The Angband Ladder: Hirdar IX, High-Elf Rogue by mbell999
[Angband 3.1.1 dev (r1626) Character Dump] Name Hirdar IX Self RB CB EB Best Sex Male Age 109 Str! 18/100 +1 +2 +2 18/150 18/140 Race High-Elf Height 102 INT: 18/33 +3 +1 +2 18/93 Class Rogue Weight 174 WIS: 14 -1 -2 +0 11 Title Sharper Social Respected DEX: 18/76 +3 +3 +4 18/176 HP -15/397 Maximize Y CON: 18/72 +1 +1 +0 18/92 SP 18/95 Chr: 18 +5 -1 +3 18/70 18/40 Level 31 Armor [49,+92] Saving Throw 80% Cur Exp 298272 Fight (+35,+27) Stealth Legendary Max Exp 298975 Melee (+44,+37) Fighting Heroic Adv Exp 337500 Shoot (+44,+13) Shooting Heroic MaxDepth 4950' (L99) Blows 5/turn Disarming 100% Turns 289775 Shots 1/turn Magic Device Heroic Gold 198126 Infra 80 ft Perception 1 in 1 Burden 179.4 lbs Speed 7 Searching 65% You are one of several children of a Noldorin Archer. You have light grey eyes, wavy black hair, and a fair complexion. rAcid:......+.+.... rConf:............. rElec:+.....+.+.... Sound:......+...... rFire:......+.+.... Shard:............. rCold:......+.+.... Nexus:....+..+..... rPois:+...+.+...... Nethr:........+.... rFear:......+...... Chaos:............. rLite:.....+......+ Disen:............. rDark:+.........+.. S.Dig:.....+....... rBlnd:.........+... Feath:............. PLite:............. Aggrv:............. Regen:............. Stea.:+...+..++..+. ESP:......+...... Sear.:....+....+... Invis:+........+..+ Infra:....+.......+ FrAct:..........+.. Tunn.:............. HLife:............. Speed:+...+........ ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:.+........... [Last Messages] > You have a Two-Handed Great Flail of Flame (3d6) {splendid} (r). > You have no room for a Long Sword (2d5) {excellent}. > You have no room for a Shovel (1d2) {magical}. > You drop a Two-Handed Great Flail of Flame (3d6) {splendid} (r). > You have no more Two-Handed Great Flails of Flame (3d6) {splendid} (r). > You drop a Light Crossbow of Accuracy (x3) {ego} (r). > You have no more Light Crossbows of Accuracy (x3) {ego} (r). > You drop a Potion of Restore Mana (g). > You have no more Potions of Restore Mana (g). > You drop 2 Staves of Dispel Evil (0 charges) (o). > You have no more Staves of Dispel Evil (0 charges) (o). > You feel like a hero! > The wall turns into mud! > Carcharoth, the Jaws of Thirst breathes nether. > You die. Killed by Carcharoth, the Jaws of Thirst. [Character Equipment] a) The Lead-Filled Mace of Elach (4d3) (+9,+10) (+3) +3 charisma, stealth, speed. *Slays* undead. Branded with lightning. Provides resistance to lightning, poison, dark. Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. Combat info: 5 blows/round. Average damage/hit: 64.9 vs. creatures not resistant to electricity, 82.7 vs. undead, and 47.2 vs. others. b) a Heavy Crossbow of Extra Might (x4) (+9,+13) (+1) +1 shooting power. c) a Ring of Damage (+0,+10) d) a Ring of Slaying (+3,+7) e) an Amulet of Trickery (+4) +4 dexterity, stealth, infravision, speed. +20% to searching. Provides resistance to poison, nexus. Sustains dexterity. f) The Phial 'Curelereb' Provides resistance to light. Cannot be harmed by acid, electricity, fire, cold. Slows your metabolism. Radius 3 light. g) The Mithril Chain Mail of Caryon (-1) [28,+13] (+2) +2 strength, intelligence. Provides resistance to acid, lightning, fire, cold, poison, fear, sound. Cannot be harmed by acid, electricity, fire, cold. Sustains constitution. Grants telepathy. h) an Elven Cloak of Aman [6,+8] (+4 stealth) +4 stealth. Provides resistance to nexus. Cannot be harmed by acid, electricity, fire, cold. i) a Mithril Shield of Elvenkind [10,+28] (+3 stealth) +3 stealth. Provides resistance to acid, lightning, fire, cold, nether. Cannot be harmed by acid, electricity, fire, cold. j) a Jewel Encrusted Crown of Seeing [0,+7] (+2 searching) +10% to searching. Provides resistance to blindness. Cannot be harmed by acid. Grants the ability to see invisible things. k) The Set of Gauntlets 'Alacir' [3,+18] Provides resistance to dark. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. l) a Pair of Leather Boots of Stealth [2,+6] (+3) +3 stealth. [Character Inventory] a) 3 Books of Magic Spells [Magic for Beginners] {@m1@b1@G1} b) a Book of Magic Spells [Incantations and Illusions] {@m3@b3@G3} c) 3 Books of Magic Spells [Mordenkainen's Escapes] {@m7@b7@G7} Cannot be harmed by acid, electricity, fire, cold. d) 2 Books of Magic Spells [Tenser's Transformations] {@m8@b8@G8} Cannot be harmed by acid, electricity, fire, cold. e) 9 Potions of Cure Critical Wounds {@q1} When drunk, it heals you a large amount (1/4 of your wounds, minim um 30HP), heals cut damage, and cures stunning, poisoning, blindne ss, and confusion. f) 3 Potions of Healing {@q2} When drunk, it heals you a really large amount (35% of max HP, min imum 300HP), heals cut damage, and cures stunning, poisoning, blin dness, and confusion. g) 30 Scrolls of Phase Door {@r1} When read, it teleports you randomly up to 10 squares away. h) 11 Scrolls of Teleport Level {!*} When read, it teleports you one level up or down. i) a Scroll of Identify {@r0} When read, it reveals to you the extent of an item's magical power s. j) 2 Rods of Light {@z0} When aimed, it lights up part of the dungeon in a straight line. Takes 15 turns to recharge at your current speed. k) 3 Rods of Recall {@z2!*} Cannot be harmed by electricity. When activated, it returns you from the dungeon or takes you to th e dungeon after a short delay. Takes 102 turns to recharge at your current speed. l) 6 Wands of Teleport Other (38 charges) {@a0} When aimed, it teleports a target monster away. m) a Staff of *Destruction* (3 charges) {!*} When activated, it destroys an area around you in the shape of a c ircle radius 15, and blinds you for 1d10+10 turns. n) a Staff of Healing (3 charges) {!*} When activated, it heals you a really large amount (35% of max HP, minimum 300HP), heals cut damage, and cures stunning, poisoning, b lindness, and confusion. o) 2 Staves of Teleportation (3 charges) {@u1!*} When activated, it teleports you randomly up to 100 squares away. p) 9 Bolts of Lightning (1d5) (+8,+5) Branded with lightning. Cannot be harmed by electricity. Combat info: Hits targets up to 160 feet away. Average damage/hit: 327.6 vs. creatures not resistant to electricity, and 109.2 vs. others. 25% chance of breaking upon contact. q) 9 Bolts of Slay Dragon (1d5) (+7,+6) {@f0} Slays dragons. Combat info: Hits targets up to 160 feet away. Average damage/hit: 343.2 vs. dragons, and 114.4 vs. others. 25% chance of breaking upon contact. r) 35 Seeker Bolts of Slay Dragon (4d5) (+14,+12) Slays dragons. Combat info: Hits targets up to 160 feet away. Average damage/hit: 582.7 vs. dragons, and 194.2 vs. others. 25% chance of breaking upon contact. s) 25 Seeker Arrows (4d4) (+4,+9) [Home Inventory] a) 3 Books of Magic Spells [Conjurings and Tricks] {@m2@b2@G2} b) 3 Books of Magic Spells [Incantations and Illusions] {@m3@b3@G3} c) 2 Books of Magic Spells [Sorcery and Evocations] {@m4@b4@G4} d) 3 Books of Magic Spells [Resistances of Scarabtarices] {@m5@b5@G5} Cannot be harmed by acid, electricity, fire, cold. e) a Book of Magic Spells [Tenser's Transformations] {@m8@b8@G8} Cannot be harmed by acid, electricity, fire, cold. f) 36 Potions of Cure Critical Wounds {@q1} When drunk, it heals you a large amount (1/4 of your wounds, minim um 30HP), heals cut damage, and cures stunning, poisoning, blindne ss, and confusion. g) a Potion of *Healing* {!*} When drunk, it restores 1200 hit points, heals cut damage, and cur es stunning, poisoning, blindness, and confusion. It can be thrown at creatures with damaging effect. h) 7 Scrolls of Teleportation {!*} When read, it teleports you randomly up to 100 squares away. i) 2 Staves of Teleportation (8 charges) {@u1!*} When activated, it teleports you randomly up to 100 squares away. j) 6 Staves of Identify (36 charges) {@u0} When activated, it reveals to you the extent of an item's magical powers. k) a Ring of Dexterity (+5) +5 dexterity. Sustains dexterity. l) a Ring of Acid [+11] It brands your melee attacks with acid. Provides resistance to acid. Cannot be harmed by acid. When aimed, it grants acid resistance for d20+20 turns and creates an acid ball of damage 70. Takes 86 to 170 turns to recharge at your current speed. m) 2 Rings of Escaping (+4 speed) +4 speed. Makes you afraid of melee, and worse at shooting and casting spells. n) an Amulet of Regeneration Speeds regeneration. o) The Metal Cap 'Brith' (+12,+8) [3,+21] (+3) +3 wisdom. Provides resistance to lightning, light, sound. Cannot be harmed by acid, electricity, fire, cold. p) a Metal Cap of Regeneration [3,+9] Speeds regeneration. q) a Pair of Steel Shod Boots of Stability [6,+4] Provides resistance to nexus. Feather Falling. r) The Rapier of Eleren (1d6) (+13,+13) [+8] Provides resistance to light, disenchantment. Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. Combat info: 5 blows/round. Average damage/hit: 44.7. s) The Lead-Filled Mace 'Huath' (7d3) (+8,+11) [+10] (+3) +3 intelligence, charisma, stealth. +15% to searching. Slays evil creatures, orcs. *Slays* undead. Branded with acid, frost. Provides resistance to acid, fire, cold. Cannot be harmed by acid, electricity, fire, cold. Combat info: 5 blows/round. Average damage/hit: 70.1 vs. evil creatures, 85.5 vs. orcs, 85.5 vs. creatures not resistant to acid, 85.5 vs. creatures not resistant to cold, 116.3 vs. undead, and 54.7 vs. others. Radius 1 light. t) The Long Bow of Lanwe (x3) (+12,+11) (+1) +1 intelligence, wisdom, shooting speed, shooting power. Provides resistance to poison, sound. Cannot be harmed by acid, electricity, fire, cold. Radius 1 light. u) 19 Bolts of Flame (1d5) (+9,+13) Branded with flames. Cannot be harmed by fire. Combat info: Hits targets up to 160 feet away. Average damage/hit: 452.4 vs. creatures not resistant to fire, and 150.8 vs. others. 25% chance of breaking upon contact. v) 26 Bolts of Slay Undead (1d5) (+10,+9) Slays undead. Combat info: Hits targets up to 160 feet away. Average damage/hit: 390 vs. undead, and 130 vs. others. 25% chance of breaking upon contact. w) 26 Seeker Bolts (4d5) (+5,+9) Combat info: Hits targets up to 160 feet away. Average damage/hit: 176.8. 25% chance of breaking upon contact. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 1635 0' 1 Killed Farmer Maggot 4634 100' 1 Killed Fang, Farmer Maggot's dog 4634 100' 2 Reached level 2 4634 100' 3 Reached level 3 5044 100' 3 Killed Grip, Farmer Maggot's dog 7296 200' 4 Reached level 4 10574 250' 5 Reached level 5 15180 350' 6 Reached level 6 20924 350' 7 Reached level 7 24944 400' 8 Reached level 8 30022 500' 9 Reached level 9 38197 650' 10 Reached level 10 42409 800' 11 Reached level 11 47411 900' 12 Reached level 12 51856 950' 13 Reached level 13 54898 950' 13 Killed Ulfast, Son of Ulfang 55899 1000' 14 Reached level 14 65789 1200' 15 Reached level 15 78771 1300' 15 Killed Orfax, Son of Boldor 80854 1300' 14 Killed Brodda, the Easterling 107656 1500' 17 Reached level 17 114371 1450' 18 Reached level 18 118905 1500' 19 Reached level 19 127250 1500' 20 Reached level 20 128746 1500' 21 Reached level 21 130232 1500' 22 Reached level 22 130587 1500' 23 Reached level 23 139238 1500' 24 Reached level 24 140398 1500' 24 Found The Set of Gauntlets 'Alacir' 148030 1500' 24 Killed Angamaite of Umbar 152997 1500' 25 Reached level 25 163656 1500' 25 Found The Phial 'Curelereb' 165221 1500' 25 Found The Long Bow of Lanwe 173971 1500' 26 Reached level 26 175300 1500' 26 Killed Bullroarer the Hobbit 181042 1500' 26 Killed Sangahyando of Umbar 181057 1500' 26 Killed Wormtongue, Agent of Saruman 186978 1500' 26 Found The Rapier of Eleren 194210 1500' 26 Found The Set of Leather Gloves 'Vindir' (LOST) 197851 1500' 26 Killed Ulwarth, Son of Ulfang 199542 1500' 26 Killed Uldor the Accursed 210777 2000' 27 Reached level 27 211550 2000' 27 Killed Azog, King of the Uruk-Hai 214374 2050' 27 Killed Mim, Betrayer of Turin 214400 2050' 27 Found The Lead-Filled Mace of Elach 226427 2850' 27 Found The Studded Leather Armour 'Hirior' (LOST) 227083 2850' 27 Found The Metal Cap 'Brith' 230775 2950' 28 Reached level 28 237590 3150' 29 Reached level 29 238433 3150' 29 Killed Ugluk, the Uruk 251127 3950' 29 Found The Lead-Filled Mace 'Huath' 256436 4350' 29 Found The Mithril Chain Mail of Caryon 258300 4350' 30 Reached level 30 263318 4700' 31 Reached level 31 267952 4850' 31 Found The Metal Scale Mail 'Cuant' 286202 4850' 31 Killed Rogrog the Black Troll [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : yes (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) |
Posted on 7.9.2009 17:06
11289. on the Ladder (of 19090)
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