The Angband Ladder: Vitreal, Dunadan Paladin by Vitreal

  [Angband 3.1.1 dev Character Dump]

 Name   Vitreal                                  Self  RB  CB  EB   Best
 Sex    Male         Age             59   Str:  18/89  +1  +3  +0 18/129 18/119
 Race   Dunadan      Height          84   INT:     13  +2  -3  +0     12
 Class  Paladin      Weight         185   WIS:  18/36  +2  +1  +4 18/106
 Title  Guardian     Social   Respected   DEX:     18  +2  +0  +9 18/110
 HP     -305/303     Maximize         Y   CON:     11  +3  +2  +0     16
 SP     84/125                            CHR:     16  +2  +2  +0  18/20


 Level               31   Armor    [35,+57]     Saving Throw         71%
 Cur Exp         269784   Fight   (+12,+20)     Stealth        Excellent
 Max Exp         276292   Melee   (+31,+41)     Fighting          Heroic
 Adv Exp         322500   Shoot   (+27,+10)     Shooting          Superb
 MaxDepth   1950' (L39)   Blows      5/turn     Disarming            49%
 Turns          1409496   Shots      2/turn     Magic Device      Superb
 Gold            251049   Infra        0 ft     Perception       1 in 35
 Burden       175.1 lbs   Speed           3     Searching            15%

 You are the illegitimate but acknowledged child of a Guildsman.  You
 are a credit to the family.  You have brown eyes, straight auburn
 hair, and a fair complexion.


rAcid:+.....+.+.... rConf:.............
rElec:+.......+.... Sound:.............
rFire:+.......+.... Shard:......++.....
rCold:+.......+.... Nexus:+............
rPois:............. Nethr:.............
rFear:+............ Chaos:.............
rLite:............. Disen:.............
rDark:............. S.Dig:.............
rBlnd:............. Feath:.............

PLite:............. Aggrv:.............
Regen:....+........ Stea.:.......+...+.
  ESP:.........+... Sear.:.............
Invis:+............ Infra:.............
FrAct:+............ Tunn.:+............
HLife:............. Speed:......+......
ImpHP:............. Blows:.............
ImpSP:............. Shots:.+...........
 Fear:............. Might:.............


  [Last Messages]

> It was a good hit!
> You have slain the Berserker.
> The Acidic cytoplasm picks up Chain Mail [14].
> You miss the Drolem.
> You fiercely smite the Drolem.
> It was a great hit!
> You miss the Drolem.
> You fiercely smite the Drolem.
> It was a good hit!
> The Drolem misses you.
> The Drolem bites you.
> You are poisoned!
> The Drolem breathes gas.
> The Acidic cytoplasm resists a lot.
> You die.

Killed by a Drolem.

  [Character Equipment]

a) The Great Hammer of Aule (9d3) (+19,+21) [+5] (+4)
     +4 wisdom, tunneling.
     Slays evil creatures, undead, demons.
     *Slays* dragons.
     Branded with acid.
     Provides resistance to acid, lightning, fire, cold, fear, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     5 blows/round.
     Average damage/hit: 81.7 vs. evil creatures, 101.1 vs. undead, 
     101.1 vs. demons, 101.1 vs. creatures not resistant to acid, 140
     vs. dragons, and 62.2 vs. others.
     
b) a Heavy Crossbow of Extra Shots (x4) (+15,+10) (+1)
     +1 shooting speed.
     
c) a Ring of Dexterity (+3)
     +3 dexterity.
     Sustains dexterity.
     
d) a Ring of Damage (+0,+13)
e) an Amulet of Regeneration
     Speeds regeneration.  
     
f) The Phial of Galadriel
     Cannot be harmed by acid, electricity, fire, cold.
     
     Radius 3 light.
g) The Leather Scale Mail 'Thalkettoth' (-1) [10,+25] (+3)
     +3 dexterity, speed.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) an Elven Cloak of Protection [6,+10] (+2 stealth)
     +2 stealth.
     Provides resistance to shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) a Large Metal Shield of Resistance [8,+18]
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) an Iron Helm of Telepathy [5,-5]
     Grants telepathy.  
     
k) a Set of Gauntlets of Agility [3,-3] (+3)
     +3 dexterity.
     
l) a Pair of Iron Shod Boots of Stealth [3,+0] (+2)
     +2 stealth.
     


