[Angband 3.1.1 dev (r1626) Character Dump] Name Krysar Self RB CB EB Best Sex Male Age 119 STR: 14 +1 -5 +2 12 Race High-Elf Height 80 INT: 13 +3 +3 +0 18/10 Class Mage Weight 201 WIS: 15 -1 +0 +0 14 Title Illusionist Social Respected DEX: 15 +3 +1 +0 18/10 HP 126/126 Maximize Y CON: 14 +1 -2 +0 13 SP 24/31 CHR: 13 +5 +1 +0 18/10 Level 19 Armor [14,+23] Saving Throw 68% Cur Exp 8833 Fight (+2,+0) Stealth Very Good Max Exp 8833 Melee (+5,+7) Fighting Very Good Adv Exp 10120 Shoot (+7,+6) Shooting Very Good MaxDepth 500' (L10) Blows 1/turn Disarming 49% Turns 1638279 Shots 1/turn Magic Device Superb Gold 21279 Infra 40 ft Perception 1 in 1 Burden 56.3 lbs Speed Normal Searching 49% You are the only child of a Telerin Warrior. You have light green eyes, straight black hair, and a fair complexion. rAcid:..........?.. rConf:..........?.. rElec:....+.....?.. Sound:..........?.. rFire:..........?.. Shard:..........?.. rCold:..........?.. Nexus:..........?.. rPois:..........?.. Nethr:..........?.. rFear:..........?.. Chaos:..........?.. rLite:..........?.+ Disen:..........?.. rDark:..........?.. S.Dig:..........?.. rBlnd:..........?.. Feath:..........?+. PLite:..........?.. Aggrv:..........?.. Regen:..........?.. Stea.:..........?.. ESP:..........?.. Sear.:...+......?.. Invis:..........?.+ Infra:..........?.+ FrAct:............. Tunn.:..........?.. HLife:..........?.. Speed:..........?.. ImpHP:..........?.. Blows:..........?.. ImpSP:..........?.. Shots:..........?.. Fear:..........?.. Might:..........?.. [Character Equipment] a) a Main Gauche of Slay Undead (1d5) (+3,+7) {@0} Slays undead. Combat info: 1 blow/round. Average damage/hit: 16.3 vs. undead, and 10.2 vs. others. b) a Long Bow (x3) (+5,+6) c) a Ring of Strength (+2) +2 strength. Sustains strength. d) a Ring of Searching (+6) +30% to searching. e) an Amulet of Resist Lightning Provides resistance to lightning. Cannot be harmed by electricity. f) a Lantern (2291 turns) Cannot be harmed by fire. Radius 2 light. g) Studded Leather Armour (-1) [6,+3] h) a Fur Cloak [3,+5] i) a Wicker Shield [2,+4] j) a Hard Leather Cap [2,+4] k) (nothing) l) a Pair of Leather Sandals of Slow Descent [1,+5] Feather Falling. [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] {@1} b) 2 Books of Magic Spells [Conjurings and Tricks] c) a Book of Magic Spells [Incantations and Illusions] d) a Book of Magic Spells [Sorcery and Evocations] e) a Mushroom of Fast Recovery When eaten, it heals cut damage, and cures stunning, poison and bl indness. f) a Scroll of Magic Mapping When read, it maps the area around you. g) 2 Scrolls of Remove Curse When read, it removes all ordinary curses from all equipped items. h) a Rod of Treasure Location When activated, it detects gold and objects nearby. Takes 50 turns to recharge. i) a Rod of Cold Balls When aimed, it creates a frost ball with damage 100. Takes 25 turns to recharge. j) a Wand of Acid Bolts (3 charges) When aimed, it creates an acid bolt with damage 10d8. k) a Ring of Resist Cold Provides resistance to cold. Cannot be harmed by cold. l) 13 Arrows of Wounding (1d4) (+5,+12) {@3} Combat info: Hits targets up to 120 feet away. Average damage/hit: 62.1. 35% chance of breaking upon contact. m) an Arrow (1d4) (+0,+0) {@2} Combat info: Hits targets up to 120 feet away. Average damage/hit: 25.5. 35% chance of breaking upon contact. [Home Inventory] a) a Book of Magic Spells [Magic for Beginners] {@1} b) 4 Rations of Food c) a Mushroom of Second Sight When eaten, it cures blindness and gives you telepathy for 6d6+12 turns. d) 5 Mushrooms of Fast Recovery When eaten, it heals cut damage, and cures stunning, poison and bl indness. e) a Mushroom of Emergency When eaten, it grants temporary resistance to fire and cold, cures 200HP, but also makes you hallucinate wildly. f) a Potion of Charisma When drunk, it restores and increases your charisma. g) 3 Potions of Neutralize Poison When drunk, it neutralizes poison. h) 2 Potions of Restore Strength When drunk, it restores your strength. i) 2 Potions of Restore Intelligence When drunk, it restores your intelligence. j) a Potion of Restore Wisdom When drunk, it restores your wisdom. k) 2 Potions of Restore Dexterity When drunk, it restores your dexterity. l) 2 Potions of Restore Constitution When drunk, it restores your constitution. m) 3 Potions of Restore Life Levels When drunk, it restores your experience. n) 10 Scrolls of Word of Recall When read, it returns you from the dungeon or takes you to the dun geon after a short delay. o) a Ring of Protection [+13] p) an Amulet of Charisma (+3) +3 charisma. Sustains charisma. q) a Pick (1d3) (+0,+0) (+2) {@0} +2 tunneling. Combat info: 1 blow/round. Average damage/hit: 2.2. r) a Long Bow (x3) (+0,+0) s) 2 Arrows (1d4) (+0,+0) {@2} Combat info: Hits targets up to 120 feet away. Average damage/hit: 25.5. 35% chance of breaking upon contact. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 13696 50' 2 Reached level 2 41612 50' 3 Reached level 3 89010 50' 4 Reached level 4 142338 50' 5 Reached level 5 234160 50' 6 Reached level 6 285267 100' 6 Killed Grip, Farmer Maggot's dog 285267 100' 7 Reached level 7 286437 100' 7 Killed Fang, Farmer Maggot's dog 332496 150' 8 Reached level 8 423628 50' 9 Reached level 9 434270 0' 9 Killed Farmer Maggot 546302 150' 10 Reached level 10 593458 200' 11 Reached level 11 726139 200' 11 Killed Smeagol 729651 200' 12 Reached level 12 842179 250' 13 Reached level 13 951080 350' 13 Killed Mughash the Kobold Lord 951080 350' 14 Reached level 14 982064 350' 14 Killed Bullroarer the Hobbit 1011825 350' 15 Reached level 15 1178220 400' 16 Reached level 16 1225296 400' 16 Killed Lagduf, the Snaga 1314957 400' 17 Reached level 17 1430863 450' 18 Reached level 18 1531698 500' 18 Killed Brodda, the Easterling 1597355 400' 19 Reached level 19 1610558 400' 19 Killed Wormtongue, Agent of Saruman [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)