The Angband Ladder: Krysar, High-Elf Mage by Zababa

  [Angband 3.1.1 dev (r1626) Character Dump]

 Name   Krysar                                   Self  RB  CB  EB   Best
 Sex    Male         Age            119   STR:     14  +1  -5  +2     12
 Race   High-Elf     Height          80   INT:     13  +3  +3  +0  18/10
 Class  Mage         Weight         201   WIS:     15  -1  +0  +0     14
 Title  Illusionist  Social   Respected   DEX:     15  +3  +1  +0  18/10
 HP     126/126      Maximize         Y   CON:     14  +1  -2  +0     13
 SP     24/31                             CHR:     13  +5  +1  +0  18/10


 Level               19   Armor    [14,+23]     Saving Throw         68%
 Cur Exp           8833   Fight     (+2,+0)     Stealth        Very Good
 Max Exp           8833   Melee     (+5,+7)     Fighting       Very Good
 Adv Exp          10120   Shoot     (+7,+6)     Shooting       Very Good
 MaxDepth    500' (L10)   Blows      1/turn     Disarming            49%
 Turns          1638279   Shots      1/turn     Magic Device      Superb
 Gold             21279   Infra       40 ft     Perception        1 in 1
 Burden        56.3 lbs   Speed      Normal     Searching            49%

 You are the only child of a Telerin Warrior.  You have light green
 eyes, straight black hair, and a fair complexion.



rAcid:..........?.. rConf:..........?..
rElec:....+.....?.. Sound:..........?..
rFire:..........?.. Shard:..........?..
rCold:..........?.. Nexus:..........?..
rPois:..........?.. Nethr:..........?..
rFear:..........?.. Chaos:..........?..
rLite:..........?.+ Disen:..........?..
rDark:..........?.. S.Dig:..........?..
rBlnd:..........?.. Feath:..........?+.

PLite:..........?.. Aggrv:..........?..
Regen:..........?.. Stea.:..........?..
  ESP:..........?.. Sear.:...+......?..
Invis:..........?.+ Infra:..........?.+
FrAct:............. Tunn.:..........?..
HLife:..........?.. Speed:..........?..
ImpHP:..........?.. Blows:..........?..
ImpSP:..........?.. Shots:..........?..
 Fear:..........?.. Might:..........?..


  [Character Equipment]

a) a Main Gauche of Slay Undead (1d5) (+3,+7) {@0}
     Slays undead.
     
     Combat info:
     1 blow/round.
     Average damage/hit: 16.3 vs. undead, and 10.2 vs. others.
     
b) a Long Bow (x3) (+5,+6)
c) a Ring of Strength (+2)
     +2 strength.
     Sustains strength.
     
d) a Ring of Searching (+6)
     +30% to searching.
     
e) an Amulet of Resist Lightning
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
f) a Lantern (2291 turns)
     Cannot be harmed by fire.
     
     Radius 2 light.
g) Studded Leather Armour (-1) [6,+3]
h) a Fur Cloak [3,+5]
i) a Wicker Shield [2,+4]
j) a Hard Leather Cap [2,+4]
k) (nothing)
l) a Pair of Leather Sandals of Slow Descent [1,+5]
     Feather Falling.  
     


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners] {@1}
b) 2 Books of Magic Spells [Conjurings and Tricks]
c) a Book of Magic Spells [Incantations and Illusions]
d) a Book of Magic Spells [Sorcery and Evocations]
e) a Mushroom of Fast Recovery
     
     When eaten, it heals cut damage, and cures stunning, poison and bl
     indness.
     
f) a Scroll of Magic Mapping
     When read, it maps the area around you.
     
g) 2 Scrolls of Remove Curse
     When read, it removes all ordinary curses from all equipped items.
     
h) a Rod of Treasure Location
     When activated, it detects gold and objects nearby.
     Takes 50 turns to recharge.
     
i) a Rod of Cold Balls
     When aimed, it creates a frost ball with damage 100.
     Takes 25 turns to recharge.
     
j) a Wand of Acid Bolts (3 charges)
     
     When aimed, it creates an acid bolt with damage 10d8.
     
k) a Ring of Resist Cold
     Provides resistance to cold.
     Cannot be harmed by cold.
     
