The Angband Ladder: Hayblap, Dunadan Paladin by will_asher

  [Angband 4.2.1 Character Dump]

 Name   Hayblap      Age             60          Self  RB  CB  EB   Best
 Race   Dunadan      Height        6'9"   STR:     18  +1  +1  +1  18/30
 Class  Paladin      Weight   15st 13lb   INT:     11  +2  -3  +2     12
 Title  Guardian     Turns used:          WIS:     13  +2  +1  +2     18
 HP     -5/314       Game        546786   DEX:  18/41  +2  -1  +0  18/51
 SP     43/45        Standard     51921   CON:     12  +3  +2  +2  18/10
                     Resting          0

 Level                 31    Armor      [57,+85]    Saving Throw     67%
 Cur Exp           133456                           Stealth          Bad
 Max Exp           133456    Melee       1d7,+24    Disarm - phys.   68%
 Adv Exp           180000    To-hit       68,+17    Disarm - magic   49%
                             Blows      4.3/turn    Magic Devices     61
 Gold               39895                           Searching       100%
 Burden          143.9 lb    Shoot to-dam     +3    Infravision     0 ft
 Overweight      -12.0 lb    To-hit       51,+19    Speed         Normal
 Max Depth    1800' (L36)    Shots      1.0/turn

 You are the illegitimate and unacknowledged child of a Landed Knight.
 You are a well liked child.  You have brown eyes, straight brown hair,
 and an average complexion.

Resistances         Abilities
 Acid:......++..... pFear:.......+.....
 Elec:......+...... pBlnd:.........+...
 Fire:..+...+...+.! pConf:.........+...
 Cold:......+...... pStun:.............
 Pois:............. HLife:.............
Light:............. Regen:+.........+..
 Dark:.............   ESP:.............
Sound:............. S.Inv:.....+.+.+...
Shard:............. FrAct:.......++..+.
Nexus:............. Feath:.............
Nethr:............. S.Dig:+............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:....+....+...
 Fear:............. Infra:.............
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:+............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> The black-hearted huorn misses you.
> The black-hearted huorn crushes you.
> *** LOW HITPOINT WARNING! ***
> The black-hearted huorn crushes you.
> *** LOW HITPOINT WARNING! ***
> The black-hearted huorn misses you.
> The black-hearted huorn crushes you.
> *** LOW HITPOINT WARNING! ***
> The black-hearted huorn misses you.
> The black-hearted huorn crushes you.
> *** LOW HITPOINT WARNING! ***
> The black-hearted huorn misses you.
> The black-hearted huorn crushes you.
> You die.
> You have a Tulwar of Slay Evil (2d4) (+6,+4) (t).

Killed by a black-hearted huorn.

  [Character Equipment]

a) the Short Sword 'Dagmor' (1d7) (+13,+11) <+2> {@w0}
     Found lying on the floor at 1050 feet (level 21)
     
     +2 attack speed.
     Slays animals.
     Branded with poison.
     Cannot be harmed by Acid.
     Slows your metabolism.  Speeds regeneration.  
     
     Combat info:
     4.3 blows/round.
     With +2 STR and +0 DEX you would get 4.7 blows
     With +0 STR and +1 DEX you would get 4.7 blows
     Average damage/round: 173.8 vs creatures not resistant to poison,
     153.7 vs animals, and 133.5 vs. others.
     
b) a Short Bow of Accuracy (x2) (+15,+3)
     Found lying on the floor of a special room at 1750 feet (level 35)
     
c) a Ring of Flames [+11] (charging)
     Found lying on the floor in a vault at 1600 feet (level 32)
     
     Provides resistance to Fire.
     
d) a Ring of Damage (+0,+8)
     Found lying on the floor in a vault at 1700 feet (level 34)
     
e) an Amulet of Searching <+8>
     Found lying on the floor at 1700 feet (level 34)
     
     +8 searching skill.
     
f) the Star of Elendil <+3>
     Dropped by Lagduf, the Snaga at 800 feet (level 16)
     
     +3 light.
     Cannot be harmed by Fire.
     Grants the ability to see invisible things.  
     Intensity 3 light.
     
