The Angband Ladder: Azoth, High-Elf Mage by Azoth

  [Angband 3.1.0 beta Character Dump]

 Sex    Male         Age            122   STR:     17  +1  -5  +0     13
 Race   High-Elf     Height          99   INT:     17  +3  +3  +0  18/50
 Class  Mage         Weight         216   WIS:     10  -1  +0  +0      9
 Title  Illusionist  Social  Well-liked   DEX:     10  +3  +1  +0     14
 HP     131/131      Maximize         Y   CON:     16  +1  -2  +0     15
 SP     39/39                             CHR:     10  +5  +1  +0     16


 Level               19   Armor    [17,+43]     Saving Throw         68%
 Cur Exp           8941   Fight     (+0,+0)     Stealth        Very Good
 Max Exp           8941   Melee     (+4,+4)     Fighting       Very Good
 Adv Exp          10120   Shoot    (+7,+10)     Shooting       Very Good
 MaxDepth    650' (L13)   Blows      1/turn     Disarming            48%
 Turns           741233   Shots      2/turn     Magic Device      Heroic
 Gold             27311   Infra       40 ft     Perception       1 in 16
 Burden        67.1 lbs   Speed      Normal     Searching            19%

 You are one of several children of a Telerin Warrior.  You have light
 grey eyes, wavy brown hair, and a fair complexion.



 Acid:....+........ Confu:.............
 Elec:............. Sound:.............
 Fire:........+.... Shard:.............
 Cold:......+...... Nexus:.............
 Pois:............. Nethr:.............
 Fear:............. Chaos:.............
 Lite:............+ Disen:.............
 Dark:............. S.Dig:.............
Blind:............. Feath:.............

PLite:............. Aggrv:.............
Regen:............. Stea.:.............
Telep:............. Sear.:.............
Invis:............+ Infra:............+
FrAct:...........+. Tunn.:.............
HLife:............. Speed:.............
ImpHP:............. Blows:.............
ImpSP:............. Shots:.+...........
 Fear:............. Might:.............


  [Character Equipment]

a) a Trident (1d10) (+4,+4)
     With this weapon, you would currently get 1 blow per round,
     averaging a damage of 9.5 against normal creatures.
b) a Short Bow of Extra Shots (x2) (+7,+10) (+1)
     +1 shooting speed.
c) (nothing)
d) a Tiger Eye Ring of Protection [+10]
e) a Sea Shell Amulet of Resist Acid
     Provides resistance to acid.
     Cannot be harmed by acid.
f) The Phial of Galadriel
     Cannot be harmed by acid, electricity, fire, cold.
     When activated, it lights up the surrounding area, hurting light-s
     ensitive creatures.
     It takes 10 turns to recharge after use.
     Radius 3 light.
g) Soft Leather Armour of Resist Cold [4,+9]
     Provides resistance to cold.
     Cannot be harmed by cold.
h) a Cloak [1,+5]
i) a Leather Shield of Resist Fire [6,+3]
     Provides resistance to fire.
     Cannot be harmed by fire.
j) a Metal Cap [3,+9]
k) (nothing)
l) a Pair of Iron Shod Boots of Free Action [3,+7]
     Prevents paralysis.


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners]
b) a Book of Magic Spells [Conjurings and Tricks]
c) a Book of Magic Spells [Incantations and Illusions]
d) a Book of Magic Spells [Sorcery and Evocations]
e) 5 Pungent Potions of Cure Light Wounds
f) 2 Scrolls titled "cadecio se se" of Phase Door
g) 3 Scrolls titled "or queo pro" of Word of Recall
h) a Steel Rod of Treasure Location
i) 63 Arrows (1d4) (+3,+0)
     Fired from your current missile launcher, this arrow will hit targets
     up to 100 feet away, inflicting an average damage of 25 against
     normal creatures.
     35% chance of breaking upon contact.


  [Home Inventory]

a) a Scroll titled "relus via veho" of Remove Curse
     When read, it removes all ordinary curses from all equipped items.
b) Leather Scale Mail of Resist Lightning (-1) [10,+3]
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
c) a Leather Shield of Resist Lightning [6,+2]
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 17.6.2009 08:57
Last updated on 20.6.2009 00:15

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16457. on the Ladder (of 19092)
5875. on the Angband Ladder (of 6562)

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