The Angband Ladder: Silon, High-Elf Rogue by Zappa

  [Angband 3.1.0 beta Character Dump]

 Sex    Male         Age            129   STR:     17  +1  +2  +4  18/60
 Race   High-Elf     Height          78   INT:     15  +3  +1  +2  18/30
 Class  Rogue        Weight         158   WIS:     10  -1  -2  +2      9
 Title  Burglar      Social       Liked   DEX:     15  +3  +3  +5  18/80
 HP     258/258      Maximize         Y   CON:     17  +1  +1  +0  18/10
 SP     38/38                             CHR:     12  +5  -1  +0     16


 Level               25   Armor    [22,+61]     Saving Throw         74%
 Cur Exp          35887   Fight     (+4,+3)     Stealth           Superb
 Max Exp          35887   Melee   (+13,+11)     Fighting          Heroic
 Adv Exp          39375   Shoot    (+9,+18)     Shooting          Superb
 MaxDepth   1300' (L26)   Blows      3/turn     Disarming            91%
 Turns           578710   Shots      1/turn     Magic Device      Superb
 Gold             12538   Infra       40 ft     Perception        1 in 1
 Burden        96.3 lbs   Speed      Normal     Searching            65%

 You are the only child of a Telerin Ranger.  You have light blue eyes,
 straight black hair, and a fair complexion.



 Acid:......+.+.... Confu:.............
 Elec:......+...... Sound:.............
 Fire:......+...... Shard:.......+.....
 Cold:......+...... Nexus:.............
 Pois:............. Nethr:.............
 Fear:+.....+...... Chaos:.............
 Lite:............+ Disen:.............
 Dark:............. S.Dig:.............
Blind:............. Feath:.............

PLite:............. Aggrv:.............
Regen:............. Stea.:......+......
Telep:............. Sear.:....+........
Invis:+...........+ Infra:............+
FrAct:...........+. Tunn.:.............
HLife:............. Speed:.............
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.+...........


  [Character Equipment]

a) a Katana (Holy Avenger) (3d5) (+9,+8) [+4] (+2)
     +2 wisdom.
     Provides resistance to fear.
     Sustains intelligence.
     Blessed by the gods.
     Grants the ability to see invisible things.
     With this weapon, you would currently get 3 blows per round.  Each
     blow will do an average damage of 29 against evil creatures, 38
     against demons, 38 against undead, and 20 against normal creatures.
b) a Short Bow of Extra Might (x2) (+5,+18) (+1)
     +1 shooting power.
c) a Ring of Strength (+2)
     +2 strength.
     Sustains strength.
d) a Ring of Strength (+2)
     +2 strength.
     Sustains strength.
e) an Amulet of Searching (+6)
     +6 searching.
f) The Phial of Galadriel
     Cannot be harmed by acid, electricity, fire, cold.
     When activated, it lights up the surrounding area, hurting light-s
     ensitive creatures.
     It takes 10 turns to recharge after use.
     Radius 3 light.
g) Studded Leather Armour of Elvenkind (-1) [6,+13] (+3 stealth)
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, fear.
     Cannot be harmed by acid, electricity, fire, cold.
h) a Cloak of Protection [1,+4]
     Provides resistance to shards.
     Cannot be harmed by acid, electricity, fire, cold.
i) a Leather Shield of Resist Acid [6,+8]
     Provides resistance to acid.
     Cannot be harmed by acid.
j) an Iron Helm of Intelligence [5,+11] (+2)
     +2 intelligence.
     Sustains intelligence.
k) a Set of Leather Gloves of Agility [1,+9] (+5)
     +5 dexterity.
l) a Pair of Iron Shod Boots of Free Action [3,+8]
     Prevents paralysis.


  [Character Inventory]

a) 2 Books of Magic Spells [Conjurings and Tricks]
b) 2 Books of Magic Spells [Incantations and Illusions]
c) a Book of Magic Spells [Sorcery and Evocations]
d) 8 Potions of Cure Critical Wounds
e) 2 Potions of Healing
f) 5 Potions of Speed
g) 3 Scrolls of Teleport Level
h) a Rod of Detection
     Cannot be harmed by electricity.
i) a Rod of Curing
     Cannot be harmed by electricity.
j) a Rod of Recall
     Cannot be harmed by electricity.
k) 3 Wands of Teleport Other (29 charges)
l) a Staff of Mapping (4 charges)
m) a Staff of Teleportation (6 charges)
n) 33 Arrows (1d4) (+0,+0)
     Fired from your current missile launcher, this arrow will hit targets
     up to 120 feet away, inflicting an average damage of 61.5 against
     normal creatures.
     35% chance of breaking upon contact.


  [Home Inventory]

a) 4 Books of Magic Spells [Magic for Beginners]
b) 4 Books of Magic Spells [Conjurings and Tricks]
c) a Book of Magic Spells [Incantations and Illusions]
d) 9 Rations of Food
     Provides nourishment for about 3000 turns under normal conditions.
e) 2 Potions of Healing
     When ingested, it heals you a really large amount (35% of max HP, 
     minimum 300HP), heals cut damage, and cures stunning, poisoning, b
     lindness, and confusion.
     Provides nourishment for about 100 turns under normal conditions.
f) 3 Potions of Restore Mana
     When ingested, it restores your mana points to maximum.
g) a Potion of Restore Strength
     When ingested, it restores your strength.
h) a Potion of Restore Charisma
     When ingested, it restores your charisma.
i) a Potion of Nimbleness
     When ingested, it raises your dexterity at the expense of a random 
     attribute.
j) a Potion of Toughness
     When ingested, it raises your constitution at the expense of a ran
     dom attribute.
k) 4 Potions of Speed
     When ingested, it hastens you for 2d10+20 turns.
l) 4 Scrolls of Phase Door
     When read, it teleports you randomly up to 10 squares away.
m) a Pair of Leather Boots of Stealth [2,+6] (+2)
     +2 stealth.
     


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 13.7.2009 18:40

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14713. on the Ladder (of 19090)
5480. on the Angband Ladder (of 6561)
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On 13.7.2009 18:40 Zappa wrote:
I've never played a Rogue before. I'm used to Dwarven Priests so the stealth is a lot of fun. I'm still getting used to the changes.

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