     When activated, it maps the area around you.
     Takes 51 to 100 turns to recharge.
     Your chance of success is 91.0%
     
g) Partial Plate Armour of Resistance (-3) [40,+17]
     Found lying on the floor in a vault at 1200 feet (level 24)
     
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     
h) the Cloak of Thorongil [1,+10]
     Dropped by Grishn�kh, the Hill Orc at 500 feet (level 10)
     
     Provides resistance to Acid.
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
i) a Small Metal Shield (Dwarven) (+2,+2) [5,+12] <+1, +2>
     Dropped by Bill the Stone Troll at 1700 feet (level 34)
     
     +1 strength.
     +2 constitution.
     Cannot be harmed by Acid.
     Prevents paralysis.  
     
j) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Dropped by Beorn, the Shape-Changer at 1750 feet (level 35)
     
     +2 intelligence.
     +2 wisdom.
     +2 searching skill.
     Provides protection from blindness, confusion.
     Cannot be harmed by Acid.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure and all creatures and maps an
     area nearby.
     Takes 56 to 110 turns to recharge.
     Your chance of success is 92.5%
     
k) the Set of Gauntlets 'Paurhach' [3,+14] (charging)
     Dropped by Bolg, Son of Azog at 1050 feet (level 21)
     
     Provides resistance to Fire.
     Cannot be harmed by Acid, Fire.
     Speeds regeneration.  
     
     When activated, it creates a fire bolt with damage 9d8.
     Takes 9 to 16 turns to recharge.
     Your chance of success is 94.7%
     
l) a Pair of Leather Sandals of Free Action [1,+8]
     Dropped by Azog, Enemy of the Dwarves at 1600 feet (level 32)
     
     Prevents paralysis.  
     




  [Character Inventory]

a) 2 Holy Books of Prayers [Novice's Handbook]
     
     You can read this book.
     
b) 4 Holy Books of Prayers [Healing and Sanctuary]
     Cannot be harmed by Fire.
     
     You can read this book.
     
c) 13 Potions of Cure Critical Wounds {@q1}
d) 3 Potions of Speed {@q3}
e) 10 Scrolls of Phase Door {@r1}
f) 2 Scrolls of Teleportation
g) 3 Scrolls of Word of Recall {@r4}
h) a Rod of Fire Bolts
i) 3 Rods of Curing
j) 2 Rods of Light
k) a Rod of Recall
     Cannot be harmed by Lightning.
     
l) a Wand of Teleport Other (8 charges)
m) 2 Staves of Teleportation (12 charges)
n) a Ring of Lightning [+13]
     Dropped by a shadow drake at 1800 feet (level 36)
     
     Provides resistance to Lightning.
     Cannot be harmed by Lightning.
     
o) a Ring of Damage (+0,+8)
     Dropped by a werebear at 1800 feet (level 36)
     
p) a Ring of Digging <+5>
     Dropped by an illusionist at 1600 feet (level 32)
     
     +5 tunneling.
     
q) the Phial of Galadriel <+3>
     Dropped by Beorn, the Shape-Changer at 1750 feet (level 35)
     
     +3 light.
     Cannot be harmed by Fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 94.3%
     
r) a Pair of Iron Shod Boots of Free Action [4,+8]
     Dropped by a banshee at 1750 feet (level 35)
     
     Cannot be harmed by Fire.
     Prevents paralysis.  
     
s) the Dagger 'Dethanc' (1d4) (+9,+12) [+10] {@w0}
     Dropped by Golfimbul, the Hill Orc Chief at 600 feet (level 12)
     
     Branded with lightning.
     Provides resistance to Lightning.
     Cannot be harmed by Acid.
     
     When activated, it creates a lightning bolt (that always beams)
     with damage 6d6.
     Takes 7 to 12 turns to recharge.
     Your chance of success is 94.7%
     
     Combat info:
     3.8 blows/round.
     With +1 STR and +0 DEX you would get 4.3 blows
     With +0 STR and +1 DEX you would get 4.1 blows
     Average damage/round: 134.4 vs creatures not resistant to
     lightning and 112.8 vs. others.
     Average thrown damage: 133.1 vs creatures not resistant to
     lightning and 44.3 vs. others.
     
t) a Tulwar of Slay Evil (2d4) (+6,+4)
     Found lying on the floor at 1750 feet (level 35)
     
     Slays evil creatures.
     
     Combat info:
     2.0 blows/round.
     With +1 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +1 DEX you would get 2.3 blows
     Average damage/round: 58.6 vs evil creatures and 47.2 vs. others.
     
u) a Long Bow (x3) (+5,+5)
     Dropped by a forest troll at 1000 feet (level 20)
     




  [Character Quiver]

0) 32 Arrows (1d4) (+5,+2)
     Combat info:
     When fired, hits targets up to 100 feet away.
     Average damage/round: 15.3.
     35% chance of breaking upon contact.
     
