The Angband Ladder: Sven IV, Dunadan Sorceror by <sven@rockon.com>

  [Theme 1.2.0 Character Sheet]

 Name  : Sven IV                Age                  1       STR:     17       
 Sex   : Male                   Height              80       INT:     25       
 Race  : Vampire Dunadan        Weight             207       WIS:     15       
 Class : Sorceror               Social Class         0       DEX:     21       
 Body  : Player                                              CON:     22       
 God   : Eru Iluvatar                                        CHR:     18       
                                                                               
 + To Melee Hit          -1 Level             24    Hit Points      162/   162 
 + To Melee Damage      -24 Experience     35085    Spell Points    215/   215 
 + To Ranged Hit         -1 Max Exp        35085    Sanity          137/   137 
 + To Ranged Damage       0 Exp to Adv.    38750    Piety                  744 
   AC                 20+65 Gold           41006    Speed            Fast (+6) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Very Bad     Perception  : Very Bad     Blows/Round:  1         
 Bows/Throw  : Very Bad     Searching   : Very Bad     Shots/Round:  1         
 Saving Throw: Good         Disarming   : Fair         Mel.dmg/Rnd:  1d4-24    
 Stealth     : Bad          Magic Device: Fair         Infra-Vision: 40 feet   
                                                       Tactic:       coward    
                                                       Explor:       running   
                         (Character Background)                                
          You are the illegitimate but acknowledged child of a Serf.           
          You are a credit to the family.  You have dark brown eyes,           
          straight brown hair, and an average complexion.                      
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 21 (1050')
        Barrow-Downs: Level 10 (500')
        Orc Cave: Level 22 (1100')
        a Lost Temple: Level 3 (150')
        Bilbo's trail: Level 10 (500')

  Your body is a Player.
 You are currently in the town of Caras Galadhon.
 You have defeated 1373 enemies.
 You have completed 16 princess quests.
 You have completed (null) lost sword quests.
 You found 1 of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 48th Yavie of the 2890th year of the third age.
 You have been adventuring for 5 days.

                    adefkmnopsuxz{|@            
        Add Dex   : ......3.........            
        Mul Mana  : ...............+            
        Mul SPower: +...............            
        Add Sear. : ..2.............            
        Add Infra : .........4......            
        Add Tun.. : ..............5.            
        Add Speed : ......3.........            
        Sust Str  : ................            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ................            
        Sust Con  : ..........+....+            
        Sust Chr  : ................            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ..........+.....            
        Hold Life : ...............+            
        Res Acid  : ......+.........            
        Res Elec  : ................            
        Res Fire  : ........+.......            
        Res Cold  : ...............+            
        Res Pois  : ...............+            
        Res Fear  : ................            
        Res Light : ..........+.....            
        Res Dark  : ...............+            
        Res Blind : ................            
        Res Conf  : ................            
        Res Sound : ................            
        Res Shard : ......+.........            
        Res Neth  : ......+........+            
        Res Nexus : ................            
        Res Chaos : ................            
        Res Disen : ................            
        Levitate  : ...........+....            
        Lite      : ..........+....+            
        Regen     : ...............+            
        Activate  : ..........+.....            

 Corruption list:
Vampiric Teeth:
  Your teeth allow you to drain blood to feed yourself
  However your stomach now only accepts blood.

Vampiric Strength:
  Your body seems somewhat dead
  In this near undead state it has improved strength, constitution and
intelligence
  But reduced dexterity, wisdom and charisma.

Vampire:
  You are a Vampire. As such you resist cold, poison, darkness and nether.
  Your life is sustained, but you cannot stand the light of the sun.


Skills (points left: 0)
          . Archery                              01.000 [0.000]
 - Sneakiness                                    01.800 [0.900]
          . Stealth                              02.000 [0.400]
          . Disarming                            00.400 [0.000]
 - Magic                                         28.190 [1.000]
          . Magic-Device                         08.500 [1.000]
          . Spell-power                          29.400 [0.600]
          . Sorcery                              29.700 [0.700]
          . Mana                                 00.000 [0.900]
                   . Fire                        00.000 [1.000]
                   . Water                       00.000 [1.000]
                   . Air                         00.000 [1.000]
                   . Earth                       00.000 [1.000]
          . Meta                                 00.000 [1.000]
          . Conveyance                           00.000 [1.000]
          . Divination                           00.000 [1.000]
          . Temporal                             00.000 [1.000]
          . Mind                                 00.000 [1.000]
          . Nature                               00.000 [1.000]
          . Necromancy                           00.000 [0.900]
          . Runecraft                            00.000 [0.900]
          . Thaumaturgy                          00.000 [0.900]
 - Spirituality                                  04.435 [0.550]
          . Prayer                               11.000 [0.500]
 - Monster-lore                                  00.850 [0.500]
          . Summoning                            01.000 [0.300]
          . Symbiosis                            10.200 [0.500]

