The Angband Ladder: Baldur, Dunadan Rogue by Big Al

  [Angband 3.1.2v2 Character Dump]

 Name   Baldur                                   Self  RB  CB  EB   Best
 Sex    Female       Age             63   STR:  18/71  +1  +2  +7 18/171
 Race   Dunadan      Height          81   INT:     16  +2  +1  +6  18/70
 Class  Rogue        Weight         173   WIS:     17  +2  -2  +3  18/20
 Title  Sharper      Social  Role model   DEX:  18/15  +2  +3  +8 18/145
 HP     353/353      Maximize         Y   CON:     18  +3  +1  +1  18/50
 SP     51/51                             CHR:  18/23  +2  -1  +0  18/33

 Level               31   Armor   [25,+103]     Saving Throw         67%
 Cur Exp         275980   Fight   (+23,+17)     Stealth           Superb
 Max Exp         275980   Melee   (+32,+23)     Fighting          Heroic
 Adv Exp         307500   Shoot   (+35,+15)     Shooting          Heroic
 MaxDepth   2800' (L56)   Blows      5/turn     Disarming           100%
 Game Turns     1263986   Shots      2/turn     Magic Device          73
 Player Turns    136736   Infra        0 ft     Perception        1 in 3
 Active Turns     60119   Speed           7     Searching            45%
 Gold             94282   Burden  125.4 lbs

 You are one of several children of a Titled Noble.  You are a well
 liked child.  You have blue-gray eyes, straight black hair, and a fair
 complexion.


rAcid:......+.+.... rConf:.........+...
rElec:.+......+.... Sound:.............
rFire:.+......+.... Shard:......+......
rCold:.++.....+.... Nexus:.............
rPois:.......+..... Nethr:.............
rFear:............. Chaos:.............
rLite:........+.... Disen:.............
rDark:........+.... S.Dig:.+...........
rBlnd:........++... Feath:...........+.

Light:............. Aggrv:.............
Regen:............. Stea.:.......+...+.
  ESP:............. Sear.:.........+...
Invis:+........+... Infra:.............
FrAct:+.....+...... Tunn.:.............
HLife:............. Speed:.+....+....+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.+...........
 Fear:............. Might:.+...........


  [Character Equipment]

a) a Rapier of Westernesse (1d6) (+9,+6) (+1)
     +1 strength, dexterity, constitution.
     Slays orcs, trolls, giants.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     5 blows/round.
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 34.4 vs. orcs, 34.4 vs. trolls, 34.4 vs.
     giants, 34.4 vs. creatures not resistant to cold, and 27 vs. others.
     
b) The Short Bow of Amras (x3) (+12,+15) (+1 speed)
     +1 intelligence, wisdom, dexterity, speed, shooting speed, 
     shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  
     
c) an Onyx Ring of Ice [+10]
     It brands your melee attacks with frost.
     Provides resistance to cold.
     Cannot be harmed by cold.
     
d) a Pearl Ring of Strength (+5)
     +5 strength.
     Sustains strength.
     
e) (nothing)
f) The Phial of Galadriel
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting light-s
     ensitive creatures.
     Takes 18 to 34 turns to recharge at your current speed.
     Your chance of success is 95.5%
     
     Radius 3 light.
g) The Leather Scale Mail 'Thalkettoth' (-1) [10,+25] (+3)
     +3 dexterity, speed.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
h) a Fur Cloak of Aman [3,+20] (+1 stealth)
     +1 stealth.
     Provides resistance to poison.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) The Leather Shield of Celegorm [4,+20]
     Provides resistance to acid, lightning, fire, cold, light, dark, 
     blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) The Iron Helm 'Holhenneth' [5,+10] (+2)
     +2 intelligence, wisdom.
     +10% to searching.
     Provides resistance to blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure, traps, doors, stairs, and all 
     creatures nearby.
     Takes 95 to 187 turns to recharge at your current speed.
     Your chance of success is 94.0%
     
k) a Set of Leather Gloves of Power (+4,+5) [1,+9] (+1)
     +1 strength.
     
l) The Pair of Leather Boots of Wormtongue (-1,-1) [2,+0] (+3)
     +3 intelligence, dexterity, stealth, speed.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  
     
     When activated, it teleports you randomly up to 10 squares away.
     Takes 34 turns to recharge at your current speed.
     Your chance of success is 95.0%
     


  [Character Quiver]

n) 54 Arrows (1d4) (+0,+0)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 54.
     35% chance of breaking upon contact.
     
o) 13 Arrows (1d4) (+3,+5)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 69.5.
     35% chance of breaking upon contact.
     
p) 7 Arrows (1d4) (+4,+6)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 72.6.
     35% chance of breaking upon contact.
     
q) 24 Seeker Arrows of Slay Animal (4d4) (+8,+10)
     Slays animals.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 216.3 vs. animals, and 108.1 vs. others.
     35% chance of breaking upon contact.
     