  [Character Inventory]

a) 2 Holy Books of Prayers [Words of Wisdom]
b) 2 Holy Books of Prayers [Chants and Blessings]
c) a Holy Book of Prayers [Ethereal Openings]
     Cannot be harmed by acid, electricity, fire, cold.
     
d) a Book of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by acid, electricity, fire, cold.
     
e) 17 Potions of Cure Critical Wounds
     
     When drunk, it heals you a large amount (1/4 of your wounds, minim
     um 30HP), heals cut damage, and cures stunning, poisoning, blindne
     ss, and confusion.
     
f) a Potion of Healing
     
     When drunk, it heals you a really large amount (35% of max HP, min
     imum 300HP), heals cut damage, and cures stunning, poisoning, blin
     dness, and confusion.
     
g) a Potion of *Healing*
     When drunk, it restores 1200 hit points, heals cut damage, and cur
     es stunning, poisoning, blindness, and confusion.
     
     It can be thrown at creatures with damaging effect.
     
h) a Potion of Enlightenment
     When drunk, it completely lights up and magically maps the level.
     
i) 12 Scrolls of Word of Recall
     When read, it returns you from the dungeon or takes you to the dun
     geon after a short delay.
     
j) 3 Rods of Treasure Location
     When activated, it detects gold and objects nearby.
     Takes 65 turns to recharge at your current speed.
     
k) 3 Rods of Door/Stair Location
     When activated, it detects doors and stairs nearby.
     Takes 91 turns to recharge at your current speed.
     
l) 4 Rods of Trap Location
     When activated, it detects traps nearby.
     Takes 65 turns to recharge at your current speed.
     
m) a Rod of Fire Balls
     When aimed, it creates a fire ball with damage 144.
     Takes 39 turns to recharge at your current speed.
     
n) a Staff of Teleportation (7 charges)
     
     When activated, it teleports you randomly up to 100 squares away.
     
o) 4 Staves of Identify (38 charges)
     
     When activated, it reveals to you the extent of an item's magical 
     powers.
     
p) a Ring of Ice [+16]
     It brands your melee attacks with frost.
     Provides resistance to cold.
     Cannot be harmed by cold.
     
     When aimed, it grants cold resistance for d20+20 turns and creates 
     a cold ball of damage 75.
     Takes 66 to 130 turns to recharge at your current speed.
     
q) a Ring of Protection [+12]
r) Leather Scale Mail of Resist Lightning (-1) [10,+12]
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
s) a Metal Cap of Regeneration [3,+7]
     Speeds regeneration.  
     
t) a War Hammer of Slay Giant (3d3) (+8,+10)
     Slays giants.
     
     Combat info:
     5 blows/round.
     Average damage/hit: 49.8 vs. giants, and 37 vs. others.
     
u) 20 Mithril Bolts of Frost (3d5) (+8,+5)
     Branded with frost.
     Cannot be harmed by acid, fire, cold.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 293.7 vs. creatures not resistant to cold, and 
     97.9 vs. others.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) 3 Holy Books of Prayers [Beginners Handbook]
b) 2 Mushrooms of Terror
     
     When eaten, it speeds up you temporarily but also makes you mortal
     ly afraid.
     
c) 2 Potions of Restore Mana
     When drunk, it restores your mana points to maximum.
     
d) a Potion of Restore Strength
     When drunk, it restores your strength.
     
e) 2 Potions of Restore Dexterity
     When drunk, it restores your dexterity.
     
f) 2 Potions of Restore Life Levels
     When drunk, it restores your experience.
     
g) 2 Rods of Curing
     Cannot be harmed by electricity.
     
