The Angband Ladder: Indalecio, Demon (Adanrog) Sorceror by <kefkanium@gmail.com>

  [Theme 1.1.2 Character Sheet]

 Name  : Indalecio              Age                 30       STR:     14       
 Sex   : Neuter                 Height             128       INT:     29       
 Race  : Demon (Adanrog)        Weight              70       WIS:     24       
 Class : Sorceror               Social Class       100       DEX:     31       
 Body  : Player                                              CON:     31       
 God   : Eru Iluvatar                                        CHR:     18       
                                                                               
 + To Melee Hit         -31 Level             33    Max Hit Points       294   
 + To Melee Damage      -46 Experience    655020    Cur Hit Points       294   
 + To Ranged Hit         -9 Max Exp       655020    Max SP (Mana)       1019   
 + To Ranged Damage       0 Exp to Adv.   687500    Cur SP (Mana)       1019   
   AC                26+107 Gold          363439    Piety               3222   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Very Bad     Perception  : Very Bad     Blows/Round:  2         
 Bows/Throw  : Very Bad     Searching   : Very Bad     Shots/Round:  1         
 Saving Throw: Fair         Disarming   : Fair         Mel.dmg/Rnd:  2d4-92    
 Stealth     : Bad          Magic Device: Legendary[15]Infra-Vision: 50 feet   
                                                       Tactic:       coward    
                                                       Explor:       running   
                         (Character Background)                                
          You were one of the first beings to be corrupted, and you            
          consider that to have been your true birth. Your glowing             
          red eyes radiate pure evil.                                          
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Barrow-Downs: Level 10 (500')
        Heart of the Earth: Level 25 (1250')
        Orc Cave: Level 22 (1100')
        The Sacred Land Of Mountains: Level 45 (2250')
        The Withered Heath: Level 30 (1500')

 Your body is a Player.
 You are currently in the town of Caras Galadhon.
 You have defeated 3815 enemies.
 You saved 32 princesses.
 You found none of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 1st Enderi of the 2890th year of the third age.
 You have been adventuring for 12 days.

                    adefkmnopsuxz{|@            
        Add Wis   : ...5............            
        Add Dex   : ....4...........            
        Add Con   : ...5............            
        Add Chr   : .1..............            
        Mul Mana  : +..............+            
        Add Stea. : .......2........            
        Add Sear. : .......2........            
        Add Tun.. : ..............6.            
        Sust Str  : ..........+.....            
        Sust Int  : ..........+.....            
        Sust Wis  : ..........+.....            
        Sust Dex  : ..........+.....            
        Sust Con  : ...+......+.....            
        Sust Chr  : ................            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ..........++....            
        Hold Life : ...+......+....+            
        Res Acid  : .+......+.......            
        Res Elec  : ........+.......            
        Imm Fire  : ........+......*            
        Res Cold  : ........+.+.....            
        Res Pois  : ....+.....+.....            
        Res Fear  : ...............+            
        Res Lite  : ....+...+.......            
        Res Dark  : ........+.+....+            
        Res Blind : ................            
        Res Conf  : ..........+.....            
        Res Sound : ..........+.....            
        Res Shard : ........+.......            
        Res Neth  : ................            
        Res Nexus : ................            
        Res Chaos : ..........+.....            
        Res Disen : ................            
        Aura Fire : ...............+            
        Lite      : ....+...........            
        See Invis : .+.+............            
        Activate  : ....+...........            
        Blessed   : ...+............            
        Fly       : ..+.............            

 Corruption list:
Vampiric Drain:
  You can drain life from a foe like a vampire.
  Drains (level+1d(level))*(level/10) hitpoints,
  heals you and satiates you. Doesn't work on all monsters
  Level=4, Cost=5, Stat=CON, Difficulty=9

Carcharoth's Nose:
  You can detect nearby precious metal (treasure).
  Radius 25
  Level=3, Cost=2, Stat=INT, Difficulty=12

Polymorph:
  You can polymorph yourself at will.
  Level=18, Cost=20, Stat=CON, Difficulty=18

Resist Elements:
  You can harden yourself to the ravages of the elements.
  Level dependant chance of gaining resistances to the four 
  elements and poison. Duration=20 + d20
  Level=10, Cost=12, Stat=CON, Difficulty=12