1) 21 Arrows (1d4) (+0,+0) {@f1}
     Combat info:
     When fired, hits targets up to 100 feet away.
     Average damage/round: 11.1.
     35% chance of breaking upon contact.
     
2) 4 Arrows (1d4) (+2,+2) {@f2}
     Combat info:
     When fired, hits targets up to 100 feet away.
     Average damage/round: 15.1.
     35% chance of breaking upon contact.
     
3) 15 Arrows (1d4) (+4,+5) {@f2}
     Combat info:
     When fired, hits targets up to 100 feet away.
     Average damage/round: 21.2.
     35% chance of breaking upon contact.
     
4) 8 Arrows of Slay Animal (1d4) (+2,+3) {@f4}
     Slays animals.
     
     Combat info:
     When fired, hits targets up to 100 feet away.
     Average damage/round: 34.3 vs animals and 17.1 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) a Holy Book of Prayers [Healing and Sanctuary]
     Cannot be harmed by Fire.
     
     You can read this book.
     
b) a Holy Book of Prayers [Battle Blessings]
     Cannot be harmed by Fire.
     
     You can read this book.
     
c) 7 Mushrooms of Second Sight
d) a Mushroom of Purging
e) 3 Potions of Heroism
f) 6 Scrolls of Teleportation
g) 3 Rods of Light
h) a Wand of Lightning Balls (9 charges)
     Cannot be harmed by Lightning.
     
i) 3 Staves of Teleportation (22 charges)
j) a Ring of Strength <+3>
     Found lying on the floor at 1650 feet (level 33)
     
     +3 strength.
     Sustains strength.
     
k) a Ring of Constitution <+4>
     Dropped by a young black dragon at 1550 feet (level 31)
     
     +4 constitution.
     Sustains constitution.
     
l) a Ring of Ice [+9]
     Found lying on the floor at 1000 feet (level 20)
     
     Provides resistance to Cold.
     
m) a Ring of Accuracy (+15,+0)
     Found lying on the floor in a vault at 1600 feet (level 32)
     
n) a Ring of Free Action
     Found lying on the floor at 1150 feet (level 23)
     
     Prevents paralysis.  
     
o) an Amulet of Wisdom <+3>
     Found lying on the floor at 1700 feet (level 34)
     
     +3 wisdom.
     Sustains wisdom.
     
p) the Hard Leather Armour of Himring [20,+15]
     Dropped by Azog, Enemy of the Dwarves at 1600 feet (level 32)
     
     Provides resistance to Poison, Nether, Chaos.
     Cannot be harmed by Acid, Fire.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 101 to 200 turns to recharge.
     Your chance of success is 87.3%
     
q) a Large Metal Shield of Resistance [12,+15]
     Found lying on the floor at 1700 feet (level 34)
     
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     
r) a Metal Cap [3,+4]
     Dropped by Kh�m, Son of M�m at 1300 feet (level 26)
     
s) a Set of Leather Gloves of Free Action [1,-1]
     Found lying on the floor at 200 feet (level 4)
     
     Prevents paralysis.  
     
t) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2> {@w0}
     Found lying on the floor at 500 feet (level 10)
     
     +2 dexterity.
     +2 stealth.
     Slays trolls, orcs.
     Cannot be harmed by Acid.
     Feather Falling.  Grants the ability to see invisible things.  
     
     Combat info:
     2.0 blows/round.
     With +1 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +1 DEX you would get 2.3 blows
     Average damage/round: 96.8 vs trolls and orcs, and 68.6 vs.
     others.
     
u) a Zweihander (3d6) (+3,+6) {cursed}
     Dropped by a gallant at 1700 feet (level 34)
     
     It occasionally summons an undead.
     It occasionally summons a demon.
     
     Combat info:
     1.6 blows/round.
     With +3 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +1 DEX you would get 2.0 blows
     Average damage/round: 54.7.
     
v) a Broad Axe of Gondolin (2d6) (+9,+13) <+1> {cursed}
     Dropped by Gorbag, the Orc Captain at 1200 feet (level 24)
     
     It makes your weapon attack you.
     +1 light.
     Slays dragons, demons, trolls, orcs.
     Provides resistance to Dark.
     Cannot be harmed by Acid, Fire.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     Combat info:
     1.6 blows/round.
     With +2 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +1 DEX you would get 2.0 blows
     Average damage/round: 88.6 vs dragons, demons, trolls, and orcs,
     and 61.2 vs. others.
     
w) the Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] <+3, +1>
     Dropped by a snow troll at 1600 feet (level 32)
     
     +3 strength.
     +3 constitution.
     +1 stealth.
     Slays demons, trolls, orcs.
     Provides resistance to Acid, Lightning, Fire, Cold.
     Provides protection from blindness.
     Cannot be harmed by Acid, Fire.
     Feather Falling.  Speeds regeneration.  Grants the ability to see
     invisible things.  Prevents paralysis.  
     