     When activated, it heals cut damage, and cures all stunning, poiso
     n, blindness and confusion.
     Takes 130 turns to recharge at your current speed.
     
h) a Wand of Confuse Monster (13 charges)
     
     When aimed, it attempts to magically confuse a single monster.
     
i) a Ring of Strength (+3)
     +3 strength.
     Sustains strength.
     
j) a Ring of Strength (+2)
     +2 strength.
     Sustains strength.
     
k) a Ring of Bodykeeping
     Sustains strength, dexterity, constitution.
     
l) a Ring of Escaping (+4 speed)
     +4 speed.
     Makes you afraid of melee, and worse at shooting and casting spells.  
     
m) a Ring of the Mouse (+0,-6) (+2)
     +2 dexterity.
     
n) a Ring of the Dog [-10] (-4 stealth)
     -4 stealth.
     Provides resistance to fear.
     
o) an Amulet of Charisma (+5)
     +5 charisma.
     Sustains charisma.
     
p) an Amulet of Inertia (-3 speed) {cursed}
     Cursed.
     -3 speed.
     Prevents paralysis.  
     
q) The Chain Mail of Arvedui (-2) [14,+15] (+2)
     +2 strength, charisma.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
r) a Fur Cloak of Aman [3,+9] (+1 stealth)
     +1 stealth.
     Provides resistance to nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
s) a Jewel Encrusted Crown [0,+1]
     Cannot be harmed by acid.
     
t) The Dagger 'Nimthanc' (2d4) (+4,+6)
     Branded with frost.
     Provides resistance to cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     5 blows/round.
     Average damage/hit: 41.6 vs. creatures not resistant to cold, and 
     31.3 vs. others.
     
u) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3)
     +3 strength, constitution, stealth.
     Slays demons, orcs, trolls.
     Provides resistance to acid, lightning, fire, cold, blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Speeds regeneration.  Prevents paralysis.  
     Grants the ability to see invisible things.  
     
     Combat info:
     5 blows/round.
     Average damage/hit: 78.7 vs. demons, 78.7 vs. orcs, 78.7 vs.
     trolls, and 49.6 vs. others.
     
v) The Lucerne Hammer 'Turmil' (2d5) (+10,+6) [+8] (+4) (charging)
     +4 wisdom, infravision.
     Slays orcs.
     Branded with frost.
     Provides resistance to cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Speeds regeneration.  
     
     Combat info:
     5 blows/round.
     Average damage/hit: 45.8 vs. orcs, 45.8 vs. creatures not
     resistant to cold, and 32.9 vs. others.
     
     Radius 1 light.
w) a Flail of Westernesse (2d6) (+11,+16) (+2) {Old Faithful}
     +2 strength, dexterity, constitution.
     Slays orcs, trolls, giants.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     5 blows/round.
     Average damage/hit: 62.1 vs. orcs, 62.1 vs. trolls, 62.1 vs.
     giants, and 47 vs. others.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
     13393     50'    2   Reached level 2
     16554    100'    3   Reached level 3
     21017    150'    4   Reached level 4
     44526    200'    5   Reached level 5
     52896    250'    6   Reached level 6
     62854    250'    6   Killed Bullroarer the Hobbit
     62854    250'    7   Reached level 7
     72734    250'    7   Killed Grip, Farmer Maggot's dog
     73823    250'    8   Reached level 8
     97631    250'    9   Reached level 9
    114536    300'    9   Found The Phial of Galadriel
    131046    300'   10   Reached level 10
    132346    300'   10   Killed Fang, Farmer Maggot's dog
    146463    400'   11   Reached level 11
    150168    400'   12   Reached level 12
    174057    400'   13   Reached level 13
    190080    400'   13   Killed Wormtongue, Agent of Saruman
    193443    400'   14   Reached level 14
    193714    400'   14   Killed Lagduf, the Snaga
    235186      0'   14   Killed Farmer Maggot
    260804    450'   15   Reached level 15
    292559    500'   15   Killed Brodda, the Easterling
    298855    500'   16   Reached level 16
    324974    650'   16   Killed Grishnakh, the Hill Orc
    324974    650'   17   Reached level 17
    350902    650'   17   Killed Orfax, Son of Boldor
    381026    650'   18   Reached level 18
    403735    700'   18   Killed Boldor, King of the Yeeks
    426081    700'   19   Reached level 19
    441608    700'   19   Killed Golfimbul, the Hill Orc Chief
    463471    700'   20   Reached level 20
    505306    750'   21   Reached level 21
    589231    850'   22   Reached level 22
    593604    850'   22   Killed Nar, the Dwarf
    603962    850'   22   Killed Smeagol
    668059    900'   23   Reached level 23
    702326   1000'   24   Reached level 24
    745102   1000'   25   Reached level 25
    753112   1000'   25   Killed Ulfast, Son of Ulfang
    764124   1050'   25   Killed Bolg, Son of Azog
    790317   1050'   25   Killed Ufthak of Cirith Ungol
    813755   1050'   25   Killed Shagrat, the Orc Captain
    821671   1100'   26   Reached level 26
    941490   1300'   26   Killed Khim, Son of Mim
    947035   1300'   27   Reached level 27
    958029   1350'   27   Killed Ugluk, the Uruk
    971633   1350'   27   Found The Chain Mail of Arvedui
    975781   1350'   27   Killed Ibun, Son of Mim
   1013514   1400'   27   Found The Lucerne Hammer 'Turmil'
   1052100   1400'   28   Reached level 28
   1092686   1400'   28   Killed Gorbag, the Orc Captain
   1108380   1450'   29   Reached level 29
   1134603   1450'   29   Killed Bert the Stone Troll
   1222288   1500'   29   Found The Dagger 'Nimthanc'
   1239386   1600'   30   Reached level 30
   1252332   1600'   30   Killed Azog, King of the Uruk-Hai
   1263999   1650'   30   Found The Battle Axe of Balli Stonehand
   1293434   1700'   30   Killed Uldor the Accursed
   1330549   1850'   30   Killed Sangahyando of Umbar
   1332288   1850'   30   Found The Leather Scale Mail 'Thalkettoth'
   1336455   1850'   30   Killed Lokkak, the Ogre Chieftain
   1336455   1850'   31   Reached level 31
   1343004   1850'   31   Killed Ulfang the Black
   1379051   1950'   31   Found The Great Hammer of Aule