l) 13 Arrows of Wounding (1d4) (+5,+12) {@3}
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 62.1.
     35% chance of breaking upon contact.
     
m) an Arrow (1d4) (+0,+0) {@2}
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 25.5.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) a Book of Magic Spells [Magic for Beginners] {@1}
b) 4 Rations of Food
     
c) a Mushroom of Second Sight
     
     When eaten, it cures blindness and gives you telepathy for 6d6+12 
     turns.
     
d) 5 Mushrooms of Fast Recovery
     
     When eaten, it heals cut damage, and cures stunning, poison and bl
     indness.
     
e) a Mushroom of Emergency
     
     When eaten, it grants temporary resistance to fire and cold, cures 
     200HP, but also makes you hallucinate wildly.
     
f) a Potion of Charisma
     When drunk, it restores and increases your charisma.
     
g) 3 Potions of Neutralize Poison
     When drunk, it neutralizes poison.
     
h) 2 Potions of Restore Strength
     When drunk, it restores your strength.
     
i) 2 Potions of Restore Intelligence
     When drunk, it restores your intelligence.
     
j) a Potion of Restore Wisdom
     When drunk, it restores your wisdom.
     
k) 2 Potions of Restore Dexterity
     When drunk, it restores your dexterity.
     
l) 2 Potions of Restore Constitution
     When drunk, it restores your constitution.
     
m) 3 Potions of Restore Life Levels
     When drunk, it restores your experience.
     
n) 10 Scrolls of Word of Recall
     When read, it returns you from the dungeon or takes you to the dun
     geon after a short delay.
     
o) a Ring of Protection [+13]
p) an Amulet of Charisma (+3)
     +3 charisma.
     Sustains charisma.
     
q) a Pick (1d3) (+0,+0) (+2) {@0}
     +2 tunneling.
     
     Combat info:
     1 blow/round.
     Average damage/hit: 2.2.
     
r) a Long Bow (x3) (+0,+0)
s) 2 Arrows (1d4) (+0,+0) {@2}
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 25.5.
     35% chance of breaking upon contact.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
     13696     50'    2   Reached level 2
     41612     50'    3   Reached level 3
     89010     50'    4   Reached level 4
    142338     50'    5   Reached level 5
    234160     50'    6   Reached level 6
    285267    100'    6   Killed Grip, Farmer Maggot's dog
    285267    100'    7   Reached level 7
    286437    100'    7   Killed Fang, Farmer Maggot's dog
    332496    150'    8   Reached level 8
    423628     50'    9   Reached level 9
    434270      0'    9   Killed Farmer Maggot
    546302    150'   10   Reached level 10
    593458    200'   11   Reached level 11
    726139    200'   11   Killed Smeagol
    729651    200'   12   Reached level 12
    842179    250'   13   Reached level 13
    951080    350'   13   Killed Mughash the Kobold Lord
    951080    350'   14   Reached level 14
    982064    350'   14   Killed Bullroarer the Hobbit
   1011825    350'   15   Reached level 15
   1178220    400'   16   Reached level 16
   1225296    400'   16   Killed Lagduf, the Snaga
   1314957    400'   17   Reached level 17
   1430863    450'   18   Reached level 18
   1531698    500'   18   Killed Brodda, the Easterling
   1597355    400'   19   Reached level 19
   1610558    400'   19   Killed Wormtongue, Agent of Saruman


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 13.9.2009 12:26
Last updated on 16.9.2009 05:20

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16460. on the Ladder (of 19090)
5876. on the Angband Ladder (of 6561)
5. for this player (

Comments

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On 13.9.2009 12:26 Zababa wrote:
Red worm mass burden my Scroll of word of Recall in dlev 8, /-: now on my way up.

On 13.9.2009 12:27 Zababa wrote:
bruden = bruned

On 13.9.2009 20:44 Nightmarjoo wrote:
burned!

And yeah I hate when recall gets burned up, especially deeper in the dungeon where the monsters above you can kill you just as easily as the monsters below.

On 16.9.2009 05:20 Zababa wrote:
I am currently afraid of 500'. I need something to see Invisible before they get near to me, and am in need of some resistances. The monsters are getting nasty.

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