Abilities
 * Perfect casting


  [Character Equipment]

a) a Mage Staff of Power [Noxious Cloud] (1d4) (+0,-6) (+4)
    It can be wielded two-handed.  It has a spell stored inside.  It 
    increases your spell power by 4.  
    It was given to you as a reward.
d) (nothing)
e) a Ring of Searching (+2)
f) (nothing)
k) (nothing)
m) (nothing)
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and speed by 3.  It provides resistance to 
    acid, shards and nether.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying on the floor of a special level.
o) (nothing)
p) a Small Leather Shield of Resist Fire [2,+4]
    It provides resistance to fire.  It cannot be harmed by fire.  
    You found it in the remains of Smeagol on level 1 of Barrow-Downs.
s) a Metal Cap of Infravision [3,+9] (+4)
    It increases your infravision by 4.  
    You found it in the remains of Grima the Wormtongue, Agent of Saruman on
    level 5 of Barrow-Downs.
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be activated for magic missile (2d6) every 2 turns if it is
    being worn. It provides light (radius 1) forever.  It sustains your 
    constitution.  It provides immunity to paralysis.  It provides
    resistance to light.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
x) a Pair of Hard Leather Boots of Levitation [3,+0]
z) a Tree mold (79 hp)
{) (nothing)
|) a Gnomish Shovel of Digging (+5)


  [Character Inventory]

a) a Book of Beginner Cantrips
b) a Spellbook of Identify
c) a Spellbook of Healing {25% off}
d) a Spellbook of See the Music
e) The Gem of Fire
    It can be activated for something weird every 5 turns.  
    You found it in the remains of a Gnome mage on level 10 of Barrow-Downs.
f) The Clay Tablets of Antiquity
    It can be activated for genocide every 500 turns.  
    You found it lying on the ground on level 2 of Barrow-Downs.
g) 3 Scrolls of Darkness
h) a Scroll of Word of Recall
i) a Silver Rod of Nothing (100/100)
j) a Rod Tip of Trap Location (8 Mana to cast)
k) a Demonic Amulet of Spell
    It can be used to store a spell.  It provides resistance to fire.  It
    allows you to sense the presence of demons.  
    You found it in the remains of a Mindcrafter on level 13 of Mirkwood.
l) The Amulet of Faramir (+18,+0) [+8] (+5)
    It increases your stealth by 5.  It sustains your dexterity.  It
    provides resistance to confusion.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
m) a Small Metal Shield of Reflection [3,+9]
    It reflects bolts and arrows.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
n) The Set of Gauntlets of Ossiriand [2,+15] (+4)
    It can be activated for acid bolt (5d8) every 5+d5 turns if it is
    being worn. It can be used to store a spell.  It increases your 
    charisma by 4.  It sustains your charisma.  It provides resistance to 
    acid.  It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
o) a Pair of Soft Leather Boots of Eriador [2,+5] (+1 to stealth)
    It increases your stealth by 1.  
    It was given to you as a reward.
p) a Spectral Throwing Axe of Telchar (1d3) (+2,+6) (+1)
    It can be activated for wraith-form every 50+d50 turns if it is being
    worn. It increases your luck by 1.  It strikes at undead with holy
    wrath.  It provides resistance to life draining.  It allows you to see
    invisible monsters.  It drains life.  
    It was given to you as a reward.
q) a Fiery Small Sword (1d6) (+1,+5)
r) an Acidic Beaked Axe (2d6) (+8,+4)
s) a Guisarme of *Slay Dragon* (2d5) (+4,+5) (+2)
t) a Light Crossbow of Power (x3) (+10,+11)
    
    It was given to you as a reward.
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) The Wand of Digging of Thrain (20 charges)
b) a True Totem of Carc of Ravenhill
c) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
    It increases your intelligence, dexterity and speed by 3.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides immunity to paralysis.  It allows you to see
    invisible monsters.  It gives telepathic powers.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
d) The Parchment - Map of Thror
e) a Mage Staff of Power (1d4) (+3,-18) (+5)



Posted on 12.7.2009 17:59

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15107. on the Ladder (of 19090)
170. on the Theme Ladder (of 186)

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