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 3 Books of Magic Spells [Magic for Beginners] {@m1}
b) 3 Books of Magic Spells [Conjurings and Tricks] {@m2}
c) 3 Books of Magic Spells [Incantations and Illusions] {@m3}
d) 3 Books of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by acid, electricity, fire, cold.
     
e) a Smoky Potion of Healing
     
f) 22 Scrolls titled "ro des coporo" of Phase Door
g) 4 Scrolls titled "perme insequi" of Word of Recall
h) 3 Scrolls titled "aetes lus" of *Destruction*
i) a Zinc Rod of Detection
     Cannot be harmed by electricity.
     
j) 2 Tin Rods of Curing
     Cannot be harmed by electricity.
     
k) a Pewter Wand of Teleport Other (8 charges)
     
l) a Mulberry Staff of *Destruction* (4 charges)
     
m) a Mahogany Staff of Mapping (7 charges)
     
n) a Redwood Staff of Teleportation (2 charges)
     


  [Home Inventory]

a) a Book of Magic Spells [Conjurings and Tricks]
b) a Book of Magic Spells [Incantations and Illusions] {@m3}
c) a Book of Magic Spells [Raal's Tome of Destruction]
     Cannot be harmed by acid, electricity, fire, cold.
     
d) an Oily Yellow Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
e) 2 Hazy Potions of Enlightenment
f) 5 Bubbling Potions of Speed
g) 3 Redwood Staves of Teleportation (22 charges)
     
h) a Bamboo Staff of Speed (6 charges)
     
i) a Tortoise Shell Ring of Constitution (+2)
     +2 constitution.
     Sustains constitution.
     
j) a Jasper Ring of Free Action
     Prevents paralysis.  
     
k) a Jade Ring of See Invisible
     Grants the ability to see invisible things.  
     
l) The Metal Brigandine Armour of the Rohirrim [20,+15] (+2)
     +2 strength, dexterity.
     Provides resistance to acid, lightning, fire, cold, fear, 
     confusion, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     
m) a Large Metal Shield of Elvenkind [8,+14] (+3 stealth)
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     
n) a Jewel Encrusted Crown of Telepathy [0,+10]
     Cannot be harmed by acid.
     Grants telepathy.  
     
o) The Metal Cap of Thengel [3,+12] (+3)
     +3 wisdom, charisma.
     Provides resistance to confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
p) The Set of Gauntlets 'Paurhach' [3,+14]
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
     When aimed, it creates a fire bolt with damage 9d8.
     Takes 15 to 27 turns to recharge at your current speed.
     Your chance of success is 95.9%
     
q) a Pair of Iron Shod Boots of Free Action [3,+3]
     Prevents paralysis.  
     
r) a Pair of Ethereal Slippers of Stability [0,+4]
     Provides resistance to nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  
     
s) The Rapier 'Forasgil' (1d6) (+12,+19)
     Slays animals.
     Branded with frost.
     Provides resistance to cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     5 blows/round.
     Average damage/hit: 43.6 vs. animals, 47.3 vs. creatures not
     resistant to cold, and 39.9 vs. others.
     
     Radius 1 light.
t) a Scimitar of *Slay Dragon* (4d2) (+4,+8) (+1)
     +1 constitution.
     *Slays* dragons.
     Provides resistance to fear.
     
     Combat info:
     5 blows/round.
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 44.2 vs. creatures not resistant to cold, 57.2
     vs. dragons, and 31.2 vs. others.
     
u) The Zweihander 'Mormegil' (3d6) (-15,-15) [-10] (-10) {cursed}
     Heavily cursed.
     -10 speed.
     Slays undead.
     *Slays* dragons.
     Branded with venom.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains your life force.  Grants the ability to see invisible
     things.  Aggravates creatures nearby.  Drains experience.  
     
     Combat info:
     5 blows/round.
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 34.1 vs. undead, 34.1 vs. creatures not
     resistant to cold, 34.1 vs. creatures not resistant to poison, 57
     vs. dragons, and 11.3 vs. others.
     
v) a Halberd (Holy Avenger) (3d5) (+12,+7) [+2] (+4)
     +4 wisdom.
     Slays evil creatures, undead, demons.
     Provides resistance to fear.
     Sustains wisdom.
     Blessed by the gods.  Grants the ability to see invisible things.  
     
     
     Combat info:
     5 blows/round.
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 43.9 vs. evil creatures, 53.9 vs. undead, 53.9
     vs. demons, 53.9 vs. creatures not resistant to cold, and 33.9 vs.
     others.
     