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 2.8.2009 17:43
Last updated on 5.8.2009 16:52

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11335. on the Ladder (of 19090)
4546. on the Angband Ladder (of 6561)
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Comments

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On 2.8.2009 17:43 vitreal@gmail.com wrote:
K. well here is my character. the first time i have had a good feeling i might make it a little bit. been playing since 3.0.9b. so. ive worked my rear off

On 2.8.2009 17:51 vitreal@gmail.com wrote:
err. might want to add: This character hasn't been played all the time since 3.0.9b. he is just what ive managed to accomplish in a week of very cautious playing.

On 3.8.2009 07:37 vitreal@gmail.com wrote:
Got even further :D alive!

On 3.8.2009 11:47 vitreal@gmail.com wrote:
NOW things are starting to pick up. Finally got something to protect me from blindness. And it comes in the form of one helluva beatstick! I had to do a bit of triage on items to obtain the 5 Blows/turn bit it is well worth it :D. Im glad this weapon is just a suped up version of my Flail of Westernesse. which rocked hardcore in itself.

I absolutely need poison resist to continue further. Though ive upgraded my basic cloak to an Amon then to elvenkind and added a shield of resists just because i have nothing better. I still need Confusion and Poison resists. i may dive a bit deeper to up my chances of obtaining. but im really really not wanting to die now that im doing better than i ever have.

On 3.8.2009 15:30 Vitreal wrote:
As i advanced deeper into the dungeon upon advice to get poison resists. i Ran into a vault like place. had Ulfang the black plus others in it. most notably some Nalfeshnee. I killed them in one hit and got 7k xp a pop for them :D. so im confident on advancing cautiously. after killing tons of out of depth monsters and grabbed some really nice loot. i came across Thalkettoth. now i gave up Arvedui's nexus resist provision but gained dex and speed. the speed i really wanted and the AC was a boost. It being lighter ment i lost less SP. Tons of charisma and dex potions dropped but i soon payed for no nexus resistance. As i got nailed and it swapped my Str for Dex. im not entirely dissapointed in this outcome because my dex was almost maxed :D. but now my dex is a bit low and im down 1 blow a turn on my weapon. however i think i got a good shot ;D

On 4.8.2009 17:32 Vitreal wrote:
Just when i thought i had a powerful weapon. i Obtain Aule. this thing is a beast!

On 5.8.2009 16:52 Vitreal wrote:
:( I HATE DROLEMS

On 5.8.2009 17:17 nekrotyrael wrote:
Fighting drolems without rPoison is a no go.

On 5.8.2009 17:31 Psi wrote:
...and even with rPoison it is a waste of time.

On 5.8.2009 17:37 nekrotyrael wrote:
Yea, they don't drop any loot.

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