The Angband Ladder: Fingy, Dunadan Paladin by fizzix

  [Angband 3.1.1 dev (r1626) Character Dump]

 Name   Fingy                                    Self  RB  CB  EB   Best
 Sex    Male         Age             69   Str:     16  +1  +3  +0  18/20  18/10
 Race   Dunadan      Height          85   INT:     10  +2  -3  +0      9
 Class  Paladin      Weight         210   WIS:     16  +2  +1  +1  18/20
 Title  Defender     Social     Unknown   DEX:     16  +2  +0  +0     18
 HP     177/177      Maximize         Y   CON:     16  +3  +2  +0  18/30
 SP     29/31                             CHR:     10  +2  +2  +0     14


 Level               18   Armor    [13,+28]     Saving Throw         52%
 Cur Exp           7418   Fight     (+4,+2)     Stealth             Fair
 Max Exp           7418   Melee     (+4,+2)     Fighting          Superb
 Adv Exp           7740   Shoot     (+4,+0)     Shooting       Excellent
 MaxDepth    850' (L17)   Blows      1/turn     Disarming            36%
 Turns           227828   Shots      1/turn     Magic Device   Excellent
 Gold              4607   Infra       40 ft     Perception       1 in 35
 Burden       167.0 lbs   Speed          -2     Searching            15%

 You are the illegitimate but acknowledged child of a Serf.  You are a
 credit to the family.  You have brown eyes, straight black hair, and a
 very fair complexion.


rAcid:?.......+.... rConf:?............
rElec:?.......?.... Sound:?............
rFire:?.......+.... Shard:?.......?....
rCold:?.......?.... Nexus:?.......?....
rPois:?............ Nethr:?.......?....
rFear:?............ Chaos:?.......?....
rLite:?............ Disen:?.......?....
rDark:?.......?.... S.Dig:?.+..........
rBlnd:?.......?.... Feath:?............

PLite:............. Aggrv:?............
Regen:?............ Stea.:.............
  ESP:............. Sear.:?............
Invis:+............ Infra:....+........
FrAct:?............ Tunn.:.............
HLife:?.......?.... Speed:.............
ImpHP:?............ Blows:.............
ImpSP:?............ Shots:.............
 Fear:............. Might:.............


  [Character Equipment]

a) a Lance (2d8) (+1) {splendid}
     You do not know the full extent of this item's powers.
     +1 wisdom.
     Grants the ability to see invisible things.  
     
     Combat info:
     1 blow/round.
     Average damage/hit: 12.1.
     
b) a Sling (x2) (+0,+0)
c) a Corundum Ring of Slow Digestion
     Slows your metabolism.  
     
d) a Bronze Ring of Protection [+9]
e) an Obsidian Amulet of Infravision (+4)
     +4 infravision.
     
f) The Phial of Galadriel
     Cannot be harmed by acid, electricity, fire, cold.
     
     Radius 3 light.
g) Soft Leather Armour [4,+3]
h) a Cloak [1,+0]
i) a Wicker Shield [2,+6] {excellent}
     You do not know the full extent of this item's powers.
     Provides resistance to acid, fire.
     
j) a Hard Leather Cap [2,+2]
k) a Set of Leather Gloves [1,+2]
l) a Pair of Iron Shod Boots [3,+4]


  [Character Inventory]

a) a Holy Book of Prayers [Beginners Handbook] {@m1@b1}
b) 9 Rations of Food
     
c) 10 Flasks of oil
     Branded with flames.
     
d) 2 Grey Speckled Potions of Cure Light Wounds
     
     When drunk, it heals you a small amount (15% of your wounds, minim
     um 15HP), heals some cut damage, makes you a little less confused, 
     and cures blindness.
     
e) 4 Cyan Potions of Cure Critical Wounds
     
     When drunk, it heals you a large amount (1/4 of your wounds, minim
     um 30HP), heals cut damage, and cures stunning, poisoning, blindne
     ss, and confusion.
     
f) 2 White Potions of Speed
     When drunk, it hastens you for 2d10+20 turns.
     
g) a Scroll titled "rus pricto" of Phase Door
     When read, it teleports you randomly up to 10 squares away.
     
h) 4 Scrolls titled "nor veo sio" of Satisfy Hunger
     When read, it magically renders you well-fed, curing any gastroint
     estinal problems.
     
i) a Zirconium Rod of Treasure Location {!!}
     When activated, it detects gold and objects nearby.
     Takes 40 turns to recharge at your current speed.
     
j) 2 Silver Rods of Light {!!}
     When aimed, it lights up part of the dungeon in a straight line.
     Takes 7 turns to recharge at your current speed.
     
k) a Brass Wand of Stinking Cloud (2 charges)
     
     When aimed, it fires a stinking cloud with damage 12.
     
l) 4 Silver Wands of Sleep Monster (56 charges)
     
     When aimed, it attempts to induce magical sleep in a single monste
     r.
     
m) 2 Lead Wands of Light (14 charges)
     
     When aimed, it lights up part of the dungeon in a straight line.
     
n) 2 Mithril-Plated Wands of Wonder (32 charges)
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates random and unpredictable effects.
     
o) a Maple Staff of Confuse Monsters (8 charges)
     
     When activated, it confuses all non-unique creatures within line o
     f sight.
     
p) a Zircon Ring of Teleportation (+2 speed)
     +2 speed.
     Induces random teleportation.  
     
q) a Pike of Extra Attacks (2d5) (+2) {splendid}
     You do not know the full extent of this item's powers.
     +2 attack speed.
     
     Combat info:
     3 blows/round.
     Average damage/hit: 8.4.
     
r) a Maul of Acid (4d4) (+3,+4)
     Branded with acid.
     Provides resistance to acid.
     Cannot be harmed by acid.
     
     Combat info:
     1 blow/round.
     Average damage/hit: 38.5 vs. creatures not resistant to acid, and 
     17.1 vs. others.
     
s) a Long Bow (x3) (+5,+2)
t) 14 Arrows (1d4) (+0,+0)
u) 16 Rounded Pebbles (1d2) (+2,+2)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/hit: 7.
     25% chance of breaking upon contact.
     
v) 46 Iron Shots (1d4) (+0,+0)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/hit: 5.
     25% chance of breaking upon contact.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      1805     50'    1   Killed Grip, Farmer Maggot's dog
      1805     50'    2   Reached level 2
      1805     50'    3   Reached level 3
     19310    100'    4   Reached level 4
     34673    100'    5   Reached level 5
     37951    150'    5   Killed Fang, Farmer Maggot's dog
     47244    150'    6   Reached level 6
     55468    250'    7   Reached level 7
     74851    300'    8   Reached level 8
     76371    300'    8   Killed Bullroarer the Hobbit
     80511    300'    9   Reached level 9
     97540    350'   10   Reached level 10
     98938    350'   11   Reached level 11
    115301    400'   12   Reached level 12
    116481    400'   12   Killed Mughash the Kobold Lord
    122560    400'   13   Reached level 13
    133623    400'   13   Killed Smeagol
    143946    400'   13   Killed Wormtongue, Agent of Saruman
    148626    450'   14   Reached level 14
    180084    550'   15   Reached level 15
    180704    550'   15   Killed Grishnakh, the Hill Orc
    184884    550'   15   Killed Brodda, the Easterling
    192090    700'   16   Reached level 16
    212891    750'   17   Reached level 17
    219501    800'   18   Reached level 18


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : yes (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : yes (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 25.9.2009 17:05

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16645. on the Ladder (of 19090)
5915. on the Angband Ladder (of 6561)
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