[Angband 3.1.0 beta Character Dump] Sex Male Age 122 STR: 17 +1 -5 +0 13 Race High-Elf Height 99 INT: 17 +3 +3 +0 18/50 Class Mage Weight 216 WIS: 10 -1 +0 +0 9 Title Illusionist Social Well-liked DEX: 10 +3 +1 +0 14 HP 131/131 Maximize Y CON: 16 +1 -2 +0 15 SP 39/39 CHR: 10 +5 +1 +0 16 Level 19 Armor [17,+43] Saving Throw 68% Cur Exp 8941 Fight (+0,+0) Stealth Very Good Max Exp 8941 Melee (+4,+4) Fighting Very Good Adv Exp 10120 Shoot (+7,+10) Shooting Very Good MaxDepth 650' (L13) Blows 1/turn Disarming 48% Turns 741233 Shots 2/turn Magic Device Heroic Gold 27311 Infra 40 ft Perception 1 in 16 Burden 67.1 lbs Speed Normal Searching 19% You are one of several children of a Telerin Warrior. You have light grey eyes, wavy brown hair, and a fair complexion. Acid:....+........ Confu:............. Elec:............. Sound:............. Fire:........+.... Shard:............. Cold:......+...... Nexus:............. Pois:............. Nethr:............. Fear:............. Chaos:............. Lite:............+ Disen:............. Dark:............. S.Dig:............. Blind:............. Feath:............. PLite:............. Aggrv:............. Regen:............. Stea.:............. Telep:............. Sear.:............. Invis:............+ Infra:............+ FrAct:...........+. Tunn.:............. HLife:............. Speed:............. ImpHP:............. Blows:............. ImpSP:............. Shots:.+........... Fear:............. Might:............. [Character Equipment] a) a Trident (1d10) (+4,+4) With this weapon, you would currently get 1 blow per round, averaging a damage of 9.5 against normal creatures. b) a Short Bow of Extra Shots (x2) (+7,+10) (+1) +1 shooting speed. c) (nothing) d) a Tiger Eye Ring of Protection [+10] e) a Sea Shell Amulet of Resist Acid Provides resistance to acid. Cannot be harmed by acid. f) The Phial of Galadriel Cannot be harmed by acid, electricity, fire, cold. When activated, it lights up the surrounding area, hurting light-s ensitive creatures. It takes 10 turns to recharge after use. Radius 3 light. g) Soft Leather Armour of Resist Cold [4,+9] Provides resistance to cold. Cannot be harmed by cold. h) a Cloak [1,+5] i) a Leather Shield of Resist Fire [6,+3] Provides resistance to fire. Cannot be harmed by fire. j) a Metal Cap [3,+9] k) (nothing) l) a Pair of Iron Shod Boots of Free Action [3,+7] Prevents paralysis. [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] b) a Book of Magic Spells [Conjurings and Tricks] c) a Book of Magic Spells [Incantations and Illusions] d) a Book of Magic Spells [Sorcery and Evocations] e) 5 Pungent Potions of Cure Light Wounds f) 2 Scrolls titled "cadecio se se" of Phase Door g) 3 Scrolls titled "or queo pro" of Word of Recall h) a Steel Rod of Treasure Location i) 63 Arrows (1d4) (+3,+0) Fired from your current missile launcher, this arrow will hit targets up to 100 feet away, inflicting an average damage of 25 against normal creatures. 35% chance of breaking upon contact. [Home Inventory] a) a Scroll titled "relus via veho" of Remove Curse When read, it removes all ordinary curses from all equipped items. b) Leather Scale Mail of Resist Lightning (-1) [10,+3] Provides resistance to lightning. Cannot be harmed by electricity. c) a Leather Shield of Resist Lightning [6,+2] Provides resistance to lightning. Cannot be harmed by electricity. [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)