounds, minim
     um 30HP), heals cut damage, and cures stunning, poisoning, blindne
     ss, and confusion.
     
f) a Cyan Potion of Healing
     
     When drunk, it heals you a really large amount (35% of max HP, min
     imum 300HP), heals cut damage, and cures stunning, poisoning, blin
     dness, and confusion.
     
g) a Tangerine Potion of Resist Heat
     When drunk, it grants temporary resistance to fire for 1d10+10 tur
     ns.
     
h) 3 Scrolls titled "gatus nusquo" of Word of Recall
     When read, it returns you from the dungeon or takes you to the dun
     geon after a short delay.
     
i) 8 Scrolls titled "aefessus peris" of Deep Descent
     When read, it transports you two or three levels below your maximu
     m dungeon depth.
     
j) a Nickel Rod of Probing
     When activated, it gives you information on the health and abiliti
     es of monsters you can see.
     Takes 140 turns to recharge at your current speed.
     
k) a Silver Rod of Frost Bolts
     When aimed, it creates a frost bolt with damage 12d8.
     Takes 18 turns to recharge at your current speed.
     
l) a Lead-Plated Rod of Curing
     Cannot be harmed by electricity.
     
     When activated, it heals cut damage, and cures all stunning, poiso
     n, blindness and confusion.
     Takes 140 turns to recharge at your current speed.
     
m) 6 Copper-Plated Rods of Light
     When aimed, it lights up part of the dungeon in a straight line.
     Takes 12 turns to recharge at your current speed.
     
n) a Mithril Wand of Fire Bolts (13 charges)
     
     When aimed, it creates a fire bolt with damage 12d8.
     
o) 2 Silver-Plated Wands of Sleep Monster (19 charges)
     
     When aimed, it attempts to induce magical sleep in a single monste
     r.
     
p) a Copper Wand of Teleport Other (5 charges)
     
     When aimed, it teleports a target monster away.
     
q) a Zircon Ring of Protection [+12]
r) a Beaked Axe of Flame (2d6) (+6,+4)
     Branded with flames.
     Provides resistance to fire.
     Cannot be harmed by fire.
     
     Combat info:
     2 blows/round.
     Average damage/hit: 36.4 vs. creatures not resistant to fire, and 
     21.1 vs. others.
     
s) a Shovel of Digging (1d2) (+5,+3) (+3) {@w0!k!d!v}
     +3 tunneling.
     Branded with acid.
     
     Combat info:
     3 blows/round.
     Average damage/hit: 16.9 vs. creatures not resistant to acid, and 
     13.8 vs. others.
     
t) a Short Bow of Extra Shots (x2) (+12,+13) (+1)
     +1 shooting speed.
     
u) 7 Arrows of Flame (1d4) (+5,+6) {@f1!k!d!v}
     Branded with flames.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 169.8 vs. creatures not resistant to fire, and 
     56.6 vs. others.
     35% chance of breaking upon contact.
     
v) 13 Arrows (1d4) (+0,+0) {@f0!k!d!v}
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 38.2.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) a Book of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by acid, electricity, fire, cold.
     
b) The Metal Cap of Thengel [3,+12] (+3)
     +3 wisdom, charisma.
     Provides resistance to confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
c) a Whip of Lightning (1d3) (+8,+8) {@w0!k!d!v}
     Branded with lightning.
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
     Combat info:
     4 blows/round.
     Average damage/hit: 23.6 vs. creatures not resistant to
     electricity, and 19.4 vs. others.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
     28535     50'    2   Reached level 2
     52112     50'    3   Reached level 3
     52322     50'    4   Reached level 4
     63135     50'    5   Reached level 5
     71466    100'    5   Killed Grip, Farmer Maggot's dog
     81995    100'    6   Reached level 6
     84460    100'    6   Killed Fang, Farmer Maggot's dog
    115416    100'    7   Reached level 7
    151866    200'    8   Reached level 8
    183975    250'    9   Reached level 9
    189339    250'   10   Reached level 10
    253718    250'   11   Reached level 11
    262544    300'   11   Killed Smeagol
    267199    300'   12   Reached level 12
    298924    400'   13   Reached level 13
    305093    400'   13   Killed Mughash the Kobold Lord
    310896    400'   13   Killed Bullroarer the Hobbit
    310896    400'   14   Reached level 14
    344982    400'   15   Reached level 15
    345342    400'   15   Killed Lagduf, the Snaga
    354216    400'   16   Reached level 16
    392087    450'   16   Killed Brodda, the Easterling
    407181    500'   17   Reached level 17
    418721    500'   17   Killed Wormtongue, Agent of Saruman
    457542    650'   17   Killed Boldor, King of the Yeeks
    457542    650'   18   Reached level 18
    468465    650'   19   Reached level 19
    493505    700'   20   Reached level 20
    518856    700'   20   Killed Grishnakh, the Hill Orc
    544419    700'   21   Reached level 21
    566101    800'   21   Killed Ufthak of Cirith Ungol
    573548    800'   22   Reached level 22
    612990      0'   22   Killed Farmer Maggot
    624918    900'   23   Reached level 23
    682097    950'   24   Reached level 24
    741497   1000'   25   Reached level 25
    747001   1000'   25   Killed Nar, the Dwarf
    758344   1000'   25   Killed Ulfast, Son of Ulfang
    770311   1000'   25   Killed Gorbag, the Orc Captain
    783253   1000'   25   Killed Golfimbul, the Hill Orc Chief
    793923   1000'   25   Killed Bolg, Son of Azog
    793923   1000'   26   Reached level 26
    838164   1050'   26   Found The Lucerne Hammer 'Turmil' (LOST)
    849960   1050'   26   Killed Shagrat, the Orc Captain
    876343   1050'   26   Found The Metal Cap of Thengel
    885895   1050'   27   Reached level 27
    936371   1250'   27   Found The Hard Leather Cap of Thranduil
    960894   1350'   27   Killed Angamaite of Umbar
    997274      0'   28   Reached level 28
   1012776   1400'   28   Killed Mim, Betrayer of Turin
   1012850   1400'   28   Found The Pike 'Til-i-arc'
   1012874   1400'   28   Found The Phial of Galadriel
   1032202   1400'   28   Killed Uldor the Accursed
   1038191   1400'   28   Found The Iron Helm of Gorlim (LOST)
   1043767   1450'   28   Killed Sangahyando of Umbar
   1044147   1450'   28   Killed Khim, Son of Mim
   1080235   1450'   29   Reached level 29
   1087723   1450'   29   Killed Beorn, the Shape-Changer
   1103420   1500'   29   Killed Lokkak, the Ogre Chieftain
   1120368   1500'   29   Killed Azog, King of the Uruk-Hai


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 6.10.2009 17:46

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12583. on the Ladder (of 18973)
4892. on the Angband Ladder (of 6502)

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