     Combat info:
     2.0 blows/round.
     With +3 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +1 DEX you would get 2.3 blows
     Average damage/round: 148.2 vs demons, trolls, and orcs, and 84.4
     vs. others.
     
x) 23 Bolts of Slay Animal (1d6) (+1,+3)
     Slays animals.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       134     50'  Reached level 2
       439    100'  Reached level 3
       691    100'  Reached level 4
      1024    100'  Reached level 5
      2048    150'  Reached level 6
      2379    200'  Reached level 7
      2877    250'  Reached level 8
      4210    500'  Reached level 9
      4255    500'  Reached level 10
      4899    500'  Reached level 11
      4946    500'  Killed Grishnákh, the Hill Orc
      4946    500'  Reached level 12
      4948    500'  Found the Cloak of Thorongil
      5878    500'  Reached level 13
      6202    500'  Found the Long Sword 'Elvagil'
      7252    550'  Reached level 14
      8217    550'  Killed Bullroarer the Hobbit
      8269    550'  Reached level 15
      9126    600'  Reached level 16
      9565    600'  Killed Brodda, the Easterling
     10188    600'  Reached level 17
     10503    600'  Killed Golfimbul, the Hill Orc Chief
     10505    600'  Found the Dagger 'Dethanc'
     11458    600'  Reached level 18
     12586    650'  Reached level 19
     15077    700'  Reached level 20
     16611    800'  Killed Lagduf, the Snaga
     16612    800'  Found the Star of Elendil
     17192    850'  Reached level 21
     18858    900'  Reached level 22
     21851   1050'  Reached level 23
     22376   1000'  Reached level 24
     22486   1000'  Killed Orfax, Son of Boldor
     23458   1050'  Killed Bolg, Son of Azog
     23458   1050'  Reached level 25
     23470   1050'  Found the Set of Gauntlets 'Paurhach'
     25457   1050'  Killed Nár, the Dwarf
     25641   1050'  Killed Wormtongue, Agent of Saruman
     25956   1050'  Found the Short Sword 'Dagmor'
     26825   1050'  Reached level 26
     29815   1150'  Killed Grip, Farmer Maggot's Dog
     30812   1200'  Killed Gorbag, the Orc Captain
     30812   1200'  Reached level 27
     33811   1250'  Killed Ibun, Son of Mîm
     34888   1300'  Killed Lugdush, the Uruk
     34895   1300'  Killed Uglúk, the Uruk
     36079   1300'  Killed Khîm, Son of Mîm
     36938   1300'  Reached level 28
     39067   1600'  Killed Angamaitë of Umbar
     39531   1600'  Killed Azog, Enemy of the Dwarves
     39557   1600'  Found the Hard Leather Armour of Himring
     39818   1600'  Found the Battle Axe of Balli Stonehand
     40136   1600'  Killed Sangahyando of Umbar
     40162   1600'  Reached level 29
     44701   1700'  Reached level 30
     45105   1700'  Killed Ufthak of Cirith Ungol
     45265   1700'  Reached level 30
     47744   1700'  Killed Tom the Stone Troll
     47816   1700'  Killed Bill the Stone Troll
     47979   1700'  Killed Bert the Stone Troll
     49870   1750'  Killed Beorn, the Shape-Changer
     49870   1750'  Found the Iron Helm 'Holhenneth'
     49871   1750'  Found the Phial of Galadriel
     50503   1750'  Reached level 31


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : yes (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 27.2.2021 15:09
Last updated on 1.3.2021 08:18

Download this dump

11769. on the Ladder (of 19092)
4715. on the Angband Ladder (of 6562)
29. for this player (

Comments

Jump to latest

On 27.2.2021 15:09 will_asher wrote:
Not sure which (if any) of these extra weapons are worth keeping.

On 28.2.2021 04:41 Sphara wrote:
Dagmor has +2 attacks, so it's better against every non-poison resistant foe than Dethanc. Keep Dethanc for switching against rPois monsters and occasional throwing (see the damage). You can sell every other weapon.

On 28.2.2021 08:49 will_asher wrote:
Thanks for the tip.

On 1.3.2021 08:18 will_asher wrote:
Huorns are tough.

On 2.3.2021 07:04 Estie wrote:
Yes, leave the trees alone :D


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