w) The Short Bow of Amrod (x4) (+12,+15) (+2)
     +2 strength, constitution, shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      2564    200'    2   Reached level 2
      9527    250'    3   Reached level 3
     13048    250'    4   Reached level 4
     19108    250'    5   Reached level 5
     40700    450'    6   Reached level 6
     54397    400'    7   Reached level 7
     58158    500'    7   Killed Grip, Farmer Maggot's dog
     68832    550'    8   Reached level 8
     74742    600'    9   Reached level 9
     86394    650'   10   Reached level 10
    111360    650'   11   Reached level 11
    132720      0'   11   Killed Farmer Maggot
    168311    800'   12   Reached level 12
    212359    950'   13   Reached level 13
    231437    950'   14   Reached level 14
    250538    950'   14   Killed Bullroarer the Hobbit
    259411   1000'   15   Reached level 15
    278939   1200'   16   Reached level 16
    284014   1250'   17   Reached level 17
    288500   1250'   18   Reached level 18
    291040   1250'   19   Reached level 19
    293780   1250'   20   Reached level 20
    327163   1450'   21   Reached level 21
    346527   1550'   21   Killed Brodda, the Easterling
    349573   1550'   21   Killed Lagduf, the Snaga
    353459   1500'   21   Killed Mughash the Kobold Lord
    487132   1650'   21   Killed Fang, Farmer Maggot's dog
    488912   1650'   22   Reached level 22
    492313   1600'   22   Killed Wormtongue, Agent of Saruman
    513542   1650'   22   Killed Smeagol
    513572   1650'   22   Found The Rapier 'Forasgil'
    522597   1700'   22   Killed Ufthak of Cirith Ungol
    613159   1900'   22   Found The Phial of Galadriel
    732511    600'   23   Reached level 23
    758942    750'   23   Killed Grishnakh, the Hill Orc
    799776   1400'   24   Reached level 24
    812872   1500'   24   Killed Golfimbul, the Hill Orc Chief
    897139   1700'   24   Found The Leather Scale Mail 'Thalkettoth'
    905016   2150'   25   Reached level 25
    982588    950'   25   Found The Set of Gauntlets 'Paurhach'
    993898   1100'   25   Killed Ulfast, Son of Ulfang
    995045   1200'   25   Killed Angamaite of Umbar
   1007764   1300'   25   Killed Gorbag, the Orc Captain
   1012397   1350'   25   Killed Sangahyando of Umbar
   1012439   1350'   25   Found The Leather Shield of Celegorm
   1013871   1350'   26   Reached level 26
   1016712   1350'   26   Killed Shagrat, the Orc Captain
   1032645   1500'   26   Found The Iron Helm 'Holhenneth'
   1044463   1500'   26   Killed Lugdush, the Uruk
   1044488   1500'   26   Found The Pair of Leather Boots of Wormtongue
   1054749   1500'   26   Killed Ulwarth, Son of Ulfang
   1056826   1550'   27   Reached level 27
   1057799   1550'   27   Found The Metal Cap of Thengel
   1069830   1550'   27   Killed Khim, Son of Mim
   1075422   1600'   27   Killed Nar, the Dwarf
   1078128   1550'   28   Reached level 28
   1091954   1650'   28   Found The Zweihander 'Mormegil'
   1102078   1700'   28   Found The Metal Brigandine Armour of the Rohirrim
   1123643   1800'   28   Killed Ibun, Son of Mim
   1125038   1800'   28   Killed Tom the Stone Troll
   1126618   1800'   29   Reached level 29
   1131741   1800'   29   Killed Ugluk, the Uruk
   1155584   1950'   29   Killed Uldor the Accursed
   1172314   2250'   30   Reached level 30
   1174755   2250'   30   Found The Short Bow of Amrod
   1204429   2350'   30   Killed Bill the Stone Troll
   1204807   2350'   31   Reached level 31
   1210658   2350'   31   Killed Bert the Stone Troll
   1213640   2350'   31   Killed Boldor, King of the Yeeks
   1247647   2650'   31   Killed Ulfang the Black
   1247659   2650'   31   Found The Short Bow of Amras
   1252543   2650'   31   Killed Beorn, the Shape-Changer
   1259288   2800'   31   Killed Kavlax the Many-Headed


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently    : no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 6.1.2009 21:15
Last updated on 9.12.2010 05:49

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11229. on the Ladder (of 18965)
4489. on the Angband Ladder (of 6497)
Third best for this player (

Comments

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On 6.1.2009 21:29 Big Al wrote:
I wanted to try Comp 62, but also wanted to keep play-testing the new vanilla 3.1, so I cheated and made a PDSM to start with.

Lots and lots of artifacts around (I forgot to turn on preserve mode from the last time I played - I probably lost three or four but managed to snag most of them). Holhenneth was extremely useful for detection. No speed.

I should have teleported away but underestimated the strength of a Great crystal drake, having never met one before. Still, playing it was quite a learning experience. Let's hope I'm not going to be too overconfident without a PDSM in the future.

On 9.12.2010 05:54 Big Al wrote:
Oops - accidentally overwrote an old character so ignore above comments.

First time playing a in year or so... I dove down quickly to DL 40, found I couldn't kill anything there, backed up to DL 30, bum around for a while, looking for low level uniques and stat potions. Wasted a bunch of turns. Found a string of artifacts in a row and so I jumped back down again.

My main worry is HP - had to teleport other a sleeping drolem that I'm sure could have killed me if it woke up. Just look for more CON potions, I guess?

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