Skills (points left: 25)
          . Archery                              01.000 [0.300]
          . Barehand-combat                      01.000 [0.300]
 - Sneakiness                                    01.500 [1.100]
          . Stealth                              02.800 [0.600]
          . Disarming                            01.000 [0.200]
 - Magic                                         50.000 [1.500]
          . Magic-Device                         40.700 [1.300]
          . Spell-power                          35.400 [0.600]
          . Sorcery                              35.300 [0.700]
          . Mana                                 00.000 [0.900]
                   . Fire                        00.000 [1.000]
                   . Water                       00.000 [1.000]
                   . Air                         00.000 [1.000]
                   . Earth                       00.000 [1.000]
          . Meta                                 00.000 [1.000]
          . Conveyance                           00.000 [1.000]
          . Divination                           00.000 [1.000]
          . Temporal                             00.000 [1.000]
          . Mind                                 00.000 [1.000]
          . Nature                               00.000 [1.000]
          . Necromancy                           35.100 [0.900]
          . Runecraft                            00.000 [0.900]
          . Thaumaturgy                          00.000 [0.900]
 - Spirituality                                  02.150 [0.550]
          . Prayer                               00.000 [0.500]
 - Monster-lore                                  00.000 [0.500]
          . Symbiosis                            01.300 [0.400]

Abilities
 * Perfect casting


  [Character Equipment]

a) a Mage Staff of Mana (1d4) (-15,-19)(60%)
d) a Harp of the Eldar (+1)
        It increases your charisma by 1.  It provides resistance to acid.  It
    allows you to see invisible monsters.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You bought it from the Black Market.
e) a Ring of Flying
f) a Blessed Ring of Constitution [+4] (+5)
    It increases your wisdom and 
    constitution by 5.  It sustains your constitution.  It provides
    resistance to life draining.  It allows you to see invisible monsters.
    It has been blessed by the gods.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You bought it from the Black Market.
k) a Dazzling Amulet of the Serpents [+3] (+4) {100% off}
    It can be activated for venom
    breathing every 40+d60 turns if it is being worn. It grants you the
    power of illuminate if it is being worn.  It provides light (radius 3)
    forever.  It increases your dexterity by 4.  It provides resistance to 
    poison and light.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You stole it from the Jewelry Shop.
m) a Dwarven Lantern of the Magi (+2)
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
o) an Elven Cloak [4,+8] (+2 to stealth)
p) The Large Leather Shield of Celegorm [4,+20]
    It provides resistance to acid, 
    electricity, fire, cold, light, dark and shards.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of an Olog in the town of Gondolin .
s) a Hard Leather Cap of the Noldor [2,+6] (+2)
u) The Set of Gauntlets of Angol (+1 to damage) [2,+12]
    It
    sustains your strength, intelligence, wisdom, dexterity and 
    constitution.  It provides immunity to paralysis.  It provides
    resistance to life draining, cold, poison, dark, confusion, sound and 
    chaos.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Eldrak in the town of Gondolin .
x) a Pair of Hard Leather Boots of Free Action [3,+5]
z) a Disenchanter mold named Luther Vandross (73 hp)
{) (nothing)
|) a Gnomish Shovel of Digging (+6)


  [Character Inventory]

a) a Book of Beginner Cantrips
b) a Book of Teleportation
c) a Spellbook of Stone Prison
d) a Spellbook of Vision
e) a Spellbook of Firewall
f) a Spellbook of Fireflash
g) a Spellbook of Identify
h) a Spellbook of Noxious Cloud
i) a Spellbook of Disarm
j) a Potion of Healing
k) a Potion of Healing {75% off}
l) 5 Potions of Restore Mana
m) a Silver Rod of Recall (100/100)
n) a Draconic Ring of Chaos Resistance (+3,+2) [+1]
    It
    provides resistance to confusion and chaos.  It allows you to sense
    the presence of dragons.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You bought it from the Black Market.
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Spellbook of Grow Athelas
b) The Torch of Isengard
    It can be activated for teleport
    (range 100) every 100 turns.  
    You found it in the remains of a Ghoulking on level 30 of Mirkwood.
c) The Wand of Digging of Thrain (18 charges)
d) The Pearl 'Nimphelos' (+1)
e) a Morning Star of Doriath (E:25, L:2) (2d6) (-10,-6)


  [Home Inventory - Minas Anor ]

a) The Demonblade of Gothmog (7d6) (+13,+13) (-20)
b) The Key of Thorin
    It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.


  [Home Inventory - Caras Galadhon ]

a) The Necklace of Girion [10,+0] (+5)
    It can be activated
    for grow mushrooms every 50+d50 turns if it is being worn. It 
    increases your charisma by 5.  It sustains your charisma.  It provides
    resistance to poison and nexus.  It allows you to see invisible
    monsters.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Tom the Stone Troll in the town of Bree .



Posted on 27.12.2004 08:54

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10306. on the Ladder (of 19090)
133. on the Theme Ladder (of 186)
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On 27.12.2004 08:54 kefkanium@gmail.com wrote:
Going reasonably well (and my best character yet). Have done downs, Mirkwood, and orc caves, as well as Eol and Nirnaeth (plenty of Heath scumming netted me healing and mana potions, enough to keep me alive, along with liberal use of noxious cloud and fireflash coupled with Absorb Soul). Thinking of diving into Moria after I do the spiders quest.

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